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    posted a message on KillingSpree
    Ive added showText & showIcon to the default settings and it might fix the icon disappearing when you left click the FuBar plugin. :)
    Posted in: General AddOns
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    posted a message on KillingSpree
    Yeah, Im not sure whats going on with that yet. If you uncheck then recheck it it seems to fix it - I might need to save that setting or just force it to always show. :\
    Posted in: General AddOns
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    posted a message on KillingSpree
    Done and doner.
    Posted in: General AddOns
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    posted a message on KillingSpree
    Ill fix it soon - if it stopped it from working you can comment that line out for now. Ive noticed a compare value to nil error also and will fix that soon also. :)
    Posted in: General AddOns
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    posted a message on LibStickyFrames-2.0
    Something that would be nice would be a way to center horizontally the frame while moving it (snap to center) - itd be useful for the boss/spell alert programs. Ill be trying the library with a addon that creates action buttons to buff people soon - I was looking at LegoBlocks then seen this a few days ago and checked it out. :)
    Posted in: Libraries
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    posted a message on Reactivation of a "ReBuff Request Addon"
    The main reason is so that you dont have to target the person then click another button then retarget. I got a prototype working - just need to get back to completing it (Ive been BGing constantly lately so its priority is low).
    Posted in: Addon Ideas
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    posted a message on Parser & Felhunter abilities (spell lock & devour)
    Parser lets you show spell casts so it makes sense that it would let you show spell fails but if SpellEventsLibs comments are correct then its not possible to show anything but the players interrupt/fail. SpellEventsLib has comments saying only the players events are shown via UNIT_SPELL* when it comes to interrupts/fails. :\

    Devour Magic would probably show up as a dispel and spell lock would show as a debuff. You can probably add a trigger to Parrot to show spell lock on your target but I dont think it lets you show the dispel I dont use SCT/EavesDrop so dont know if they can show them.
    Posted in: Libraries
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    posted a message on Parser & Felhunter abilities (spell lock & devour)
    UNIT_SPELL* events were added in 2.0 and could allow Parser to show this. Parser only cares about CHAT_MSG_SPELL_FAILED_LOCALPLAYER so it can only show the players interrupts.

    Itd be nice to have some of the UNIT_SPELL* events added to Parser.
    Posted in: Libraries
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    posted a message on KillingSpree
    KillingSpree now uses Rock libraries since the latest FuBar/Parser/etc has been converted to Rock.
    Posted in: General AddOns
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    posted a message on KillingSpree
    Ive uploaded a new version that may have fixed any 'doesnt work' errors. The lag issue was fixed also - I have made sure it updates kill totals and tooltip only when it needs to. :)

    Taunts dont work properly yet(it doesnt do a PVP test) and totems/pets/etc are still being counted as kills but I hope to fix those problems soon.
    Posted in: General AddOns
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    posted a message on KillingSpree
    The latest WoW patch introduced a sound bug so it could be the reason its not playing sounds sometimes (a fix is included but it doesnt completely fix it). I also have some things to fix with the addon that may be stopping it from working (ie a error might stop a function from working again and theres a couple of typos from bad copy/pasting).

    Ive fixed a couple of things and will update the addon when I get taunts sorted out (they stopped working when I tried to fix an error). Ive got no plans to change the sounds anytime soon - I dont mind the way they sound and I dont have any sound editing programs ATM.
    Posted in: General AddOns
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    posted a message on Addon for trinkets?
    I started making a addon which handled spell or item cooldowns and spell alerts (might be overkill for you but tis a nice addon). You can let it show most alerts automatically or only show alerts you set filters for. It lets you use a sound for some alerts also (see the readme file if you get it).

    http://wow-en.curse-gaming.com/downloads/details/8055 is the place my addons been hosted at (Im changing usernames at Curse so Ive marked the addon as unmaintained but it should still work). Ill develop this addon further soon and host it on the Ace2 repository.

    PS Its a Ace2/FuBar addon so it has to be good. :P
    Posted in: Addon Ideas
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    posted a message on Reactivation of a "ReBuff Request Addon"
    Ive started working on one and will add some automatic queuing and anything else I can think of to make rebuffing a one button operation.

    Edit: I just looked at the addon youve linked and will probably add its functionality to my addon.

    Im calling my addon FuBar_MagicWordsFu so it will be easy to find when it becomes available if youre a FuNatic. Also, its using Rock just to be diffic^^erent.

    PS. Im slow so dont be in a hurry to get it. :)
    Posted in: Addon Ideas
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    posted a message on KillingSpree
    KillingSpree is a consecutive killing blows announcer to make PvP less boring.

    This is the right place to discuss any bugs or improvements about KillingSpree, *_Taunts, *_UT2k and *_UT2kFemale. Im still new to LUA and WoWAce so theres probably a few bugs here and there. :)

    PS. NECB, SCT and some other addons announce Killing Blows so may interfere with this addon.
    Posted in: General AddOns
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    posted a message on Can ag_uf show party targets like discord?
    Id like this also jsut for Arena. Another thing that would help is if 5-man raids were displayed as party frames (Pitbull does this).

    Ive gotten too used to AGUF to change to Pitbull.
    Posted in: Unit Frames
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