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    posted a message on Shadowed Unit Frames [official]
    Searching through the comments, but I haven't found an answer yet:

    Is there a way to mimic Blizzard's consolidated buffs? Everything else is perfect, I'd just really like to have that consolidated buff box with my SUF buffs. Thanks!
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Hello again. I've tried everything to get this text just how I want it. Tried to use the suggestions given to me previously, but I am just dumb when it comes this for some reason.

    Here is what I want for my target's name:

    Level(colored by difficulty), Elite/Rare status(+ or R, preferably), Name(colored by class), AFK/DND status with time, followed by a "..." if it is too long.

    I would be very appreciative if someone could just write that up for me so I can copy/paste it into my target's name text area. Thanks so much. Sorry to be a bother.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    thank you very much for the help. i will give it a try.
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    well, damn, i guess i wasnt done.

    here is what i have for target's health:

    local s = Status(unit)
    if s then
      return s
    end
    local cur, max = HP(unit), MaxHP(unit)
    local r,g,b = HostileColor(unit) 
    return "|cff%02x%02x%02x%s/%s %s%%|r",r,g,b,cur,max,Percent(cur,max)


    it displays as 12345/12345 100%

    I would like it to display as 12.3k/12.3k | 100%

    I tried entering the Short tag in some spots to no avail. I am just clueless when it comes this code. I really appreciate the help. Any suggestions?
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    Perfect! Thanks much!

    edit:

    Sorry to be a pain, but I have 2 more code questions.

    If I wanted to make that same text a certain color when the target was tapped, what would I add?

    Finally, what is the code to display the raid group?

    Thanks again. Pretty sure that should cover everything I need.
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    I'm trying to color my target's health text by hostility. I am trying to use

    local r,g,b = HostileColor(unit)

    Is that what I should use, and where in the LUA Text code should i put it?
    Posted in: Unit Frames
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    posted a message on [PitBull] Tapped help
    Hello. I can't seem to figure out how to change something when my target is tapped. I am using:

    [AggroColor FractionalHP:Short]|[PercentHP:Percent]

    For my targets health. If its an NPC/Mob, I would like it to be gray in color. Is that possible? If so, what would i need to add?
    Posted in: Unit Frames
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    i looked back a few pages and tried to search but i didnt see anything on this.

    is there, or will there be, any way to move the bars with an x/y command? just for symmetry really.
    Posted in: General AddOns
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    posted a message on Pitbull - Target's name question
    thank you so much. been killin me for 2 days now.
    Posted in: Unit Frames
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    posted a message on Pitbull - Target's name question
    Sorry if this was answered. I searched and found some very old threads but they didnt address what i want to do.

    On my target frame, some names are too long. So i used the [trunc(#)] tag. All that does is cut the name off. Instead, is there a way to display a "..." after the name if the name is truncated? I could swear pitbull does this with the default settings.

    Thanks in advance for any help.
    Posted in: Unit Frames
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