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    posted a message on Vendor price's mod.
    Quote from Aestil »

    Quote from OttoDeFe »

    Sellfish

    ColaLite was discontinued in its favor.


    I'm not able to find this via the WAU.



    Selfish :
    http://www.wowinterface.com/downloads/fileinfo.php?id=7035
    Posted in: Addon Ideas
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    posted a message on [Old] PitBull - official topic
    Hi,

    Quote from ckknight »

    With regard to crashes: http://forums.worldofwarcraft.com/thread.html?topicId=110644023&sid=1


    Do you need crash log from Mac OSX ?
    As I'm a french player, I can't post on the US forum, but I've got similar crash : joining or leaving player with me as the leader of the group (I don't do raid). I never crash if I'm not the leader of the group.

    Faerian - EU Medivh
    Posted in: Unit Frames
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    posted a message on Violation
    What about reading Recap (like SWS ou DM) which is now in the svn ?

    Thanks
    Posted in: General AddOns
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    posted a message on Problem with rSelfCast and the new Tree bar form
    Hi,

    I'm using the blizzard bar and got a problem with rSelfCast when I switch to Tree form. rSelfCast don't seem to work with the new Tree bar. If I switch to elf, no problem my rightclick works well to put spell on me.

    Thanks
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Quote from Toadkiller »

    Ok Summon Dreadsteed looks good, but Summon Charger and Summon Felsteed would end up being the same:
    		["Summon Charger"] = "Invocation de destrier",
    		["Summon Dreadsteed"] = "Invocation d'un destrier de l'effroi",
    		["Summon Felguard"] = "Invocation d'un gangregarde",
    		["Summon Felhunter"] = "Invocation d'un chasseur corrompu",
    		["Summon Felsteed"] = "Invocation d'un palefroi corrompu",

    If you or someone with a French client could make the changes to BabbleSpell.lua in the lib folder of AutoBar and test all 3 spells that would be great. I do not want to break BabbleSpell.lua as many mods depend on it.


    Ok, I've done a mistake in the translation, the block you right is correct, the one who can access SVN must only put the 'D' and the 'E' lowercase as in this line :

    		["Summon Dreadsteed"] = "Invocation d'un destrier de l'effroi",


    Thanks.
    Faerian
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Quote from Toadkiller »

    Quote from Faerian »

    Got an error with the last version with a frFR version...

    Two things to look at:
    1) Does doing a reset from the profile page fix this issue?
    2) AutoBar depends on BabbleSpell for spell translations. Look for your spell name in World of Warcraft\Interface\AddOns\AutoBar\libs\Babble-Spell-2.2 and make sure it is translated correctly.


    Trying to reset produce the same error.
    I will look for the spell but I don't have acces to the SVN.

    Edit :
    Problem is in BabelSpell. The two correct translation are :
    ["Summon Charger"] = "Invocation d'un palefroi corrompu",
    ["Summon Dreadsteed"] = "Invocation d'un destrier de l'effroi",



    Thanks
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Hi,

    Got an error with the last version with a frFR version of WoW when mouse pointer going over the button on my warlock mount (spell).

    See attach file

    Thanks
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    Please, add Gratuity to the toc and libs for DruidMana. I've got an error when using PitBull because I don't have that lib.

    Thanks
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from Faerian »

    In PitBull_RangeCheck, could someone implements the use of BabbleSpell for the spellname ...


    Thanks Ammo :)
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Hi,

    In PitBull_RangeCheck, could someone implements the use of BabbleSpell for the spellname with something like (for the first line) :

    local distanceCheckFunction
    local running
    do
      local _,class = UnitClass("player")
      if class == "PRIEST" then
        distanceCheckFunction = function(unit) return IsSpellInRange(BS["Flash Heal"], unit) == 1 or not UnitIsFriend("player", unit) end
      elseif class == "DRUID" then
        distanceCheckFunction = function(unit) return IsSpellInRange(BS["Healing Touch"], unit) == 1 or not UnitIsFriend("player", unit) end
      elseif class == "PALADIN" then
        distanceCheckFunction = function(unit) return IsSpellInRange(BS["Holy Light"], unit) == 1 or not UnitIsFriend("player", unit) end
      elseif class == "SHAMAN" then
        distanceCheckFunction = function(unit) return IsSpellInRange(BS["Healing Wave"], unit) == 1 or not UnitIsFriend("player", unit) end
      else
        distanceCheckFunction = function(unit) return CheckInteractDistance(unit, 4) end
      end
      running = false
    end
    
    PitBull_RangeCheck = PitBull:NewModule("RangeCheck", "AceEvent-2.0", "AceConsole-2.0")
    local BS = AceLibrary("Babble-Spell-2.2")


    This as not been test !!!


    Thanks
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from yarikh »

    Quote from Faerian »

    Ok I just give it a try and ... WoW ... very nice :)

    There is just one thing that I don't like and didn't find how to move. It is the debuff icon of my target that I would like to put below the frame and not on the right.

    If someone know how to do it ?

    Thanks

    under the target dropdown menu, go to layout settings --> aura position.


    Thanks :)
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Ok I just give it a try and ... WoW ... very nice :)

    There is just one thing that I don't like and didn't find how to move. It is the debuff icon of my target that I would like to put below the frame and not on the right.

    If someone know how to do it ?

    Thanks
    Posted in: Unit Frames
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    posted a message on cgCrafty-2.0
    Here is a French translation for cgCrafty.

    Hope this help.
    Faerian
    Posted in: General AddOns
  • 0

    posted a message on Druid prowl bar
    I'm looking for the same mod working with the default blizzard UI.
    I was a "Prowler" user, but it is now out of date.
    Does someone know such addon ?

    Thanks
    Posted in: Addon Ideas
  • 0

    posted a message on Chronometer (Ace2'ed AceTimer)
    Quote from Kininye »

    The new druid ability 'Maim' doesn't appear, either. I see all the other new abilities and effects, though.


    I, too, was looking to have Maim.
    Posted in: General AddOns
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