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  • _ForgeUser315616
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  • Member for 13 years, 3 months, and 20 days
    Last active Fri, Oct, 4 2013 21:30:13
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    Jul 3, 2010
    _ForgeUser315616 posted a message on Prat 3.0 Chat Mod Framework
    That blue page symbol is for the copy/paste module. I forget what it's called. CopyChat I think.
    Posted in: General AddOns
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    Jul 2, 2010
    _ForgeUser315616 posted a message on Prat 3.0 Chat Mod Framework
    Quote from seitanas
    Hello,
    I wonder, is there any way to make Prat highlight your nick, when somebody says it in the chat. Also to play sound, when that happens?
    Thank you.


    Yes, enable the PopupMessage module.
    Posted in: General AddOns
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    Jun 23, 2010
    _ForgeUser315616 posted a message on Prat 3.0 Chat Mod Framework
    Is there no way of getting the Editbox functionalities back? I can't stand not being able to use normal word processors' keyboard shortcuts. Like using the arrow keys to actually edit a typo...
    Posted in: General AddOns
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    Jun 4, 2010
    _ForgeUser315616 posted a message on PitBull 4.0
    It'd be easier to make a luatext that shows an icon if a buff is missing. I don't have time to look right now, but I'm fairly sure there are examples of that in the luatext thread here. I know there are in the luatext thread on elitistjerks.com too. The luatext guide (located here: http://www.wowace.com/addons/pitbull4/pages/lua-texts/) shows you how to display icons.
    Posted in: Unit Frames
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    May 30, 2010
    _ForgeUser315616 posted a message on PitBull 4.0
    I don't believe it's possible right now. If I'm not mistaken, this is what this ticket is for:
    http://www.wowace.com/addons/pitbull4/tickets/431-code-section-to-reuse-lua-texts-or-dog-tags/

    You can vote for it at that link.
    Posted in: Unit Frames
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    May 25, 2010
    _ForgeUser315616 posted a message on PitBull 4.0
    See my post right above your last one regarding boss frames.

    About long names, you can return only the first x characters of something using:
    return string.sub(Name(unit),1,9)

    That will return the first 9 characters. Customize as needed, such as if the length is higher than 9, return "..." after the first 9 chars... etc.
    Posted in: Unit Frames
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    May 25, 2010
    _ForgeUser315616 posted a message on PitBull 4.0
    Quote from Seajewel
    Thank you for the comment, for some reason I had thought the combat fader was just an option for your target, dumb of me. It works perfectly. I guess the only thing I really miss at this point is an option for boss frames, as the default Blizzard ones are so ugly.


    There's a ticket for that here: http://www.wowace.com/addons/pitbull4/tickets/623-frames-for-boss1-boss4-unit-ids-in-patch-3-3-0/

    Shefki posted in there 4 days ago that it's coming.
    Posted in: Unit Frames
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    May 19, 2010
    _ForgeUser315616 posted a message on Chinchilla - Minimap addon of awesomeness.
    Ok so an option to disable boss frames was added to one of the latest alphas, but defaulted to OFF instead of ON, so for people who wanted them on, that's disconcerting since they simply disappeared. Combined with the fact that the change log is disabled for alphas, it wasn't easy to figure out what went wrong. Umm... I don't mind testing alphas, but a bit of clarity would be welcome to avoid bug reports when it's a "feature". Such as my post above. Thanks.
    Posted in: Map/Minimap AddOns
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    May 18, 2010
    _ForgeUser315616 posted a message on HeadCount - Raid attendance and loot tracker
    Raids are still tracked with no bosses down if I'm not mistaken. Just look for the length of time they were present.
    Posted in: Raid AddOns
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    May 18, 2010
    _ForgeUser315616 posted a message on Pitbull 4: Editing name txt for player frame
    Find the layout for your Player frame, go to Texts, and disable the name text.

    If you use the same layout for both Player and Target, then you'll have to create a separate one, but since Pitbull inherits the active layout when creating a new one, that shouldn't take long.
    Posted in: AddOn HELP!
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    May 15, 2010
    _ForgeUser315616 posted a message on Chinchilla - Minimap addon of awesomeness.
    Hmm as of the latest alpha, I can't see the boss frames anymore, and they're greyed out in the "position" screen.
    Posted in: Map/Minimap AddOns
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    May 14, 2010
    _ForgeUser315616 posted a message on Spamalyzer-Monitor Addon Communication
    Addon: Trookat's Lootdb
    Prefixes: TLDB_-NewMob, TLDB_-NewDrop, TLDB_-EndDrop
    Posted in: General AddOns
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    Apr 23, 2010
    _ForgeUser315616 posted a message on HeadCount - Raid attendance and loot tracker
    Actually I have a problem with the Blood Princes. If I target one of them before we even start the event, it detects a kill. That might not happen if I make sure not to target them, but that's rather.. counter-intuitive.
    Posted in: Raid AddOns
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    Apr 3, 2010
    _ForgeUser315616 posted a message on Understanding Pitbull4 bar heights relative to each other
    I don't think those are blank bars. The border going around the first 3 bars is a dead giveaway that the frame ends there.

    What you can do is create a lua text and position it "Outside, below-right" (or below-left for the target frame), attached to the unitframe. By adding \n in the return string, you can generate a 2-line text. This will do it:

    return "%s\n%s",HP(unit),Power(unit)

    Obviously the code would need fleshed out to achieve the class-coloring shown in your screenshot above. You might need to use some spaces in there to line it up better as well. A quick test on my computer shows that it's possible.

    But, I have to ask... if this is from a UI pack, why not download it and see how it's done? Or if that can't be done, contact the player?
    Posted in: AddOn HELP!
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    Apr 2, 2010
    _ForgeUser315616 posted a message on Pitbull4: Remove level/class/race from power bar?
    I think reading these pages thoroughly should help:
    http://www.wowace.com/addons/pitbull4/pages/guide/
    Posted in: AddOn HELP!
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