• 0

    posted a message on RaidBuffStatus
    Quote from Dridzt
    Fix.

    1. Open core.lua in a text editor
    2. Scroll all the way to the bottom
    3. Replace the RaidBuffStatus:IsInBGQueue() function with
    function RaidBuffStatus:IsInBGQueue()
        for i = 1, GetMaxBattlefieldID() do
            local status = GetBattlefieldStatus(i)
            if status == "queued" then
                return true
            end
        end
        return false
    end
    or
    function RaidBuffStatus:IsInBGQueue()
        return #CURRENT_BATTLEFIELD_QUEUES>0 or #PREVIOUS_BATTLEFIELD_QUEUES>0
    end
    Either one will do.


    thanks. Used the second one as a single line is easier than 10 lines :p
    Posted in: Raid AddOns
  • 0

    posted a message on RaidBuffStatus
    WoW v4.3 on getting invited to a raid got the following error:

    Message: Interface\AddOns\RaidBuffStatus\Core.lua:5589: 'for' limit must be a number
    Time: 11/29/11 17:04:48
    Count: 1
    Stack: (tail call): ?
    Interface\AddOns\RaidBuffStatus\Core.lua:5589: in function `IsInBGQueue'
    Interface\AddOns\RaidBuffStatus\Core.lua:5412: in function `?'
    ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[5]"]:4: in function <[string "safecall Dispatcher[5]"]:4>
    [C]: ?
    [string "safecall Dispatcher[5]"]:13: in function `?'
    ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: <none>
    Posted in: Raid AddOns
  • 0

    posted a message on Shadowed Unit Frames [official]
    Quote from Shadowed
    I'll take a look into it after Blizzcon, but assuming it's as easy to implement as it looks, then sure.


    Thanks. Much appreciated! I am hoping you can implement a text / tag system so that the empty bar can be used to fill. That will give an easy way to see what percent of a player HP are the shields.
    Posted in: Unit Frames
  • 0

    posted a message on Shadowed Unit Frames [official]
    I have been having a conversation on MMo-Champ regarding displaying the shields and absorbs a player has to gauge if he/she will need any extra healing or not. http://www.mmo-champion.com/threads/998957-Absorb-addon-request.

    Was wondering if a similar feature could be added to SUF? I use the unit frames, party and raid layouts and wouldn't mind a second bar showing the absorb as a % of total hp or some such option.

    I understand you can turn on buffs and display these but the basic idea is to have a quick way of seeing who has mitigation shields and who doesn't so as to focus on someone quickly when the big bad AoE damage starts.

    Thanks!
    Posted in: Unit Frames
  • 0

    posted a message on Skinner
    Quote from Jncl
    @ palthis, a repo bug prevented that version from being generated. Hopefully this version should appear soon.


    Hi, Any word when this fix will be published? Am hoping to enable my skinner soon :)
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Quote from Jncl
    @ palthis, a repo bug prevented that version from being generated. Hopefully this version should appear soon.


    thanks much appreciate it!
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Quote from Jncl
    Hi,
    Skinned _DevPadGUI
    Skin TemporaryChatFrame
    Bugfix for ChatTabs (as reported by palthis)
    Updated AucAdvanced skin

    Added skin code for Ampere
    Removed extraneous line

    b4.14545.4


    Thanks! umm btw where do I get this version? Its not listed in the download Files tab nor Curse :confused:
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Installed Skinner (ver: b4.14545.3) yest after reading some posts on MMO-Champ and like the basic idea. Haven't explored more but keep getting this error and lots of them.

    Message: Interface\AddOns\Skinner\UIElements1.lua:246: attempt to index local 'tabSF' (a nil value)
    Time: 09/14/11 19:00:52
    Count: 1
    Stack: [C]: ?
    Interface\AddOns\Skinner\UIElements1.lua:246: in function <Interface\AddOns\Skinner\UIElements1.lua:242>
    (tail call): ?
    [C]: in function `FCFTab_UpdateAlpha'
    Interface\FrameXML\FloatingChatFrame.lua:1366: in function `FCF_StopAlertFlash'
    [string "*:OnShow"]:6: in function <[string "*:OnShow"]:1>
    [C]: in function `Show'
    Interface\FrameXML\FloatingChatFrame.lua:776: in function `FCF_OpenTemporaryWindow'
    Interface\AddOns\Skinner\UIElements1.lua:433: in function <Interface\AddOns\Skinner\UIElements1.lua:432>
    (tail call): ?
    Interface\FrameXML\FloatingChatFrame.lua:2578: in function <Interface\FrameXML\FloatingChatFrame.lua:2553>
    
    Locals:
    Posted in: General AddOns
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