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Quote from Grayhoof » New version has been committed: - Added Talent Name display
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The function of Talent Name display and announcement works well in the test windows but fail to announce when you came into the real arena. :-(
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local L = AceLibrary("AceLocale-2.2"):new("Skillet")
L:RegisterTranslations("zhTW", function() return {
["Skillet Trade Skills"] = "專業助手", -- default message
["Create"] = "製造",
["Queue All"] = "全部排程",
["Create All"] = "全部製造",
["Create"] = "製造",
["Queue"] = "排程",
["Enchant"] = "附魔",
["Rescan"] = "掃描",
["Number of items to queue/create"] = "預計製造/排程的物品數量",
["buyable"] = "可購買",
["reagents in inventory"] = "庫存材料",
["bank"] = "銀行", -- "reagents in bank"
["alts"] = "分身", -- "reagents on alts"
["can be created from reagents in your inventory"] = "可用背包內的材料製造",
["can be created from reagents in your inventory and bank"] = "可用背包及銀行內的材料製造",
["can be created from reagents on all characters"] = "可用其他角色的庫存材料製造",
["Scanning tradeskill"] = "掃描專業技能",
["Scan completed"] = "掃描結束",
["Filter"] = "篩選",
["Hide uncraftable"] = "顯示可製造",
["Hide trivial"] = "隱藏灰色",
["Options"] = "選項",
["Notes"] = "註釋",
["Purchased"] = "已購買",
["Total spent"] = "總價",
["This merchant sells reagents you need!"] = "這個商人有賣你所需要的材料!",
["Buy Reagents"] = "購買材料",
["click here to add a note"] = "點擊新增註釋",
["not yet cached"] = "尚未暫存",
-- Options
["About"] = "關於",
["ABOUTDESC"] = "顯示Skillet簡介",
["Config"] = "設定",
["CONFIGDESC"] = "顯示Skillet的設定視窗",
["Shopping List"] = "購物清單",
["SHOPPINGLISTDESC"] = "顯示購物清單",
["Features"] = "功能",
["FEATURESDESC"] = "可選擇是否啟用的額外功能",
["VENDORBUYBUTTONNAME"] = "在商人視窗顯示購買按鈕",
["VENDORBUYBUTTONDESC"] = "與商人對話時,顯示購買按鈕以便採購排程所需材料.",
["VENDORAUTOBUYNAME"] = "自動購買材料",
["VENDORAUTOBUYDESC"] = "與商人對話時自動購買排程中所需材料",
["SHOWITEMNOTESTOOLTIPNAME"] = "在提示訊息中增加自定註釋",
["SHOWITEMNOTESTOOLTIPDESC"] = "在物品提示訊息中增加自定註釋",
["SHOWDETAILEDRECIPETOOLTIPNAME"] = "顯示配方的詳細提示訊息",
["SHOWDETAILEDRECIPETOOLTIPDESC"] = "滑鼠指向配方時顯示詳細提示訊息",
["LINKCRAFTABLEREAGENTSNAME"] = "開啟點擊追蹤材料",
["LINKCRAFTABLEREAGENTSDESC"] = "點擊顯示可製造配方的材料",
["QUEUECRAFTABLEREAGENTSNAME"] = "將可製造的材料加入排程",
["QUEUECRAFTABLEREAGENTSDESC"] = "若配方所需材料不足則列入排程",
["DISPLAYSHOPPINGLISTATBANKNAME"] = "在銀行顯示購物清單",
["DISPLAYSHOPPINGLISTATBANKDESC"] = "顯示排程配方所需材料清單",
["DISPLAYSGOPPINGLISTATAUCTIONNAME"] = "在拍賣場顯示購物清單",
["DISPLAYSGOPPINGLISTATAUCTIONDESC"] = "顯示排程配方所需材料清單",
["Appearance"] = "外觀",
["APPEARANCEDESC"] = "Skillet顯示選項",
["DISPLAYREQUIREDLEVELNAME"] = "顯示需要等級",
["DISPLAYREQUIREDLEVELDESC"] = "若尚未達到製造物品所需等級 則於配方旁顯示所需等級",
["Transparency"] = "透明度",
["TRANSPARAENCYDESC"] = "商業技能視窗透明度",
-- New in version 1.6
["Shopping List"] = "購物清單",
["Retrieve"] = "取得",
["Include alts"] = "包括分身",
-- New in vesrsion 1.9
["Start"] = "開始",
["Pause"] = "暫停",
["Clear"] = "清除",
["None"] = "無",
["By Name"] = "根據名稱",
["By Difficulty"] = "根據難度",
["By Level"] = "根據等級",
["Scale"] = "大小",
["SCALEDESC"] = "專業技能視窗大小 (預設值 1.0)",
["Could not find bag space for"] = "背包無可用空格",
["SORTASC"] = "遞減排序",
["SORTDESC"] = "遞增排序",
} end)
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L:RegisterTranslations("zhTW", function() return({
enabled = "啟用",
enabled_desc = "啟用/關閉 模組",
alpha = "透明度",
alpha_desc = "迷你地圖透明度",
bgs = "戰場/競技場",
bgs_desc = "戰場/競技場 指示器",
location = "本地位址欄",
location_desc = "本地位址顯示設定",
locationShow = "顯示本地位址欄",
locationShow_desc = "顯示/隱藏 本地位址欄",
locationText = "本地位址欄文字",
locationText_desc = "在本地位址欄隱藏時顯示位址欄上的文字",
lock = "鎖定迷你地圖",
lock_desc = "鎖定迷你地圖動作和隱藏移動",
lockdown = "禁閉迷你地圖",
lockdown_desc = "禁閉移動迷你地圖 (防止與其他模組的可能衝突)",
map = "地圖按鈕",
map_desc = "地圖框體按鈕",
mail = "郵件指示器",
mail_desc = "未讀郵件指示器",
meet = "副本集合石",
meet_desc = "副本集合石指示器",
modules = "模組",
radius = "半徑",
radius_desc = "迷你地圖按鈕間距",
reset = "重置外觀",
reset_desc = "重置當前的外觀回到默認",
resize = "調整大小按鈕",
resize_desc = "迷你地圖的調整大小按鈕",
scale = "尺度",
scale_desc = "設置迷你地圖的尺度大小",
show = "顯示/隱藏",
show_desc = "顯示和隱藏迷你地圖/插件的元素",
strata = "層疊",
show_desc = "修改框體的層疊關係",
time = "時間指示器",
time_desc = "晝/夜 指示器",
track = "追蹤按鈕",
track_desc = "追蹤 指示器",
zoom = "放大/縮小",
zoom_desc = "放大/縮小 按鈕",
voice = "語音交談",
voice_desc = "語音交談按鈕",
reset_popup = "重置迷你地圖回到預設",
}) end)
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L:RegisterTranslations("zhTW", function() return {
["Bosswhisperer"] = "戰鬥勿擾",
["dndMessage"] = "抱歉,正與 %s 戰鬥中 (目前進度: %d%%) 當戰鬥結束將會另行通知!",
["dndEndMessage"] = "報告:戰鬥於 %d分鐘 結束!",
["Player Limit"] = "儲存玩家數目上限",
["Maximum number of players to store messages for."] = "儲存玩家數目上限",
["Suppress Outbound"] = "暫停訊息輸出",
["Suppress automated outbound whispers"] = "暫停自動回覆",
["Suppress Inbound"] = "暫停訊息接收",
["Suppress incoming whispers during an bossfight"] = "戰鬥中暫停接收密語",
["Suppress group members"] = "暫停接受隊友密語",
["Suppress group/raid whispers during combat"] = "戰鬥中暫停接收小隊/團隊密語",
["No whispers received"] = "未曾收到密語",
["Message Limit"] = "訊息上限",
["Maximum number of messages to store per player."] = "儲存訊息數目上限",
["PlayerDesc"] = "送出/來自 %s 的密語",
["Reset before Combat"] = "戰鬥前重置",
["Reset all previous incoming whispers when you start another bossfight."] = "下次戰鬥前將之前接收訊息重置",
["Purge"] = "清除訊息",
["PurgeDesc"] = "清除目前已存訊息"
} end)
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L:RegisterTranslations("zhTW", function() return {
["Bosswhisperer"] = "戰鬥勿擾",
["dndMessage"] = "抱歉,正與 %s 戰鬥中 (目前進度: %d%%) 當戰鬥結束將會另行通知!",
["dndEndMessage"] = "報告:戰鬥於 %d分鐘 結束!",
-- these need translation!
["Player Limit"] = "儲存玩家數目上限",
["Maximum number of players to store messages for."] = "儲存玩家數目上限",
["Suppress Outbound"] = "暫停訊息輸出",
["Suppress automated outbound whispers"] = "暫停自動回覆",
["Suppress Inbound"] = "暫停訊息接收",
["Suppress incoming whispers during an bossfight"] = "戰鬥中暫停接收密語",
-- these need translation!
["Suppress group members"] = "暫停接受隊友密語",
["Suppress group/raid whispers during combat"] = "戰鬥中暫停接收小隊/團隊密語",
-- /these need translation!
["No whispers received"] = "未曾收到密語",
["Message Limit"] = "訊息上限",
["Maximum number of messages to store per player."] = "儲存訊息數目上限",
["PlayerDesc"] = "來自 %s 的密語",
["Reset before Combat"] = "戰鬥前重置",
["Reset all previous incoming whispers when you start another bossfight."] = "下次戰鬥前將之前接收訊息重置",
["Purge"] = "清除訊息",
["PurgeDesc"] = "清除目前已存訊息"
} end)
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L:RegisterTranslations("zhTW", function() return {
["Bosswhisperer"] = "戰鬥勿擾",
["dndMessage"] = "抱歉,正與 %s 戰鬥中 (目前進度: %d%%) 當戰鬥結束將會另行通知!",
["dndEndMessage"] = "報告:戰鬥於 %d分鐘 結束!",
-- these need translation!
["Player Limit"] = "儲存玩家數目上限",
["Maximum number of players to store messages for."] = "儲存玩家數目上限",
["Suppress Outbound"] = "暫停訊息輸出",
["Suppress automated outbound whispers"] = "暫停密語輸出",
["Suppress Inbound"] = "暫停訊息接收",
["Suppress incoming whispers during an bossfight"] = "戰鬥中暫停接收密語",
["No whispers received"] = "未曾收到密語",
["Message Limit"] = "訊息上限",
["Maximum number of messages to store per player."] = "儲存訊息數目上限",
["PlayerDesc"] = "來自 %s 的密語",
["Reset before Combat"] = "戰鬥前重置",
["Reset all previous incoming whispers when you start another bossfight."] = "下次戰鬥前將之前接收訊息重置",
["Purge"] = "清除訊息",
["PurgeDesc"] = "清除目前已存訊息"
} end)
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Possible lockup fix pt1 (Beta) Link: http://wow-en.curse-gaming.com/downloads/details/3416/