I'm trying to execute a function, after the dialog frame of a specific NPC is up.
I have the NPCId and I know how to get the ID within LUA, with the UnitGUID function.
The only thing I can't figure out is, how to check if the dialog frame for this specific NPC is up.
Any idea on how to do this?
Looking forward to your answers.
Cheers from Bremen, Germany
Just saw the "Lua Code Discussion"-Forum, maybe a mod can move this thread? :)