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Last active Fri, Oct, 4 2013 14:30:09
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Jan 6, 2008My only issue with ExtractGas is that Cartographer_Notes can't tell when you're actively tracking gas nodes (i.e. wearing goggles).Posted in: AddOn HELP!
This means the minimap icons aren't switching to track circle icons & end up obscuring live clouds, which can be annoying.
Is there any way to get around this? (other than turning off gas cloud icons on the minimap?)
Nov 24, 2007Using version Cartographer_Fishing 55514.Posted in: Map/Minimap AddOns
Getting an error every time I cast my line:
Cartographer_Fishing: Warning: Can't figure out which way you are facing. Placing note right under your feet.
It's also creating a fair number of duplicate notes & Cartographer_Cleanup (55304) is ignoring them.
Oct 6, 2007Could you add TemporaryEnchantFrame to the list of movers?Posted in: Map/Minimap AddOns
I like scaling my map up so I can see what I'm tracking more easily and the enchant frame gets lost behind the map otherwise.
I've done it myself by editing movers.lua each time there's an update, but I'm lazy :P
Sep 16, 2007Posted in: Raid AddOnsQuote from ulic »
I ran it the other day and the timers were off as well. If anyone can provide transcriptor logs it would help. I'll try to gather one when I can.Quote from Jinxi »
Is anyone else having a problem w/ Little Wigs in BM? It worked perfectly for me a few weeks ago, but now its one wave behind on the timers. any thoughts?
Just a personal observation. The early bars seemed accurate but they got worse as the event went along.
The problem is caused by the BM module watching yells from the Rift Lords & Keepers to determine when they die.
Not all of them are actually yelling when they die and this is causing the wave count to get out of sync.
The module either needs to watch the death messages from the combat log, or hook the wave count on WorldStateAlwaysUpFrame.
May 26, 2007Posted in: Map/Minimap AddOnsQuote from mothunder »
I have run into a problem with Simple Minimap Tainting other windows. With SMM running my Character,tradeskill,ect windows stack on top of each other. If I reset the profile everything works fine but as soon as I MOVE the window everything is back to stacking. Disabling the mod makes the problem go away. Any suggestions? (This is running the newest version with the New ace Libs)
I've found a fix for this, I think
You need to hack simpleMinimap.lua...
Starting at line 287 alter the code
self:RegisterEvent("MINIMAP_UPDATE_ZOOM") for n,m in self:IterateModules() do self:ToggleModuleActive(m, true) end self:UpdateScreen() self.loaded = true end
self:RegisterEvent("MINIMAP_UPDATE_ZOOM") for n,m in self:IterateModules() do self:ToggleModuleActive(m, true) end MinimapCluster:StartMoving() MinimapCluster:StopMovingOrSizing() self:UpdateScreen() self.loaded = true end
I'm inserting MinimapCluster:StartMoving() and MinimapCluster:StopMovingOrSizing(), it's all unchanged otherwise.
This has fixed it for me. I can't guarantee it'll do the same for everyone, but it's worth a try.
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