Has the bug with allinone flashing on and off been fixed yet? I haven't seen it mentioned in the last few pages but am still experiencing this bug. Thanks.
I'm getting crashes while updating addons today with version 1.9.4.746. It usually crashes while updating addons, but several times it has crashed without doing anything but opening the program. Seems like the 10 second crash bug is back. I tried uninstalling, then reinstalling WAU, trying both the zip and through IE.
I'm still having the same issue of cooldowns above the set time limit not showing up when they fall below the threshold even though the option for them to show up at that threshold is checked. I am using the latest revision.
There is an issue with the time limit option that is still broken after being fixed in one of the recent revisions. Although now it will finally hide CDs longer than x seconds, those CDs do not show up when they go under x seconds even with the option checked to make them show up when below x seconds. Thanks for a great addon.
For some reason, WAU crashes every time I open it today after 10 seconds or so. It only happened this evening. It worked fine this morning. I am running vista and I believe I have the latest WAU, but did not update today.
EDIT: the only thing I can think of that could have caused this is that I saw the warning about flash player and upgraded off adobe's website. Could this have caused the issue?
Not sure why, but I have a lot of issues with the death logs. The number of deaths is recorded, but either what caused the death doesnt show up. Either it will show the previous cause of death and not the current one, or it will show the cause of death of a previous person I was viewing the death for. Sometimes, nothing shows up at all. The only temporary fix I can figure out is clearing the data after each attempt so that I can view cause of death on the next attempt.
[2008/05/28 15:36:28-1892-x20]: CoolDownButtons-v2.1\Modules\Button_Manager.lua:274: attempt to call global 'math_floor' (a nil value)
CoolDownButtons-v2.1\Modules\Button_Manager.lua:191: in function `DrawButton'
CoolDownButtons-v2.1\Modules\Bar_Manager.lua:99: in function <...rface\AddOns\CoolDownButtons\Modules\Bar_Manager.lua:68>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0\AceTimer-3.0.lua:140: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:114>
I'm getting a ton of errors with the latest parrot and new patch.
[2008/05/13 09:38:02-1805-x1]: LibParser-4.0-59965 (LibParser-4.0):1217: attempt to concatenate field 'GOLD' (a nil value)
<in C code>: ?
LibRock-1.0-3317 (LibRock-1.0):1401: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:1376>
LibRock-1.0-3317 (LibRock-1.0):1963: in function `NewAddon'
Parrot\Code\Parrot.lua:3: in main chunk
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[2008/05/13 09:38:02-1805-x1]: LibRock-1.0-3317 (LibRock-1.0):2715: Library "LibParser-4.0" not finalized before ADDON_LOADED.
<in C code>: ?
LibRock-1.0-3317 (LibRock-1.0):1401: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:1376>
LibRock-1.0-3317 (LibRock-1.0):1963: in function `NewAddon'
Parrot\Code\Parrot.lua:3: in main chunk
---
[2008/05/13 09:38:02-1805-x1]: LibRock-1.0-3317 (LibRock-1.0):1923: Cannot call `Embed' for library "LibParser-4.0" if `SetExportedMethods' has not been called.
LibRock-1.0-3317 (LibRock-1.0):1824: in function `Embed'
LibRock-1.0-3317 (LibRock-1.0):1923: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:1918>
LibRock-1.0-3317 (LibRock-1.0):1998: in function `NewAddon'
Parrot\Code\Parrot.lua:3: in main chunk
---
[2008/05/13 09:38:02-1805-x1]: Parrot\Code\AnimationStyles.lua:4: attempt to index local 'Parrot' (a nil value)
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[2008/05/13 09:38:02-1805-x1]: Parrot\Code\CombatEvents.lua:4: attempt to index local 'Parrot' (a nil value)
---
[2008/05/13 09:38:02-1805-x1]: Parrot\Code\Display.lua:4: attempt to index local 'Parrot' (a nil value)
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There's 12 more, and I'll post them if you'd like, but they're all generally the same.
Is the option to group all the timers onto 1 anchor missing? I never liked having items and spells on separate anchors. Also, I believe the option to hide cooldowns longer than x seconds and show them when they meet the threshold is also missing. Thanks.
There's a bug in the latest version that I keep getting everytime I use some sort of ability.
[2008/04/29 16:46:15-1686-x9]: Parrot-r71920\Code\Triggers.lua:492: attempt to compare number with string
Parrot-r71920\Code\TriggerConditions.lua:274: in function `FirePrimaryTriggerCondition'
Parrot-r71920\Code\TriggerConditions.lua:224: in function `HandleDamage'
Parrot-r71920\Code\TriggerConditions.lua:177: in function `HandleCombatEvent'
Parrot-r71920\Code\TriggerConditions.lua:71: in function <Interface\AddOns\Parrot\Code\TriggerConditions.lua:70>
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I know the copy chat frame isn't skinned. Everything else gets skinned as long as I disable the module within chatter that lets you edit the colors/borders/etc after I made that post.
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Also how do I fix this skinning bug on the petition frame?
http://i35.tinypic.com/nxwd3r.jpg
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EDIT: the only thing I can think of that could have caused this is that I saw the warning about flash player and upgraded off adobe's website. Could this have caused the issue?
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[2008/05/28 15:36:28-1892-x20]: CoolDownButtons-v2.1\Modules\Button_Manager.lua:274: attempt to call global 'math_floor' (a nil value)
CoolDownButtons-v2.1\Modules\Button_Manager.lua:191: in function `DrawButton'
CoolDownButtons-v2.1\Modules\Bar_Manager.lua:99: in function <...rface\AddOns\CoolDownButtons\Modules\Bar_Manager.lua:68>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0\AceTimer-3.0.lua:140: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:114>
---
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There's 12 more, and I'll post them if you'd like, but they're all generally the same.
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