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    posted a message on PitBull 2.0
    Nice work on Pitbull, some more tags like [Outline] work and the help function is once again awesome!

    Unfortunately there's another thing I'd like to report:
    The use of the modificator :hostilecolor does not display a tag in the colors you configure in the reaction-coloring-menu. A text always appears in the default colors Blue, Green, Red and Yellow. The reactioncolors only seem to work on barcoloring but not in textcoloring.


    That's all so far. Good work!
    Greetings Ram
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    I see I am not the only one having problems with 'Unknown Tags'.

    All the Tags seem to have changed (for example [AFKDND] now is (AFK or Dnd))
    And all Tags with [Outline] and [ThickOutline] no longer work.

    I'd also like to know how to add a space in a text between to tags within.
    For example '[ShortRace:hostilecolor Level:DifficultyColor]' can not be changed to '[ShortRace:hostilecolor] [Level:DifficultyColor]'. So it's displayed like this:
    UD70. Is there a tag for space Oo?

    And by the way, DogTag help n'either works.


    But the coloring in the tag creation looks nice and helpful.
    Hopefully these "bugs" will be fixed soon, couldn't play without Pitbull ;P.

    EDIT: Well, actually it's more me the problem. It's me the one who needs some help with the new tags... The list at wowace-DogTag3 has by far not as many customizing options than DogTag2 has. Maybe there will be implemented more, at least I hope so ;).


    Greetings, Ram
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    Hi again!

    Here are the frames I worked on for a friend of mine. Unfortunately I can't post the code yet, because I lost it. I'll do so, as soon as he lent me the code.

    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    Quote from Tenelov »




    In my oppinion you should choose another texture, that stresses the vertical fill direction, if you know, what I mean.
    I find the standard included textures quite... yah, "boring" is the wrong word. It would be great if ccknight could include some more textures. But it's no big deal to import them by myself, especially if you don't have to add them in a .lua-file (the ace2-ones at least). Just an idea ;).

    Salutations, Ram
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    The question is: Do the bars decrease downwards?
    And Dunce, have you ever tried a Hud-Addon?
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    Quote from Ubah2 »

    Hello r4mseZ
    When i import your playerframe this is the output:

    Probably because export layout doesn't export colors and other settings, so could you please provide them for me because i like your frames :) (You could also make a screenshot of your settings)


    Hi Ubah2
    You are right, these import files do not import color-, texture- and font-settings. It just saves the information you set, when you edit the settings done in for each single frame (where to put which texts for each frame).

    You requested screenshots of my settings, so here you are ;)
    Pitbull\GlobalSettings


    Pitbull\GlobalSettings\Colors


    Pitbull\GlobalSettings\Colors\FrameColors


    Pitbull\GlobalSettings\Colors\HealthGradient
    //img80.imageshack.us/img80/2474/" rel="noopener nofollow" target="_blank">http://img80.imageshack.us/img80/2474/
    Pitbull_GlobalSettings_Colors_HealthGradient.png" width="" height="" alt="" />

    Pitbull\GlobalSettings\Colors\Power


    Pitbull\GlobalSettings\Colors\Reaction


    Pitbull\GlobalSettings\Font


    Pitbull\Modules



    Quote from Ubah2 »

    Also how do you recolor the texts?


    I don't know exactly what you mean. The colored texts (i guess you ment the name-texts) just contain the code
    [Outline][Name:HostileColor]
    . If you want to recolor texts manually, you can do it this way:
    [ThickOutline][Name:Yellow]

    In this example the name of the unit appears thickoutlined and yellow.
    By the way, I consciously added [(Thick-)Outline] to show you all an additional option I did not see too often so far. In my humble opinion it makes the texts fit better into the UI and provides a better legibility, especially for those texts, which are found outside of a frame. Find here some more Tags (unfortunatly only LibDogTag-1.0 because I could not find 2.0 at wowace/wiki. If someone knows better please correct me.)

    I'm pleased that you like it. I'll try to create some more layouts for different types of use. At the moment I'm planning to build a whole healer-UI for a good friend of mine and ya, I'll be creating a new frame-layout for him anyway. So, if it's good I'll post it here.

    so far... r4mseZ
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    Hi there!
    These are my rouge-frames, including Player-, Target-, ToT-, ToToT- and Partyframes:


    Player
    {
      name = "CraiPlayer",
      pbRevision = 53016,
      bars = {
        blankSpace = {
          height = 5,
          position = 8
        },
        castBar = {
          position = 9
        },
        expBar = {
          height = 5,
          position = 5
        },
        fullBar = {
          height = 3,
          position = 4
        },
        healthBar = {
          height = 12,
          position = 2
        },
        portrait = {
          position = 1,
          side = "left"
        },
        powerBar = {
          height = 5,
          position = 3
        },
        repBar = {
          height = 3,
          position = 6
        },
        threatBar = {
          position = 7
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgetopright",
          size = 1.4
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "blankSpace-right"
        },
        raidTargetIcon = {
          position = "frame-edgetop",
          size = 1.2
        },
        restIcon = {
          position = "portrait-bottomright"
        },
        voiceIcon = {
          position = "blankSpace-right"
        }
      },
      texts = {
        Class = {
          custom = "[Outline][Class:ClassColor]",
          position = "portrait-top",
          size = 1.3,
          styleType = "class"
        },
        combatText = {
          position = "portrait-center"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        Experience = {
          position = "expBar-center",
          size = 0.65,
          style = "Standard",
          styleType = "experience"
        },
        Health = {
          custom = "[Status:SureHP:PercentHP:Percent]",
          position = "healthBar-center",
          size = 1.75,
          style = "Absolute",
          styleType = "health"
        },
        Level = {
          custom = "[Outline][Level:DifficultyColor]",
          position = "portrait-bottomleft",
          size = 1.2
        },
        Name = {
          custom = "[Name:HostileColor]",
          position = "blankSpace-left",
          size = 1.35,
          styleType = "name"
        },
        Power = {
          custom = "[~HasNoMP?FractionalMP]",
          position = "powerBar-center",
          size = 1.2,
          style = "Absolute",
          styleType = "power"
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Status = {
          custom = "[Outline][AFKDND:Angle]",
          position = "frame-outtopleft"
        },
        Threat = {
          custom = "[Threat]/[MaxThreat]",
          position = "threatBar-right",
          style = "Absolute Short",
          styleType = "threat"
        }
      }
    }


    Target
    {
      name = "CraiTarget",
      pbRevision = 53016,
      bars = {
        blankSpace = {
          height = 5,
          position = 8
        },
        castBar = {
          position = 9
        },
        expBar = {
          position = 5
        },
        fullBar = {
          height = 3,
          position = 4
        },
        healthBar = {
          height = 12,
          position = 2
        },
        portrait = {
          position = 1,
          side = "right"
        },
        powerBar = {
          height = 5,
          position = 3
        },
        repBar = {
          position = 6
        },
        threatBar = {
          position = 7
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgetopleft",
          size = 1.4
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop",
          size = 1.2
        },
        restIcon = {
          position = "frame-edgebottomleft"
        },
        voiceIcon = {
          position = "blankSpace-left"
        }
      },
      texts = {
        Class = {
          custom = "[Outline][Class:ClassColor]",
          position = "portrait-top",
          size = 1.3,
          styleType = "class"
        },
        combatText = {
          position = "portrait-center"
        },
        Combo = {
          position = "frame-outleft",
          size = 2.35,
          style = "Standard",
          styleType = "combo"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Health = {
          custom = "[Status:SureHP:PercentHP:Percent]",
          position = "healthBar-center",
          size = 1.75,
          styleType = "health"
        },
        Level = {
          custom = "[Outline][Level:DifficultyColor][ShortClassification]",
          position = "portrait-bottomleft",
          size = 1.25
        },
        Name = {
          custom = "[Name:HostileColor]",
          position = "blankSpace-right",
          size = 1.35,
          styleType = "name"
        },
        Power = {
          custom = "[CurMP]/[MaxMP]",
          position = "powerBar-center",
          size = 1.2,
          styleType = "power"
        },
        Race = {
          custom = "[Outline][SmartRace:ClassColor]",
          position = "fullBar-outright",
          size = 0.8
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Status = {
          custom = "[Outline][AFKDND:Angle]",
          position = "frame-outtopright"
        },
        Threat = {
          custom = "[Threat]/[MaxThreat]",
          position = "threatBar-right",
          style = "Absolute Short",
          styleType = "threat"
        }
      }
    }


    ToT
    {
      name = "CraiToT",
      pbRevision = 53016,
      bars = {
        blankSpace = {
          hidden = true,
          position = 7
        },
        castBar = {
          position = 8
        },
        expBar = {
          position = 4
        },
        fullBar = {
          height = 5,
          position = 9
        },
        healthBar = {
          height = 12,
          position = 2
        },
        portrait = {
          height = 7,
          position = 1,
          side = "top"
        },
        powerBar = {
          height = 4,
          position = 3
        },
        repBar = {
          position = 5
        },
        threatBar = {
          position = 6
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgebottomleft"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop"
        },
        restIcon = {
          position = "frame-edgebottomleft"
        },
        voiceIcon = {
          position = "frame-edgetopright"
        }
      },
      texts = {
        Class = {
          custom = "[Outline][Level:HostileColor]",
          position = "healthBar-right",
          size = 1.05,
          styleType = "class"
        },
        combatText = {
          position = "frame-center"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Name = {
          custom = "[Name:ClassColor]",
          position = "healthBar-left",
          size = 1.2,
          styleType = "name"
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Threat = {
          custom = "[Threat]/[MaxThreat]",
          position = "threatBar-right",
          style = "Absolute Short",
          styleType = "threat"
        }
      }
    }


    ToToT
    {
      name = "CraiToToT",
      pbRevision = 53016,
      bars = {
        blankSpace = {
          hidden = true,
          position = 7
        },
        castBar = {
          position = 8
        },
        expBar = {
          position = 4
        },
        fullBar = {
          height = 5,
          position = 9
        },
        healthBar = {
          height = 12,
          position = 1
        },
        portrait = {
          height = 7,
          position = 3,
          side = "top"
        },
        powerBar = {
          height = 4,
          position = 2
        },
        repBar = {
          position = 5
        },
        threatBar = {
          position = 6
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgebottomleft"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop"
        },
        restIcon = {
          position = "frame-edgebottomleft"
        },
        voiceIcon = {
          position = "frame-edgetopright"
        }
      },
      texts = {
        Class = {
          custom = "[Outline][Level:HostileColor]",
          position = "healthBar-left",
          size = 1.05,
          styleType = "class"
        },
        combatText = {
          position = "frame-center"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Name = {
          custom = "[Name:ClassColor]",
          position = "healthBar-right",
          size = 1.2,
          styleType = "name"
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Threat = {
          custom = "[Threat]/[MaxThreat]",
          position = "threatBar-right",
          style = "Absolute Short",
          styleType = "threat"
        }
      }
    }


    Party
    {
      name = "CraiParty",
      pbRevision = 53016,
      bars = {
        blankSpace = {
          hidden = true,
          position = 7
        },
        castBar = {
          position = 8
        },
        expBar = {
          position = 4
        },
        fullBar = {
          height = 5,
          position = 9
        },
        healthBar = {
          height = 8,
          position = 2
        },
        portrait = {
          position = 1,
          side = "left"
        },
        powerBar = {
          height = 4,
          position = 3
        },
        repBar = {
          position = 5
        },
        threatBar = {
          position = 6
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgetopright"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop"
        },
        restIcon = {
          position = "frame-edgebottomleft"
        },
        voiceIcon = {
          position = "frame-edgetopright"
        }
      },
      texts = {
        Class = {
          custom = "[Class:ClassColor]",
          position = "portrait-bottomleft",
          styleType = "class"
        },
        combatText = {
          position = "healthBar-center"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Health = {
          custom = "[Status]",
          position = "healthBar-right",
          size = 1.15,
          styleType = "health"
        },
        Name = {
          custom = "[Outline][Name:ClassColor]",
          position = "frame-inleft",
          size = 1.5,
          styleType = "name"
        },
        Power = {
          custom = "[PercentMP:Percent]",
          position = "powerBar-right",
          size = 0.9,
          style = "Percent",
          styleType = "power"
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Status = {
          custom = "[AFKDND:Angle]",
          position = "frame-edgetopleft"
        }
      }
    }

    *updated 6th of november 2007

    I'm using the font 'Tangerine' and 'Lyfe'-Texture, both from SharedMedia.
    Ok, I hope you guys like it ;). If there are any questions, comments or hints to make the unitframes look better, tell me please. Big thanks to ckknight for making it possible!
    Sincerely, r4msez

    PS.: If someone sees a post with the same content above me, I'm sry i cannot see my old post. And I allready updatet my layout since then. So if there really is one, please delete the previous one :).
    Posted in: Unit Frames
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