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    posted a message on Attrition: Warning! Your chainmail has holes in it! (Durability)
    Quote from str1k3r »

    Feature request:
    - Disable repair doll display


    I'll second that
    Great work by the way, enjoying the addon
    Posted in: Data Broker AddOns
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    posted a message on FBagOfHolding - Inventory Addon
    I'm not sure if it's been solved already or not, but regarding the LibPeriodicTable items not showing, is it possible that the addon ~is~ loaded, but the sub-addons for it are waiting to be loaded? (Load on demand)

    I know that for me, no items showed up in FBoH for PeriodTable, but since I ran into this issue with Baggins at some point in the distant past, I used ACP to force load all the sub-addons of PeriodicTable, then everything showed up properly
    Posted in: General AddOns
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    posted a message on FBagOfHolding - Inventory Addon
    Looks very nice, any chance we could get sub-categories for tabs? Then I'd be able to happily switch from Baggins =D
    Posted in: General AddOns
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    posted a message on WideQuestLog
    Quote from lyly00 »

    This addon only put the quest log on two column. Normally it should allow any other addon to modify the questlog.
    It is derived from beql code.

    It can be download from http://files.wowace.com/WideQuestLog/WideQuestLog-r60127.zip

    Feel free to make any comment or bug report here.



    Thanks lyly!
    Posted in: General AddOns
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    posted a message on Guild Crafts ~~Stable Beta now~~
    Still did not work, there must be another addon that's conflicting, I changed the command in core.lua back to /gcbui and reloaded, and that worked fine

    Perhaps avoid two-letter command names? (seems like it'd be too easy to overlap with other mods)
    Posted in: General AddOns
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    posted a message on Guild Crafts ~~Stable Beta now~~
    No errors at all, not even a message when I type /gc, I'll remove the variable file and try tomorrow though!
    Posted in: General AddOns
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    posted a message on Guild Crafts ~~Stable Beta now~~
    Still unable to use /gc with the latest SVN :(
    Posted in: General AddOns
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    posted a message on Guild Crafts ~~Stable Beta now~~
    /gc does not work on the latest SVN (267 I believe)
    /gccui no longer exists, due to the above I'm unable to select any recipes for sharing (unless I'm missing something)
    Posted in: General AddOns
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    posted a message on Guild Crafts ~~Stable Beta now~~
    Quote from OrionShock »

    Thank you for your feedback, it's very very useful to me as im not as designer-inclined as other arround here.

    1) a select none button maybe
    -reason that a select all button won't ever appear is that the config table it'self is rather huge and heavy to deal with, on my awsome computer i have a 1/4 second lag when clicking buttons.. there is over 300+ keys in that table O.O ; i'll be revamping the table latter on, seperated by skill color would be a good idea...

    2) ... good idea


    Oh, I have no clue about Lua and had been thinking it would be simple to somehow loop through all the checkboxes and have them checked quickly, oh well!

    Another thing which would be GREAT for the /gcb would be turning that bar at the bottom into a search bar so people can find what they're looking for quickly (maybe just have it output to chat for now?)

    Edit: Also your initial post is incorrect about the command, it's /gccui to open the choice window, not /gc (the mod lets people know the proper command though ingame), and may want to add to the post that /gcb is the browser :)

    Edit edit: By the way, I'm really looking forward to this, I've been needing something like it for my guild for ages!
    Posted in: General AddOns
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    posted a message on Guild Crafts ~~Stable Beta now~~
    Haven't tried it completely yet but 2 suggestions so far!

    1) A select all/none button
    2) If you haven't opened your tradeskill yet and open the browser, it's blank, possibly add a warning or note saying which professions haven't been scanned?
    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    haven't had an error in a long time, but with blacksmithing while having the window open and learning some new skills:

    Date: 2007-12-24 18:25:35
    ID: 39
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Skillet\UI\MainFrame.lua line 897:
      attempt to index local 's' (a nil value)
    Debug:
      Ace2\AceEvent-2.0\AceEvent-2.0.lua:301: TriggerEvent()
      Ace2\AceEvent-2.0\AceEvent-2.0.lua:914:
       Ace2\AceEvent-2.0\AceEvent-2.0.lua:907
    Posted in: General AddOns
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    posted a message on Cartographer - missing options
    Quote from Midgie »

    /cry

    Thanks, I guess I'll just have to wait it out then...man do I hate patch day!

    <3 Midgie


    Actually, go update to the latest version now, should be working fine ;) (Is for me)

    /hug
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer - missing options
    Going to have to wait until they update the mods to fix the bugs

    /comfort
    Posted in: Map/Minimap AddOns
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    posted a message on Skillet - Official Thread
    Quote from nogudnik »

    This looks to be one of these "this can never happen" errors, but I'm looking into it now.

    The tooltip scaling is based on the global UI scale right now. When I put this in I debated on whether or not to use the global setting or Skillet's setting. I choose the global setting because I think haveing all tooltips in the game use the same scaling works a bit better.

    Let me know what you think of that. I'm always looking for feedback on this kind of thing.


    Hey, sorry for getting back to you so late, but as for the points:

    I'm still having the error display when learning new recipes it seems, also, as for the tooltip scaling, I've got the global scale set to 0.64, however Skillet doesn't seem to want to listen to that and is going by the 1 that's in the option panel for Skillet

    (And yes, I'd agree that having all tooltips go by the global setting is best :) )

    Edit: Tried removing the config file for Skillet from the SavedVariables folder, but the tooltip still isn't listening to the global setting
    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    While having the alchemy window open and learning a few recipes

    Date: 2007-10-26 17:19:26
    ID: 51
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Skillet\UI\Sorting.lua line 154:
      invalid order function for sorting
    Debug:
      Ace2\AceEvent-2.0\AceEvent-2.0.lua:304: TriggerEvent()
      Ace2\AceEvent-2.0\AceEvent-2.0.lua:962:
       Ace2\AceEvent-2.0\AceEvent-2.0.lua:955
    AddOns:
    <snip>


    Also, tooltip scaling based on the UI options doesn't seem to be working (or do I need to reset the config for skillet first?)
    Posted in: General AddOns
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