• 0

    posted a message on PitBull 4.0
    I didn't want to sub a ticket cause it's more of a question if it could be done and what would be the best way. could it be possible to module kgpanels to pitbull ? more or less already have most the attachments (parenting) done per units. maybe have drop down scripts for such? kinda for us noobs that scripting isn't the strong point but still have the ability for the guru's to change what they like within. i posted here since kagaro is here too :rolleyes:


    i'll go back to my corner again :)
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    I keep getting this error:
    Error importing layout: Error importing layout made with a newer version of pitbull 4xxxxx > 1871
    Bull I say. I have newest Pitbull currently available (doublechecked). I'm not lazy so I did search for a solution, and as far as I understand it, I'm trying to import code that is too old. Yeah I did try some from page 1, but after reading that, I tried to import all that are from the last 15 pages, and NONE worked![/quote]


    just change your version in the code to the 1871 or whatever the current is at that point, (the error will give you the current ver.) takes all of like 2 secs and it's right near the top of the code you pasted
    Posted in: Unit Frames
  • 0

    posted a message on CowTip 2.0
    anyone else noticed if someone is not guilded and when you mouse over npc's cowtip displays your guild name on that target
    Posted in: General AddOns
  • 0

    posted a message on PitBull 2.0
    http://www.poorboi.com/pics/missingauras.jpg I've had the missing auras problem since the update before last. they also would work on first log in. i wasn't sure what triggered them to disappear tho. (mind you the only auras i have enabled are the ones on target and self.)
    Posted in: Unit Frames
  • 0

    posted a message on AutoBar by Toadkiller (official thread)
    not sure if you caught it a while back but i was askin if it is possible to add options to switch off hand weapon. (example : replace shield with one hander & vise versa)
    Posted in: General AddOns
  • 0

    posted a message on AutoBar by Toadkiller (official thread)
    i just thought of something when i saw the trinket thing. sometimes when raiding instead of tanking i'll be duel wielding for a little extra dps. would it be possible to have a button setup to switch out off hand items? like shield for sword?
    Posted in: General AddOns
  • 0

    posted a message on PitBull 2.0
    there a way to make the spark work with target of target?
    Posted in: Unit Frames
  • 0

    posted a message on AutoBar by Toadkiller (official thread)
    do you plan on making items grey out when in combat? like drinks & food. and hadn't seen you say you've fixed it but in case you thought to have the ghost items are still there.
    Posted in: General AddOns
  • 0

    posted a message on AutoBar by Toadkiller (official thread)
    autobar is not refreshing. umm... i'll have X amount of buff food.. i use all of it but it still shows the icon for it. refresh does not work to fix this. (altho i'm not sure that's the intention of it atm.) same deal for pots as well.

    v51961
    Posted in: General AddOns
  • 0

    posted a message on PitBull 2.0
    forgive me for being lazy..(once again) but after 30ish pages i still could not find the answer that i had once seen..

    the combat icon is spreading across my target and target of target both of which i have disabled icons for. how do i fix that?

    second question/problem... i had imported some of the layouts from the layout page. they work fine. however a few days later (or hours) i go to another toon and have to set it up and i can not use the layout that i imported i get a "pitbull: error. "pbrevison" must be a number." it's nothing major just me not knowing full well what to do.


    and as for rock. at first i didn't like it much but i gave it a fair shake i tried to learn to use it. the newer gui you have on it now is by far a vast improvment over the older version. it's easier to use and i like it alot. thanks once again for making mods that kick ass. :)





    you thought i was gonna complain about it huh? >:P
    Posted in: Unit Frames
  • 0

    posted a message on PitBull 2.0
    I got the sh*t storm of errors that Atheos got. and of course the one time i didn't back up (doh!)

    anyhow i added !!!StandaloneLibs and the only thing left that i recieve was the following error:

    2007/09/17 18:20:48-679-x1]: LibRock-1.0-50851 (PitBull):2238: attempt to index local 'addon' (a string value)
    LibRock-1.0-50851 (PitBull):2450: in function <...face\AddOns\PitBull\libs\LibRock-1.0\LibRock-1.0.lua:2438>
    LibRock-1.0-50851 (PitBull):2596: in function <...face\AddOns\PitBull\libs\LibRock-1.0\LibRock-1.0.lua:2591>
    <in C code>: in function `LoadAddOn'
    Ace2\AceLibrary\AceLibrary.lua:428: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:404>
    Ace2\AceLibrary\AceLibrary.lua:445: in function `IsNewVersion'
    Banzai-1.1-48674 (PitBull):35: in main chunk

    ---

    havn't tried things out in party or raid so this is only solo errors
    Posted in: Unit Frames
  • 0

    posted a message on PitBull - official topic
    Quote from Evenue »



    Quote from Kaltes »

    Is there a way to somehow lock a party member's pet to his frame? Usually if I have a toon with a pet join the party, his pet comes up somewhere around the party frames, but it's not locked into position with the toon itself... If another member joins and the one with the pet gets bumped down, the pet stays up where it was... it's just annoying. I've already changed the spacing between my party members, nice how it keeps them all together if I need them to be... now I'm just curious about party members' pets.

    If I remember correctly, I don't think any frame replacement addon can do this at the moment, due to a change blizzard made in the party frames, or something like that. Answer's somewhere in this thread though, for sure.



    I know this is a few days past.. but yes i know of one frame replacement addon that does place a bar for the pet in the parties player box... classic perl does which i am still using. this is one of two reasons i have not switched to pitbull. other is raid lag. but time will fix this and/or i'll have a bigger computer by then :P
    Posted in: Unit Frames
  • To post a comment, please or register a new account.