Oh I do like this addon! I've been looking for something similar to Pitbull since they don't have support for boss frames. I've tried to customize it to look like my original Pitbull frames and have managed to get it looking almost identical. I'm testing it out now.
Tested and is working awesome. ^^ Glad to see the boss frames too.
Ah, I learned something that wasn't so obvious that there's a directory full of skins and to copy/paste them into the Skinme directory. That seems to have solved the hard to read Mapster problem, but if I didn't want to use the Mapster skin then I'd have a hard time reading any of the quest text. :P
I love Skinner, but I don't like it on Mapster. Yellow on white is really difficult to read. Any chance this can be looked into? I tried disabling Skinner from Mapster and MapsterEnhanced but it is still affecting the text so I'm not sure what's going on.
I'm struggling to skin with this. Every time I change the size or colour of a frame it goes completely white. If I keep changing the size even when I lower it the frame keeps getting larger until I reload the ui.
[2008/07/16 22:15:50-172-x1]: MagicMarker-MagicMarker-1.0\Config.lua:1014: bad argument #2 to 'format' (string expected, got nil)
MagicMarker-MagicMarker-1.0\Config.lua:1014: in function <Interface\AddOns\MagicMarker\Config.lua:1013>
MagicMarker-MagicMarker-1.0\Config.lua:1052: in function `InsertNewUnit'
MagicMarker-MagicMarker-1.0\MagicMarker.lua:1197: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:144: in function <...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:144>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
AceEvent-3.0\AceEvent-3.0.lua:70: in function <...\AddOns\Cheaptard\libs\AceEvent-3.0\AceEvent-3.0.lua:69>
Ah right I understand. Thank you for clearing that up Rodrick. I'll keep my fingers crossed then that the author of NotesUNeed does an update soon to fix the problems that have been occuring after 2.4.3 was released. As for the other addons I replaced their ace alternatives with are doing fine, some of them actually better than what I had before.
Well as I heard ace is much better for memory usage, but if you're trying to tell me it's rubbish then I'll go back to my old addons and forget about this site.
ok this does seem to do what I want to do, but how do I force it to remember a certain buff and only remind me to apply that one? Like when I am a hunter I switch between aspect of the pack and aspect of the viper regularly, but sometimes when I don't have an aspect on me it'll tell me I need aspect of the pack and buffs me with it when I want it to buff me with aspect of the viper.
Well I've been trying to convert as many of my addons to ace ones as possible, some of them like Auctioneer, WOWEcon, and NotesUNeed, don't seem to have any alternatives (or at least with Auctioneer I prefer to stick with it since everyone else uses it and it has some handy features.)
So far the only good addon I've found which does what I want it to do is NotesUNeed for storing player notes for the server/faction I'm playing and able to view all the ones I have on that server with all my different characters. I'd like to see one that's ace-friendly though, I haven't seen any such addons here yet.
I've been dependant on using Smartbuff and Smartdebuff for all my buffing/debuffing, but since the addon is now broken and no longer being worked on I'm trying to replace it as with many of my other addons with an ace addon. I haven't been able to find anything that does party/raid buffing, only ones that buff myself. Is there any party/raid buffers out there that are ace addons?
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Tested and is working awesome. ^^ Glad to see the boss frames too.
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Sorry for late reply, here it is.
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Here's a screenshot of what I see when I use the slidebars for the bottom frame:
http://www.geekgirl101.org/skinner.jpg
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[2008/07/16 22:15:50-172-x1]: MagicMarker-MagicMarker-1.0\Config.lua:1014: bad argument #2 to 'format' (string expected, got nil)
MagicMarker-MagicMarker-1.0\Config.lua:1014: in function <Interface\AddOns\MagicMarker\Config.lua:1013>
MagicMarker-MagicMarker-1.0\Config.lua:1052: in function `InsertNewUnit'
MagicMarker-MagicMarker-1.0\MagicMarker.lua:1197: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:144: in function <...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:144>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
AceEvent-3.0\AceEvent-3.0.lua:70: in function <...\AddOns\Cheaptard\libs\AceEvent-3.0\AceEvent-3.0.lua:69>
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