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    posted a message on DrDamage - Official Thread
    I so love this addon. Thanks for your time on it.

    Something weird I just found since turning 64 as a Paladin. I show Avg as my damage on spells. SoR works right (using estimated damage over a minute's worth of swings) but Seal of Blood seems to be missing the Hits field in the tooltip that SoR shows, and my "total" damage just shows as 92 vs SoR's 983. I can still compare the real comparison by looking at DPS and so on in the tooltips (assuming it's accurate for SoB with Hits missing) but it seems odd these seals are handled differently, as they are quite similar. SoB cannot miss like Seal of Command, but it can crit unlike SoR.

    Could you take a peek at how Seal of Blood is handled in things like "Avg Total" only showing one hit's damage? Thanks.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Using 1.4.0 latest snapshot. If I go into Caster settings and set my display to Avg Hit or Avg Total, I get the same number, my average damage ignoring crits. I'm assuming Avg Total is supposed to be the average hits + average crits * crit rate, as shown in the actual tooltips.

    If I set it to the "Avg" setting, then I get the average total to appear as I wish. Talking about the numbers that appear in the actionbar on the spell icon.

    There's no 'average crit' and with Avg Hit == Avg Total, I'd like to suggest:

    Avg Total be fixed to be what Avg is now
    Avg Hit left alone
    Avg deleted

    Unless there are supposed to be 3 different average choices. But even so, Average Total == Average Hit I'm guessing is a bug?
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Nagmara's Vial not showing on the quest item button.

    http://www.wowhead.com/?item=11412
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    There will be multiple bars soon so you will be able to have each bar popup differently...


    Love you long time! :)

    BTW, the pet bar has a few less items than my zhunter pet skills bar does. This is what I currently use via Zhunter (and seems reasonable list of skills for it): Mend Pet, Feed Pet, Eyes of the Beast, Dismess Pet, Beast Lore, Beast Training, Tame Beast, Scare Beast, Revive Pet.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from fred »

    It already does have that feature to be able to pop up in a specific direction...:)


    As a global yeah. My suggestion/request is that it be a per-button option as well as an override.

    ie: I use autobar along bottom center of my screen with pop upwards, and zhunter buttons for hunter stuff on right center with pop to left. With some movable buttons that can pop to left, I could replace zhunter completely.

    To followup on my resetting issue, once I logged out and back in things were reset properly and all Custom buttons gone.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Feature request. Let popups go in any direction you specify. I still use Zhunter for a pet related powers bar, trap bar, and aspect bar. With the drag button feature I could actually replace that with some autobar buttons now, if I could move those buttons where zhunter is now and if they'd popup to the left instead of up. :)
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    Resetting your paladin is separate from your hunter. You need to make sure they are using different profiles, then reset the profiles AND reset the bars.

    If you see custom button then you have not reset...


    I'm promise I'm trying to reset. :)

    I hit Reset Bars, which just seems to make them all visible (the ones that I've disabled).

    I went to Categories and even hit Reset there.

    Under Profile I'm using Class:Hunter. Under Other it says "class". I hit 'reset profile', click Accept to confirm.

    But still some 10 Custom buttons remain.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    I do not know what you mean by "my Paladin auras are appearing in the final Custom bar instead of the Aura/Aspect bar". There are no custom bars at this point in time. Do you mean they show up in a custom button? If yes then you have not actually reset anything. Please follow the steps above in 1) for resetting.


    There is a button for my paladin auras like ret, devotion, fire resist, etc. Clicking the box for Enable on the "Aura/Aspect" button didn't do anything. It was still visible. However, disabling the last Custom button on the list hid the button with all of the auras in it. To try and reset I used the "reset buttons" button on the config menu.

    I just upgraded to 54240 and the problem is gone. (The custom buttons have disappeared from the list, and the auras appear on the Aura button as expected.)

    Apologies for not noticing the version number on the config menu. :)

    Hmm resetting my profile didn't get rid of the 10+ custom buttons my hunter seems to have collected. I'll consider dumping the lua files with the settings for a totally fresh start.

    Thanks.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Resetting the profile totally back to default, it seems my Paladin auras are appearing in the final Custom bar instead of the Aura/Aspect bar. Latest version as of a few minutes ago, can't see a version number in /atb about sorry. (/atb about is so wide most text is off the sides of my screen in 1280x1024 with default UI scale.)
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    I don't know if you'd agree or not, but what about adding things like Goblin Fishing Pole and Oil of Immolation under Explosives? They aren't engineering-crafted, but do fit the bill for Use: aoe damage...
    Posted in: General AddOns
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    posted a message on MissRate - Official Thread
    Hey just found this, cool deal. I assume you keep up with the EJ forums latest testing/etc when it comes to miss rates and such, or do you get your data from some other place? (Like ranged attacks are 9% tohit to never miss, not 8.2 or whatever people used to claim.)

    So much easier to just have an addon tell me things. :)
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from Xinhuan »

    Since Whitetooth has been missing for 4 months, I went ahead and committed/updated StatLogicLib-1.0.lua to the patch 2.2 haste values. The change should propagate to RatingBuster within 20 minutes.

    I may commit other bug fixes if I find time.


    My problem with Leggings of Beast Mastery is still around, I'm guessing it's a statlogic bug then and not a ratings buster specific bug? Could you check that? It's adding the bonus stam to pet as if it was normal stam...
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Couple things for the new version of things.

    First, since you can't keybind by slot number any more, maybe remove those options from Keybindings completely to avoid confusion. :) For people upgrading from old version, maybe import those keybindings into what is normally the default slot name for that slot number? If it imports wrong, no matter, they have to re-keybind anyway as-is.

    I'm a hunter and have autobar below my pet controls. When my autobar slot does a popup, the popup icons are visible on top of the pet bar as expected, but the 'autocast' glowing square of the pet power is on top of the autobar icons.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    If you didn't notice, Seal of Righteousness gives exact numbers now for your equipped weapon in the buff tooltip. Could help to solve the slightly off damage figures of the past by pulling info out of that. :)
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Considering a new patch just came out today, obviously that's the problem. Give Toad some time to sort it out and fix it for us. :)
    Posted in: General AddOns
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