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    posted a message on Did the files.rss interface change?
    What's that? Egg on my face? Thanks for your patience. Firefox @work, Chrome @home, and an innocuous script change made me think it was broken, fixed, then broken again.
    Posted in: Updaters
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    posted a message on Did the files.rss interface change?
    Quote from gamemaster128
    I checked your link. It's not broken for me...


    Edit: I realize what you might have thought. The link is valid (i.e., not broken), the content is invalid, however.

    You don't get stuff like this?
    http://dl.dropbox.com/u/12952897/Bug/not-xml.png

    http://www.wowace.com/addons/routes/files/ The latest files available for Routes en-us Sun, 18 Dec 2011 01:04:45 +0000 WowAce.com (http://www.wowace.com) http://www.wowace.com/addons/routes/files/285-v1-4-2-1-gedd66e7/ <p>Xinhuan:<br> &nbsp;&nbsp; &nbsp;- Fix two more cases over division by 0 that was overlooked.</p> Sun, 18 Dec 2011 01:04:45 +0000 http://www.wowace.com/addons/routes/files/285-v1-4-2-1-gedd66e7/ http://www.wowace.com/addons/routes/files/285-v1-4-2-1-gedd66e7/ no-reply@curseforge.com (Xinhuan) http://www.wowace.com/addons/routes/files/284-v1-4-2-1-gedd66e7-nolib/ <p>Xinhuan:<br> &nbsp;&nbsp; &nbsp;- Fix two more cases over division by 0 that was overlooked.</p> Sun, 18 Dec 2011 01:04:43 +0000 http://www.wowace.com/addons/routes/files/284-v1-4-2-1-gedd66e7-nolib/ http://www.wowace.com/addons/routes/files/284-v1-4-2-1-gedd66e7-nolib/ no-reply@curseforge.com (Xinhuan) http://www.wowace.com/addons/routes/files/283-v1-4-2/ <p>tag v1.4.2<br> 
    Posted in: Updaters
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    posted a message on Did the files.rss interface change?
    UPDATE: And now it's broken again.

    Example:
    [ http://www.wowace.com/addons/routes/files.rss ]
    Posted in: Updaters
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    posted a message on Did the files.rss interface change?
    It is working now. Up through yesterday, it was not (cf. the ticket).

    I've verified it's now working properly via Nokogiri (my updater uses this), Chrome, etc.
    Posted in: Updaters
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    posted a message on Did the files.rss interface change?
    Howdy. I opened a ticket [http://www.curseforge.com/projects/curseforge/tickets/3030-files-rss-feed-not-serving-xml/] on the files.rss interface. It stopped returning XML for a few days now.

    I was hoping it was transient, however it still exists. I'm surprised that it hasn't been noticed and/or fixed... hence my question - did the interface change and I'm just not aware of it.

    Thanks.
    Posted in: Updaters
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    posted a message on Prat 3.0 Chat Mod Framework
    Any plans to fix the New- Tab on incoming whispers and Real ID convo problem with the Editbox? It does not obey Prat's settings.
    Posted in: General AddOns
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    posted a message on AdiBags - a bag addon
    1. Yes. I tested it with it open before visiting the mailbox, vendor, and AH. In all three cases Adibags closed when closing the respective window.

    I did observe one special case. If at the AH, if I click on an item and drop it back into my bags, the window does not close when leaving the AH.

    Have a good day.
    Posted in: General AddOns
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    posted a message on AdiBags - a bag addon
    Howdy.

    Thanks for the addon. I have two requests, please:

    1. Include an option to *not* auto-close when leaving vendors/AH/etc. I often leave my bags open for long periods a time while in the trade district. With Adibags, I'm constantly having to re-open them.

    2. Respect the framelevel of other addons. If I click on another addon window and "bring it to front", it should be the top-level window. Adibags steals the framelevel and is always-on-top. Skillet and the AH windows are two examples where Adibags remains on-top..

    Cheers.
    Posted in: General AddOns
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    posted a message on EnhancedTradeSkillUI
    Thanks for the response. Why, then, does the standard Blizzard tradeskill UI work? It has the tradeskill data (cached?).
    Posted in: General AddOns
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    posted a message on EnhancedTradeSkillUI
    I like how it is simple, and it worked fine until this past Tuesday. Now, I have my configured size, but the +All button doesn't work, the tradeskills are in one large list, searching fails to find items sometimes (e.g., "buckle" on a blacksmith is missing many items), and the filters have sporadic behavior as well.

    For now, I've had to disable this addon and everything works as it should sans the 30 lines of recipe goodness.
    Posted in: General AddOns
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    posted a message on PitBull 4.0
    Quote from roma11
    So there's no way to get my saved profiles back whenever I update to a new version of PB4 from an older version of PB4? :confused:


    I was quite surprised to see all my frames reset after I upgraded. I spent hours tweaking and getting it just right two months ago.

    I luckily saved my WTF folder off before logging in. Is there anything I can do to save my PB4 3.0 layout for 3.1 without manually rebuilding it?
    Posted in: Unit Frames
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    posted a message on Bartender4 - Official Topic
    This bar growth direction has worked out well. Thanks! (I did have to reposition them as they all scooted upwards with my new settings; minor, and it looks like with the latest patch you recognized that and tried a fix.)

    Much thanks!
    Posted in: General AddOns
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    posted a message on Bartender4 - Official Topic
    Quote from Nevcairiel
    Currently, thats not possible, unless you split it up and create 2 short bars with 6 buttons each.

    I've been looking into better layout control, and will hopefully be able to post some details and implement the first batch soon!


    Better layout control would be great. But two short bars, to my knowledge, won't work. Because when I shift forms, only 6 of the 12 buttons would change.

    Thanks for the response.
    Posted in: General AddOns
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    posted a message on Bartender4 - Official Topic
    Howdy.

    I have Action Bar #1 setup like this (o = button):

    o o o o o o
    o o o o o o

    And then I bound the keys like this:

    [FONT="Courier New"]S1 S2 S3 S4 S5 S6
    .1 .2 .3 .4 .5 .6
    [/FONT]
    However, when I mount a vehicle, the buttons are not in the 1-6 spot, but rather in the S1-S6 spot. This is because when you arrange bars in multiple rows, Bartender puts the "first" bar in the upper-left, and then goes right-down, wrapping as needed.

    What I need is to be able to say start at the bottom-left and go right-up, wrapping as needed.

    Is there another way of doing this? The reason for my layout choice is because of my druid--when I switch to the forms, this gives me 12 "reachable" buttons (only one actionbar switches for the forms). Otherwise, if I didn't arrange it like this, I would need to be able to reach 7 through = with my left hand, which isn't going to happen.

    Thanks.
    Posted in: General AddOns
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