• 0

    posted a message on [Pitbull] Request for help
    Hey All

    I've certainly made some good progress using the eePanels in combination with PitBull. I really like the parent feature so many thanks for that tip. My only real some problem is the buffs but I think I can live with it. Anyway heres a screenie.

    Hope you Like

    .

    Code for Player

    {
      name = "Player",
      pbRevision = 47902,
      bars = {
        blankSpace = {
          height = 8,
          position = 3
        },
        castBar = {
          height = 6,
          position = 2
        },
        expBar = {
          position = 6
        },
        healthBar = {
          height = 10,
          position = 4
        },
        portrait = {
          height = 12,
          position = 1,
          side = "left"
        },
        powerBar = {
          height = 5,
          position = 5
        },
        repBar = {
          position = 7
        },
        threatBar = {
          position = 8
        }
      },
      icons = {
        combatIcon = {
          position = "portrait-right",
          size = 0.9
        },
        leaderIcon = {
          position = "frame-edgetopleft",
          size = 0.6
        },
        masterIcon = {
          position = "frame-edgetopleft",
          size = 0.6
        },
        pvpIcon = {
          position = "frame-edgeleft",
          size = 1.6
        },
        raidTargetIcon = {
          position = "frame-edgetopright",
          size = 1.1
        },
        restIcon = {
          position = "portrait-right",
          size = 0.85
        }
      },
      texts = {
        Class = {
          custom = "[Level][ShortClassification:Upper] [~IsPlayer?CreatureType!Race] [PlayerClass:ClassColor] [DruidForm:Paren]",
          position = "frame-outtopright",
          styleType = "class"
        },
        combatText = {
          position = "blankSpace-center"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        Health = {
          custom = "[~Status?FractionalHP:Short] [Red]",
          position = "healthBar-left",
          size = 1.4,
          styleType = "health"
        },
        HPpercent = {
          custom = "[Status:PercentHP:Percent]",
          position = "healthBar-right",
          style = "Percent",
          styleType = "health"
        },
        ManaPercent = {
          custom = "[PercentMP:Percent]",
          position = "powerBar-right",
          style = "Percent",
          styleType = "power"
        },
        Name = {
          custom = "[Name:ClassColor]",
          position = "frame-outtopleft",
          size = 1.5,
          styleType = "name"
        },
        Power = {
          custom = "[CurMP]/[MaxMP]",
          position = "powerBar-left",
          styleType = "power"
        }
      }
    }



    Code for Target

    {
      name = "Target",
      pbRevision = 47902,
      bars = {
        blankSpace = {
          height = 6,
          position = 2
        },
        castBar = {
          height = 5,
          position = 1
        },
        expBar = {
          position = 6
        },
        healthBar = {
          height = 10,
          position = 4
        },
        portrait = {
          height = 12,
          position = 3,
          side = "left"
        },
        powerBar = {
          height = 5,
          position = 5
        },
        repBar = {
          position = 7
        },
        threatBar = {
          position = 8
        }
      },
      icons = {
        combatIcon = {
          position = "portrait-right",
          size = 0.9
        },
        leaderIcon = {
          position = "frame-edgetopleft",
          size = 0.6
        },
        masterIcon = {
          position = "frame-edgetopleft",
          size = 0.6
        },
        pvpIcon = {
          position = "frame-edgeleft",
          size = 1.6
        },
        raidTargetIcon = {
          position = "frame-edgetopright",
          size = 1.1
        },
        restIcon = {
          position = "portrait-right",
          size = 0.85
        }
      },
      texts = {
        Class = {
          custom = "[Level][ShortClassification:Upper] [~IsPlayer?CreatureType!Race] [PlayerClass:ClassColor] [DruidForm:Paren]",
          position = "frame-outtopright",
          styleType = "class"
        },
        combatText = {
          position = "blankSpace-center"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Health = {
          custom = "[Status:SureHP:Short:PercentHP:Percent]",
          position = "healthBar-left",
          size = 1.4,
          style = "Absolute Short",
          styleType = "health"
        },
        HPper = {
          custom = "[Status:PercentHP:Percent]",
          position = "healthBar-right",
          style = "Percent",
          styleType = "health"
        },
        Name = {
          custom = "[Name:ClassColor]",
          position = "frame-outtopleft",
          size = 1.5,
          styleType = "name"
        },
        Power = {
          custom = "[CurMP]/[MaxMP]",
          position = "powerBar-left",
          styleType = "power"
        },
        PowerPer = {
          custom = "[PercentMP:Percent]",
          position = "powerBar-right",
          style = "Percent",
          styleType = "power"
        }
      }
    }
    Posted in: Unit Frames
  • 0

    posted a message on [Pitbull][Dogtag] Shortened Player name
    Thanks for the info and help, it works nicely and although the raid frame is simple and doesn't give me a lot of information it does the job and looks good, well I think so :)



    Unlike Grid itself there are no cool features or anything but been as I'm feral druid I don't need to worry about most things such as buffs, healing, decursing etc etc so this raid frame might not be as good as Grid but it cuts down on having an extra mod installed and gives me a simple raid interface.

    Here's the code

    {
      name = "Raid",
      pbRevision = 47902,
      bars = {
        blankSpace = {
          hidden = true,
          position = 7
        },
        castBar = {
          position = 8
        },
        expBar = {
          position = 4
        },
        healthBar = {
          height = 7,
          position = 2
        },
        portrait = {
          position = 1,
          side = "left"
        },
        powerBar = {
          height = 1,
          position = 3
        },
        repBar = {
          position = 5
        },
        threatBar = {
          position = 6
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgebottomleft"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop"
        },
        restIcon = {
          position = "frame-edgebottomleft"
        }
      },
      texts = {
        Name = {
          custom = "[Name:Trunc(5)]",
          position = "healthBar-center",
          styleType = "name"
        },
      }
    }


    I'll edit this post once I've been in a full 25 raid as well maybe tomorrow or Monday.

    Cheers
    Posted in: Unit Frames
  • 0

    posted a message on [Pitbull] Request for help
    Thanks

    Would that mean that if I did this for the target unit frame and I didn't have a target selected I would not see the eePanel as well as the unit frame for the target?
    Posted in: Unit Frames
  • 0

    posted a message on [Pitbull][Dogtag] Shortened Player name
    Star man thanks for the help :)
    Posted in: Unit Frames
  • 0

    posted a message on [Pitbull][Dogtag] Shortened Player name
    Hi

    Is there any way to only allow a few characters of the player name [name] to be shown. For example the first 5 or 6. I'm trying to create a 'Grid' like raid frame using Pitbull, so I'm using a size of 60x60 to create boxes for each raid member. However the players names are larger than the boxes themselves and are therefore 'spilling out' the sides of the boxes, therefore overlapping with adjacent boxes.

    I hope this makes sense?

    Thanks
    Posted in: Unit Frames
  • 0

    posted a message on [Pitbull] Request for help
    Thanks for your response I understand what you mean and it does work ok having had a play about. However a couple of further problems?

    1) Firstly I have my buffs / debuffs above the unit frame itself so if I place text "Outside, Above right" the buffs cover up the text. So is there any way to 'nudge' the buffs up a bit?


    2) I would like some background to the name / class texts hence using the "blank space" gives me this. If I place text outside the frame I obviously can't use any brackground with using an additional mod such as eePanels for example?

    Thanks
    Posted in: Unit Frames
  • 0

    posted a message on [Pitbull] Request for help
    Hi All

    Love Pitbull since I moved from AG and before that Discord. I am trying to make a slight change to my current Unit Frame but I'm struggling, can anyone help me?

    This is my current Frame setup



    For the life of me I cannot figure out how to get anything above the Portrait.

    Any help would be fantastic.

    Thanks in advance.
    Posted in: Unit Frames
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