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    posted a message on nQuestLog - Adding more sounds
    I recently converted to nQuestLog from QuestGuru, but I got used to having an objProgress sound as well, so I set out to add that option to nQuestLog (also added the auction window closing sound to objDoneSounds successfully).

    I've hit a snag..

    I've gotten the menus to show up and added the sounds, but the problem is when I try to toggle the sounds they won't toggle- as in the checkmark stays in the box.

    When I try to toggle, these errors spit out:
    [2008/11/07 12:53:59-246-x4]: ...ns\nQuestLog\modules\Notifications\Notifications.lua:145: attempt to perform arithmetic on field '?' (a nil value):
    ...ns\nQuestLog\modules\Notifications\Notifications.lua:179: in function `setFunc':
    Waterfall-1.0-90125 (BigWigs):2514: in function `ToggleChecked'
    Waterfall-1.0-90125 (BigWigs):2421: in function <...\AddOns\BigWigs\Libs\Waterfall-1.0\Waterfall-1.0.lua:2418>
    [2008/11/07 12:54:01-246-x3]: ...ns\nQuestLog\modules\Notifications\Notifications.lua:142: attempt to perform arithmetic on field '?' (a nil value):
    ...ns\nQuestLog\modules\Notifications\Notifications.lua:179: in function `setFunc':
    Waterfall-1.0-90125 (BigWigs):2514: in function `ToggleChecked'
    Waterfall-1.0-90125 (BigWigs):2421: in function <...\AddOns\BigWigs\Libs\Waterfall-1.0\Waterfall-1.0.lua:2418>
    I'm wondering if it could be this portion of the code:
    --soundType must be "obj" or "quest"
    function Notification:NotifySound(soundType)
        local args = self.core.mainMenu.args["Notifications"].args.sound.args[soundType.."Done"].args
        local x, v, sounds = #(args), self.db.profile[soundType.."DoneSound"], {}
        while ( v > 0 ) do
            if ( v >= 2^x ) then
                tinsert(sounds, x)
                v = v - 2^x
            end
            x = x - 1
        end
        PlaySoundFile(args[sounds[math.random(1, #(sounds))] + 1].path)
    end
    It allows for soundtype.."Done" and soundtype.. "DoneSound" but not Progress/ProgressSound, or is this to get the sound to play during actual questing?


    Attached is a zip containing my Notifications.lua and enUS.lua from the Notifications module folder, and a screenie of the config dialogue- these are the only 2 files I'ved touched, and I'm attempting this off of the r231 version.

    Any help is appreciated. :)
    Posted in: Lua Code Discussion
  • 0

    posted a message on CowTip 2.0
    Quote from Kerecha
    i use a "is player or pet" condition for displaying class

    Players = show class
    NPC/mob/pet don't show anything

    Good idea, I just might do that then.
    Posted in: General AddOns
  • 0

    posted a message on CowTip 2.0
    It won't even show me mage, but at least I know I don't need to dl another mod just for that.

    Thanks.
    Posted in: General AddOns
  • 0

    posted a message on CowTip 2.0
    Right now for me cowtip shows all mobs/npcs as either a warrior or paladin. Is this normal or can I somehow get it to actually show priest, shaman, mage, etc.?
    Posted in: General AddOns
  • 0

    posted a message on Cowtip - Threat: Unknown tag HasThreat
    In my Cowtip in the threat section it just says "Unknown tag HasThreat" and doesn't change regardless of combat status, and it is the same on every tooltip (self, mob, npc, etc).

    This is the coding for the Threat section:
    [if HasThreat then FractionalThreat:Short ' ' PercentThreat:Percent:Paren end]
    Dogtag wise everything is default- all I changed were tooltip locations and appearance.

    I'm using the latest r40 version (not the -nolib version).

    See attachment for the message on the tooltip.

    ( Ignore the crappy HP.. I'm in dps gear :P )
    Posted in: AddOn HELP!
  • 0

    posted a message on ckknight gone / his addons dead ?
    Quote from ckknight
    real life


    Does not compute..
    Posted in: General Chat
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Quote from raziel2p
    It's somewhere in the FuBar options, but since that doesn't seem to be working right now, this should do it: /ora mt frames targettarget


    Thanks. I use Statbroker (LDB) and will take a 2nd look through the right click menus to find it there as well in case I feel like turning it off for whatever reason.
    Posted in: General Chat
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Quote from raziel2p
    Thought I'd post here just for fun, any feedback would be appreciated. This was originally posted on my guild's forums, so excuse the fact that I explain a lot of what you guys can probably guess on your own :p

    http://i242.photobucket.com/albums/ff70/raziel2p/08-11-06-raid.jpg


    How did you get the ToT frame for the oRA2 MT frames? I went through the options during one of our raids, but either I'm completely blind, or there's a trick to it.
    Posted in: General Chat
  • 0

    posted a message on UI Screenshots - Show us what you use!
    That giant Power Word button/icon would drive me insane. o.O
    Posted in: General Chat
  • 0

    posted a message on LittleWigs
    Quote from yoshimo
    And can someone confirm that Warchief Kargath Bladefists ( final boss in Shattered Halls) blade dance has no castbar and isnt shown in the combatlog either?

    Did him yesterday during the daily and I don't remember it showing any BW/LW bars for it. My combat log scrolls so freakin' quick I didn't think to look for it in there though.
    Posted in: Raid AddOns
  • 0

    posted a message on SimpleQuestTracker
    Quote from HunterZ
    I just started using QuestGuru, and it's really not THAT bad. It also does everything you mentioned.


    <3 QG
    I've been using it for quite some time now.
    Posted in: Addon Ideas
  • 0

    posted a message on BigWigs
    Noticed last night I'm not getting the spawn/activation timers (for when they pop) in Kara's Oz event.
    Posted in: Raid AddOns
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Selfmade (other than a modification of a raid frame layout posted in the pitbull sections). Inspiration from many places. Works well on both druid and lock- lock also has Necrosis/pet frame.

    Click for bigger.

    Casting:


    Party:


    Raid:


    Addons:
    Posted in: General Chat
  • 0

    posted a message on ArkInventory v3
    Quote from jaredheath
    when did we officially go over to V3? With 3.0.2?


    That's what it looks like. On Curse all of the 3.0 updates start with 3. ;)
    Posted in: General AddOns
  • 0

    posted a message on Ackis Recipe List
    I'm noticing with Ackis the required skill level seems off. Not a big deal with my main who has everything maxed, but it's annoying on my alt. =/

    Ex. IIRC Ackis has Bolt of Runecloth set at tailoring 200, but the trainer says not until 250.
    Posted in: General AddOns
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