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    posted a message on kgPanels Offical Thread
    Alright, apparently that's been fixed from eePanels2 to kgPanels (didn't do the % resize). However, I've run into a small issue that I'm wondering how to correct.

    The displayed frame the the unlocked "blue frame" move/resize frame are offset. I don't know how/why this is, but it's driving me crazy



    Figured it out. Had to set all the "Background insets" in the Texture Options to 0. Copy paste, you my only friend.
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    Quote from Kagaro »

    I dont do anything explicit to reset sizes at all, so that one kinda baffles me.


    I'll go see if I can SS replicate my steps.
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    Quote from Kagaro »

    Are you using fixed values or percentages. IF you are using percentages you are out of luck I dont autoset to 100% when you parent it simply reads what your values are and sets accordingly.


    I assign values, then when I give a frame a parent (or anchor? parenting auto anchors, another thing I have to fix :P) it snaps it to 100%/100%. I can deal with it, I just have to do the 3 inch stare and slooooowly drag things back into place.
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    Any way to be able to turn off panels resizing to 100% when you assign a parent? I get a couple set to the exact right size, then they revert back and the values get messed up. Could it be added as an option that's on by default, but can be turned off?
    Posted in: General AddOns
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    posted a message on Jude (?)
    Searched and didn't find a thread about it, so thought I'd make one in here. Downloaded it, it works great, does everything I expected and nothing I don't want. Except I don't have a way to quickly enable/disable it. I assist mark sometimes in trash pulls (trying to learn to lead raids, I'm stupid for wanting to and someone should talk me out of it), but not all the time. Is there any way someone could make a Fubar plugin to hide/show on a leftclick?
    Posted in: AddOn HELP!
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Maayah »

    http://www.myap.de/UI.png

    still need to work at it a bit :P


    Whoa. That's pretty.
    Posted in: General Chat
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    posted a message on ZOMGBuffs Official Thread
    3 things.

    1.) I was using SmartBuff, and it would flash a big warning across the screen when a buff went off, and would repeat at a given rate. Is that possible with ZOMG?

    2.) Is there any support for weapons buffing (Rogue poisons)?

    3.) Is there any way/plans to enable/disable the mod from the minimap/FuBar button for each character? I can do it through the addon menu, but would rather do it in-game.
    Posted in: General AddOns
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    posted a message on PitBull 2.0
    Any way Pitbull can enlarge buff/debuff icons applied by the user? UnderHood (HUD) does it, and it's really convenient.
    Posted in: Unit Frames
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    Interesting. This sounds like recount was overlapping your Bar at some point which would then disable popups mostly. Thats curious though since I saw no frame adjustment on Recount, but whatever.


    When it was happening it was with Omen. Padding was -5, IIRC, scale 60%. Happened with my hearth/teleport and mount buttons mostly. This was about a week/10 days ago. But it's working now, so no worries.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    Do this: move recount completely over your Bar and all the way down so it touches the bottom of the screen. Set your frame level to medium or low. The bar is now behind recount and you can not even hover over it to get a popup. Now set it back to high. The Bar is now above recount and you can hover over it and get a popup. Set padding to 9 or something so there is an obvious visual gap between buttons. Since AutoBar adjusts the "hit" rectangle around a button, there should be no gap to fall through. For me there is not. Even when hovering over recount as seen through the gap one of 2 popup buttons remains hilited.

    There are many combinations of skins and padding and scales. Please do not report anything without also reporting your settings as requested below.

    In fact, also disable all other mods except for the ones you need to reproduce the error (recount in this case). Does this still happen?


    Alright, I can't reproduce it, so I must have been screwing something up earlier. Nothing to see here people, move along.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    Let us be real clear here. Is this other "thing" overlapping your AutoBar Bar? If it is then there is no way to get a popup to work because while you are still in the AutoBar Button as you move up to the Popup, the overlapping object takes over. Since you are still "in" the AutoBar button you are not in the popup yet. The popup, while higher level than ths other object nevertheless disapears because u could not reach it. As soon as you get to the overlapped section the other object takes over making the popup go away. Keep in mind that the other object may extend out further than its visible parts.

    Next, I really need to know what settings you have for scale, padding and skin (style).


    Kinda mixed my terminology there.

    I have Autobar at the very bottom of my screen, frame level high, button direction up. When I go to use my portal menu, sometimes as I'm moving my mouse up, it'll fall through "gaps" in the buttons, highlighting the addon frame behind it (usually Recount) and the menu will pop-down. I can get all my settings, and SS it if you want later.
    Posted in: General AddOns
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    posted a message on Bartender4 - Official Topic
    I miss the roll bar from BT3. MOAR WORK.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    I need to finish shuffle and the LibStickyFrame upgrades first. It is next on the list after those 2.


    Just wanted to make sure it was on the list. Also, any way to kinda block off the gap between popup buttons? If i have the menu below something else, with frame level set to high, direction up, I'll drop the menu as I mouse up due to catching the frame behind it. Invisible is good, just something there that I can't mouse through?
    Posted in: General AddOns
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    posted a message on Grid
    Any way to change the frame level of Grid? The buttons seem to be set on the highest level, but I'd like to be able to cover them sometimes with another addon.
    Posted in: Grid & Grid2
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    posted a message on AutoBar by Toadkiller (official thread)
    And fix for the Blizzard button "frame" staying around click popup bottons? Quite annoying.
    Posted in: General AddOns
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