• 0

    posted a message on WotLK Action bar mods??
    lol , i had checked wich addons work and if u learnt to read properly rather than just make sarcastic comments you would know that I was actually asking the authors if there was any expected releases .....

    Posted in: General Chat
  • 0

    posted a message on WotLK Action bar mods??
    Are any working yet and if not is anyone working on / got an expected release for one......

    I have removed the dragons with this macro " /run MainMenuBarLeftEndCap:Hide(); MainMenuBarRightEndCap:Hide() "
    But would be nice to have a proper action bar mod like Bongos3 or Bartender
    Posted in: General Chat
  • 0

    posted a message on PitBull 2.0
    Hi,

    Trying to find a way to turn off the glowing effect around the edge of the unit frames when for example i get or give a debuff to a target , for example If i duel a freind and fear him i get a blue glow around his frame like in the picture below :



    Any suggestions would be appriciated..
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    Player Frame :

    {
    name = "Borntrue",
    pbRevision = 70475,
    bars = {
    blankSpace = {
    deficit = false,
    hidden = true,
    position = 7,
    reverse = false,
    side = "center"
    },
    castBar = {
    deficit = false,
    hidden = false,
    position = 8,
    reverse = false,
    side = "center"
    },
    druidManaBar = {
    deficit = false,
    height = 1,
    hidden = false,
    position = 3,
    reverse = false,
    side = "center"
    },
    expBar = {
    deficit = false,
    hidden = false,
    position = 4,
    reverse = false,
    side = "center"
    },
    fullBar = {
    deficit = false,
    hidden = false,
    position = 10,
    reverse = false,
    side = "center"
    },
    healthBar = {
    deficit = false,
    height = 3,
    hidden = false,
    position = 2,
    reverse = false,
    side = "center"
    },
    portrait = {
    deficit = false,
    hidden = false,
    position = 1,
    reverse = false,
    side = "left"
    },
    powerBar = {
    deficit = false,
    height = 1,
    hidden = false,
    position = 9,
    reverse = false,
    side = "center"
    },
    repBar = {
    deficit = false,
    hidden = false,
    position = 5,
    reverse = false,
    side = "center"
    },
    threatBar = {
    deficit = false,
    hidden = false,
    position = 6,
    reverse = false,
    side = "center"
    }
    },
    icons = {
    combatIcon = {
    position = "frame-edgebottomleft"
    },
    leaderIcon = {
    position = "frame-edgetopleft"
    },
    masterIcon = {
    position = "frame-edgetopleft"
    },
    pvpIcon = {
    position = "frame-edgetopright"
    },
    raidTargetIcon = {
    position = "frame-edgetop"
    },
    readyCheckIcon = {
    position = "frame-edgebottomright"
    },
    restIcon = {
    position = "frame-edgebottomleft"
    },
    totemTimersFrame = {
    position = "frame-outtopleft"
    },
    voiceIcon = {
    position = "frame-edgetopright"
    }
    },
    texts = {
    combatText = {
    position = "healthBar-left"
    },
    Combo = {
    position = "frame-outright",
    style = "Standard",
    styleType = "combo"
    },
    DruidMana = {
    custom = "[~IsMana ? FractionalDruidMP]",
    position = "druidManaBar-right",
    style = "Absolute",
    styleType = "druidMana"
    },
    Health = {
    custom = "[Status or PercentHP:Percent]",
    position = "healthBar-right",
    style = "Percent",
    styleType = "health"
    },
    Health2 = {
    custom = "[Status or FractionalHP(known=true):Short or PercentHP:Percent]",
    position = "fullBar-right",
    size = 0.8,
    style = "Absolute Short",
    styleType = "health"
    },
    MANA = {
    custom = "[if HasMP then FractionalMP]",
    position = "fullBar-left",
    size = 0.85,
    style = "Absolute",
    styleType = "power"
    }
    }
    }

    ---------------------------------------------------------------------------------------------------
    Target Frame:

    {
    name = "Borntrue Target",
    pbRevision = 70475,
    bars = {
    blankSpace = {
    deficit = false,
    hidden = true,
    position = 7,
    reverse = false,
    side = "center"
    },
    castBar = {
    deficit = false,
    hidden = false,
    position = 8,
    reverse = false,
    side = "center"
    },
    druidManaBar = {
    deficit = false,
    height = 1,
    hidden = false,
    position = 3,
    reverse = false,
    side = "center"
    },
    expBar = {
    deficit = false,
    hidden = false,
    position = 4,
    reverse = false,
    side = "center"
    },
    fullBar = {
    deficit = false,
    hidden = false,
    position = 10,
    reverse = false,
    side = "center"
    },
    healthBar = {
    deficit = false,
    height = 3,
    hidden = false,
    position = 2,
    reverse = false,
    side = "center"
    },
    portrait = {
    deficit = false,
    hidden = false,
    position = 1,
    reverse = false,
    side = "left"
    },
    powerBar = {
    deficit = false,
    height = 1,
    hidden = false,
    position = 9,
    reverse = false,
    side = "center"
    },
    repBar = {
    deficit = false,
    hidden = false,
    position = 5,
    reverse = false,
    side = "center"
    },
    threatBar = {
    deficit = false,
    hidden = false,
    position = 6,
    reverse = false,
    side = "center"
    }
    },
    icons = {
    combatIcon = {
    position = "frame-edgebottomleft"
    },
    leaderIcon = {
    position = "frame-edgetopleft"
    },
    masterIcon = {
    position = "frame-edgetopleft"
    },
    pvpIcon = {
    position = "frame-edgetopright"
    },
    raidTargetIcon = {
    position = "frame-edgetop"
    },
    readyCheckIcon = {
    position = "frame-edgebottomright"
    },
    restIcon = {
    position = "frame-edgebottomleft"
    },
    totemTimersFrame = {
    position = "frame-outtopleft"
    },
    voiceIcon = {
    position = "frame-edgetopright"
    }
    },
    texts = {
    Class = {
    custom = "[Classification] [Level:DifficultyColor] [(if (IsPlayer or (IsEnemy and not IsPet)) then Class):ClassColor] [DruidForm:Paren] [SmartRace]",
    position = "fullBar-center",
    size = 0.8,
    style = "Standard",
    styleType = "class"
    },
    combatText = {
    position = "healthBar-left"
    },
    Combo = {
    position = "frame-outright",
    style = "Standard",
    styleType = "combo"
    },
    DruidMana = {
    custom = "[~IsMana ? FractionalDruidMP]",
    position = "druidManaBar-right",
    style = "Absolute",
    styleType = "druidMana"
    },
    Health = {
    custom = "[Status or PercentHP:Percent]",
    position = "healthBar-right",
    style = "Percent",
    styleType = "health"
    },
    Health2 = {
    custom = "[HP:VeryShort]",
    position = "fullBar-right",
    size = 0.8,
    style = "Mini",
    styleType = "health"
    },
    Name = {
    custom = "[Name] [(AFK or DND):Angle]",
    position = "fullBar-left",
    size = 0.85,
    style = "Standard",
    styleType = "name"
    }
    }
    }

    ---------------------------------------------------------------------------------------------------
    Target of Target:

    {
    name = "Borntrue ToT",
    pbRevision = 70475,
    bars = {
    blankSpace = {
    deficit = false,
    hidden = true,
    position = 8,
    reverse = false,
    side = "center"
    },
    castBar = {
    deficit = false,
    hidden = false,
    position = 9,
    reverse = false,
    side = "center"
    },
    druidManaBar = {
    deficit = false,
    height = 1,
    hidden = false,
    position = 4,
    reverse = false,
    side = "center"
    },
    expBar = {
    deficit = false,
    hidden = false,
    position = 5,
    reverse = false,
    side = "center"
    },
    fullBar = {
    deficit = false,
    height = 5,
    hidden = false,
    position = 10,
    reverse = false,
    side = "center"
    },
    healthBar = {
    deficit = false,
    height = 3,
    hidden = false,
    position = 2,
    reverse = false,
    side = "center"
    },
    portrait = {
    deficit = false,
    hidden = false,
    position = 1,
    reverse = false,
    side = "left"
    },
    powerBar = {
    deficit = false,
    height = 4,
    hidden = false,
    position = 3,
    reverse = false,
    side = "center"
    },
    repBar = {
    deficit = false,
    hidden = false,
    position = 6,
    reverse = false,
    side = "center"
    },
    threatBar = {
    deficit = false,
    hidden = false,
    position = 7,
    reverse = false,
    side = "center"
    }
    },
    icons = {
    combatIcon = {
    position = "frame-edgebottomleft"
    },
    leaderIcon = {
    position = "frame-edgetopleft"
    },
    masterIcon = {
    position = "frame-edgetopleft"
    },
    pvpIcon = {
    position = "frame-edgetopright"
    },
    raidTargetIcon = {
    position = "frame-edgetop"
    },
    readyCheckIcon = {
    position = "frame-edgebottomright"
    },
    restIcon = {
    position = "frame-edgebottomleft"
    },
    totemTimersFrame = {
    position = "frame-outtopleft"
    },
    voiceIcon = {
    position = "frame-edgetopright"
    }
    },
    texts = {
    combatText = {
    position = "frame-center"
    },
    Combo = {
    position = "frame-outright",
    style = "Standard",
    styleType = "combo"
    },
    DruidMana = {
    custom = "[~IsMana ? FractionalDruidMP]",
    position = "druidManaBar-right",
    style = "Absolute",
    styleType = "druidMana"
    },
    Experience = {
    position = "expBar-center",
    style = "Standard",
    styleType = "experience"
    },
    Health = {
    custom = "[Name] [(AFK or DND):Angle (Status or PercentHP:Percent)]",
    position = "fullBar-center",
    styleType = "health"
    },
    Reputation = {
    position = "repBar-center",
    style = "Standard",
    styleType = "reputation"
    },
    Threat = {
    custom = "[Threat]/[MaxThreat]",
    position = "threatBar-right",
    style = "Absolute Short",
    styleType = "threat"
    }
    }
    }

    ---------------------------------------------------------------------------------------------------
    Focus :

    {
    name = "Borntrue Focus",
    pbRevision = 70475,
    bars = {
    blankSpace = {
    deficit = false,
    hidden = true,
    position = 8,
    reverse = false,
    side = "center"
    },
    castBar = {
    deficit = false,
    hidden = false,
    position = 9,
    reverse = false,
    side = "center"
    },
    druidManaBar = {
    deficit = false,
    height = 1,
    hidden = false,
    position = 4,
    reverse = false,
    side = "center"
    },
    expBar = {
    deficit = false,
    hidden = false,
    position = 5,
    reverse = false,
    side = "center"
    },
    fullBar = {
    deficit = false,
    height = 5,
    hidden = false,
    position = 10,
    reverse = false,
    side = "center"
    },
    healthBar = {
    deficit = false,
    height = 5,
    hidden = false,
    position = 2,
    reverse = false,
    side = "center"
    },
    portrait = {
    deficit = false,
    hidden = false,
    position = 1,
    reverse = false,
    side = "left"
    },
    powerBar = {
    deficit = false,
    height = 4,
    hidden = false,
    position = 3,
    reverse = false,
    side = "center"
    },
    repBar = {
    deficit = false,
    hidden = false,
    position = 6,
    reverse = false,
    side = "center"
    },
    threatBar = {
    deficit = false,
    hidden = false,
    position = 7,
    reverse = false,
    side = "center"
    }
    },
    icons = {
    combatIcon = {
    position = "frame-edgebottomleft"
    },
    leaderIcon = {
    position = "frame-edgetopleft"
    },
    masterIcon = {
    position = "frame-edgetopleft"
    },
    pvpIcon = {
    position = "frame-edgetopright"
    },
    raidTargetIcon = {
    position = "frame-edgetop"
    },
    readyCheckIcon = {
    position = "frame-edgebottomright"
    },
    restIcon = {
    position = "frame-edgebottomleft"
    },
    totemTimersFrame = {
    position = "frame-outtopleft"
    },
    voiceIcon = {
    position = "frame-edgetopright"
    }
    },
    texts = {
    combatText = {
    position = "frame-center"
    },
    Combo = {
    position = "frame-outright",
    style = "Standard",
    styleType = "combo"
    },
    DruidMana = {
    custom = "[~IsMana ? FractionalDruidMP]",
    position = "druidManaBar-right",
    style = "Absolute",
    styleType = "druidMana"
    },
    Experience = {
    position = "expBar-center",
    style = "Standard",
    styleType = "experience"
    },
    Name = {
    custom = "[Name] [(AFK or DND):Angle]",
    position = "fullBar-center",
    size = 0.85,
    style = "Standard",
    styleType = "name"
    },
    Reputation = {
    position = "repBar-center",
    style = "Standard",
    styleType = "reputation"
    }
    }
    }

    U will need to use the Pitbull_Fullbar module aswell to get the same results.

    Screenshot showing Player , Target , Target of Target and Focus

    Posted in: Unit Frames
  • 0

    posted a message on PitBull 2.0
    After alot of searching I have decided to post , I have used pitbull for along time now and it's great but recently I wanted to try and change the Highlight colour from yellow to something else but I can find no mention of it in the options.

    I am assumign that this line is what determines the yellow glow for mouse over / selected highlight colour

    " highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight") "

    But im unclear as to how i could change this, I made a .tga file with a different colour glow effect and changed the line to,

    highlight:SetTexture("Interface\\TestFolder\\newglow.tga")


    but this had no effect it did not even remove the yellow glow so i assume that this line is not what determines the colour / texture of the glow.

    So if anybody can help would be appriciated.
    Posted in: Unit Frames
  • 0

    posted a message on oRA2
    Hi,

    Been usign oRA2 for ages now and noticed recently the Set Player Target function seems to not work.
    If it was in a random group i would just set the Maintanks myslef by selecting there unit frame and just clicking in the SetPlayer slots so i could see the PlayerTarget ora2 frames,

    But it appears to not work now when in a group but does work in a raid is this a known issue (Im using the latest version)
    Posted in: Raid AddOns
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