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    posted a message on CoolDownButtons - Offical Thread
    You're talking about the centering issue as well as the previous bug report I reported yes?
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Dodge,

    More info about centering problem. Like the previous post stated it happens with time limit on and a CD that is longer than it is up, like setting a time limit on items at 10 mins and having hearthstone on CD at greater than 10 mins. It also does it with time limits disable but hiding the items. What i mean is turn off time limit, then hearthstone shows up so you hide that specific button, it doesnt show it but the other CDs display on screen is if there were another CD button there.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Quote from Spif »

    "Bug" report here:

    The Center from Anchor option has changed. Not sure if it was intentional, but no matter what, I greatly preferred it as it used to function.

    http://img383.imageshack.us/my.php?image=wowscrnshot052308140439us2.jpg
    As you can see on this screen shot, my item cooldowns are centered. With just one cooldown (my trinket in this case), the button is not placed correctly, but instead a bit to the left.

    http://img383.imageshack.us/my.php?image=wowscrnshot052308140452ey5.jpg
    Two cooldowns here. Again, they are not centered :/

    Please fix this, this is completely wrecking my UI =)


    I had this problem too on my lock and reported it. Dodge seems to have fixed it (at least on my machine) with the latest version, since I have not had the problem since. Try updating to newest version on files.wowace.com, or if you use the wow ace updater, try hitting the View --> Reload Index button to make sure the WAU is aware of all newest available versions of your installed addons.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Dodge...here's the error through bugstack and a picture of my cooldown button..its in the expiring cooldown bar. I believe is my Prayer of Mending cooldown, and when the error occurs that cooldown gets stuck like it is in the picture. I didnt just happen to catch it right at the right time when it was up and flashing when ready, its permanently stuck like that unless i reload ui.

    Error:

    {
    ["message"] = "CoolDownButtons-v2.0\\Prototypes\\Bar_Managing.lua:217: attempt to index local 'cooldown' (a nil value)\nCoolDownButtons-v2.0\\Prototypes\\Bar_Managing.lua:140: in function <...e\\AddOns\\CoolDownButtons\\Prototypes\\Bar_Managing.lua:140>\n\n ---",
    ["type"] = "error",
    ["time"] = "2008/05/23 11:25:31",
    ["session"] = 3,
    ["counter"] = 566,
    }, -- [1]


    Posted in: General AddOns
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    posted a message on MyMedia
    Quote from fred »

    Trying to make a .bat file...can't remember how it's done.



    Copy the text given in the earlier post....make a plain old text file. Paste the data into that text file. Save as MyMediaMaker.bat or something along those lines.
    Posted in: General AddOns
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    posted a message on [PitBull] Thickness of frame borders?
    That's the same thing I used to do. The problem with doing it that way is you have to set the border opacity to 0%, and the background opacity to 100%. What happens if you want a transparent background? You can't have it both ways using just putbull and the roth border texture. I had the same problem because I was trying to recreate Anklove's UI (Priest on EU servers.) I liked the 1px border but I wanted transparent background. What I ended up doing was modifying the roth border texture to only be 1px wide in photoshop and pure black (the roth texture included in SharedMedia is slightly greyish instead of black.) I then used the MyMedia part of SharedMedia to add the new version of the border texture to SharedMedia, and therefore available through Pitbull. Note the transparent background in the party frames along with the 1 pixel border. If anyone would like this texture and instructions on how to use SharedMedia to add the texture to the borders let me know.
    Posted in: Unit Frames
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    posted a message on CoolDownButtons - Offical Thread
    Getting this a lot.

    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Quote from Dodge »

    hmmm weird...
    i checked witchhunt code and it does not use an Icon when sending an announcement o,O
    so how could it show with icon in MikSCT *confused*
    i'll check that :)
    [update] i tested it but i had no porblem with centering etc. the only bug i've found was that pet icons not always was shown.


    Dodge...you are the man. Thank you so much for your addon, your quick response to the users and your hard work. The issue I had with centering was apparently related to the pet cooldowns issue, because the centering issue is fixed as of latest version. And you implementing the $icon so quickly after I requested it goes very much appreciated. Thanks again.
    Posted in: General AddOns
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    posted a message on PitBull 2.0
    Love pitbull....thanks for the addon. I've gotten my other issue worked out but I still have one question. Can I make the background color for health/mana transparent? I know you can make the background color transparent but there's another "layer" behind it that's black that I can't seem to make transparent. So even if I set the background color to transparent, all it does is reveal the black layer under it.

    Thanks
    Posted in: Unit Frames
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    posted a message on CoolDownButtons - Offical Thread
    Hey Dodge...first thanks for your addon...one of my favorites by far. Just a problem or two.

    1) Cooldown icon isnt actually showing an icon when output to MikSCT. EDIT: I figured out that I had the "show spell icons" option off on MSBT because I don't like the icons showing for everything in MSBT. I'd prefer being able to keep this option off in MSBT and still being able to have CDB output to MSBT with icons on. I know this can be done because with MSBT's "show spell icons" option off, another addon I use still shows icons. Its an ace addon called WhichHunt that tracks enemy casts. I have "show spell icons" off in MSBT and on in WhichHunt, and icons are only showing for WhichHunt output, which is what I'd like to see CDB do.

    2) I have my cooldown anchor horizontally centered (x axis) on my screen (I use addon Align to center it) and the "center from anchor" option turned on. Before r74583 it was perfectly center no matter how many cooldowns I had counting down, but since r74583 and there's just one cooldown up, its slightly to the left of where the anchor up...by slightly it looks like half of the icon size. Its only happening on one character too, kinda weird. EDIT: Found out more about this problem. This seems to be a two part issue. One, on my lock...my pet cooldowns only show up sometimes, and sometimes they dont. When they dont, that's when the centering is off on my screen. Sometimes for example, my lock's pet's spelllock will get tracked on the main spell cooldowns bar and be showing just fine, but then it gets moved to the expiring cooldowns bar, but it doesnt show there, and there is no text output that its ready. And on the mail spell cooldowns bar, the other icons are placed as if the pet cooldown was still there. The icons on the spell bar also gets displaced sometimes when just changing settings in CDB.

    Thanks
    Posted in: General AddOns
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    posted a message on Pitbull Friend Debuff Question...
    Bump
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    I run a priest and I'm trying to basically copy a ui I saw in a pvp vid, devil wears srada 2.

    The priest Anklove in that vid uses RDX for her unit frames and has it set to outline frames based on wether they have a debuff on that she can cure, and has it set to only show certain debuffs. I can't replicate this behaivour in pitbull. I have it set to outline on curable debuffs by me...that works fine. I have it set to show extra debuffs like Mortal strike, wound poison, etc since those are pretty important to me as a priest (I have friend debuff filtering on and added those debuffs) but I don't want my frames to show every singe magic effect on my frames. I would like it to only show bebuffs that I specify as an icon and the rest just to only trigger the glowing border on the frames. For example, I really only want to see Unstable Affliction on a friendly party frame as a debuff icon, not siphon life, corruption, drain life, etc from a lock. Siphon life, corr and drain, should still be triggering the highlight curable by me border but I only want to see Unstable Affliction as a debuff icon. Is there a way to do this? It seems like if its a magic effect and I can cure it, it shows up as a debuff icon no matter what I do. I tried adding debuffs that I dont want to show as an icon under additional friendly debuffs and then removing the check mark on it in the list and this does not work. Any help would be much appreciated. TIA.
    Posted in: Unit Frames
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    posted a message on Pitbull Friend Debuff Question...
    I run a priest and I'm trying to basically copy a ui I saw in a pvp vid, devil wears srada 2.

    The priest Anklove in that vid uses RDX for her unit frames and has it set to outline frames based on wether they have a debuff on that she can cure, and has it set to only show certain debuffs. I can't replicate this behaivour in pitbull. I have it set to outline on curable debuffs by me...that works fine. I have it set to show extra debuffs like Mortal strike, wound poison, etc since those are pretty important to me as a priest (I have friend debuff filtering on and added those debuffs) but I don't want my frames to show every singe magic effect on my frames. I would like it to only show bebuffs that I specify as an icon and the rest just to only trigger the glowing border on the frames. For example, I really only want to see Unstable Affliction on a friendly party frame as a debuff icon, not siphon life, corruption, drain life, etc from a lock. Siphon life, corr and drain, should still be triggering the highlight curable by me border but I only want to see Unstable Affliction as a debuff icon. Is there a way to do this? It seems like if its a magic effect and I can cure it, it shows up as a debuff icon no matter what I do. I tried adding debuffs that I dont want to show as an icon under additional friendly debuffs and then removing the check mark on it in the list and this does not work. Any help would be much appreciated. TIA.
    Posted in: Unit Frames
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