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    posted a message on PitBull 4.0
    I had one question. Is it possible to hide my pet's target frame in case, my pet is targetting the same unit as i do?
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from Shefki

    I consider it pretty trivial to turn on a module and turn off another. If you're capable of writing a DogTag I'd figure you're capable of looking through the options for the addons or going to the forums and asking.


    I consider it pretty trivial having an option in a dropdown menu, without having to enable it somewhere else first. "If i can't see it in the dropdown, it's non-existent, or hidden." this is how the majority thinks, this is why people come here several times a day annoying you to have DogTags again, or don't come at all, because they never knew that there was any DogTags involved here in a previous version, which is much easier to manipulate, so they just reinstall their old unitframe.

    But okay, basically, your assumption works too, it worked with me too, but fewer players live with it, and it's more annoying for you. I stop being annoying too, i wanted to learn lua anyway, if it's because of an addon that's worth it, fine! ;) There are more things doable with it anyway. :D
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from Shefki
    I've only answered how to do it on the forums and the project page a couple times a day...


    And don't you think it would be wiser to have dogtags by default, and let know the advanced users that there is lua scripting available too and how they can enable it, than to overwhelm the average player with some hard code, who just look dumb at it and reinstall f. e. X-Perl in a minute?

    Please don't take this as criticism, this is just a suggestion, i love this addon, your work, and my only intention is to see it widespread, but lua as default is just too overwhelming. Especially with this "write output, define input later" syntax.
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    Quote from sfan27
    local cur, bubble = XP(unit), MaxXP(unit) / 20
    return "%s bubbles", floor(cur/bubble+.5)


    P.S.: There is nothing stopping you from using DogTags if you really want.


    Thanks for the code.

    I know how to re-enable dogtags, i red it just on the top of the 103. page. It's kind of hidden, and since by default you can't chose it on the text tab under Type, i think 90% of the users who used dogtags before, would assume it's not available anymore.
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    Please help me with a code:

    local cur, bubble = XP(unit), MaxXP(unit) / 20
    return "%s bubbles", cur / bubble

    this works, but how do i get it to show only the whole number, and maybe one decimal, instead of the default 12 decimals?

    Thanks!

    P.S.: Miss dogtag :P
    Posted in: Unit Frames
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