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    posted a message on Skinner
    1x Skinner-b2.11403.2\SkinMe\Outfitter.lua:143: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
    AceHook-3.0-5 (Bartender4):211: in function <...e\AddOns\Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:118>
    AceHook-3.0-5 (Bartender4):344: in function `SecureHook'
    Skinner-b2.11403.2\SkinMe\Outfitter.lua:143: in function <Skinner\SkinMe\Outfitter.lua:2>
    (tail call): ?:
    <in C code>: in function `xpcall'
    Skinner-b2.11403.2\Skinner.lua:772: in function <Skinner\Skinner.lua:770>
    Skinner-b2.11403.2\Skinner.lua:817: in function `?'
    Skinner-b2.11403.2\AddonFrames.lua:120: in function <Skinner\AddonFrames.lua:60>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (BigWigs):164: in function <...ce\AddOns\BigWigs\Libs\AceTimer-3.0\AceTimer-3.0.lua:138>

    ---

    I get this with the latest outfitter and skinner.
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    1x Skinner-b2.11403.1\Skinner.lua:1216: attempt to index field 'obj' (a nil value)
    Skinner-b2.11403.1\Skinner.lua:1264: in function `moveObject'
    Skinner-b2.11403.1\SkinMe\Outfitter.lua:114: in function <Skinner\SkinMe\Outfitter.lua:2>
    (tail call): ?:
    <in C code>: in function `xpcall'
    Skinner-b2.11403.1\Skinner.lua:771: in function <Skinner\Skinner.lua:769>
    Skinner-b2.11403.1\Skinner.lua:816: in function `?'
    Skinner-b2.11403.1\AddonFrames.lua:120: in function <Skinner\AddonFrames.lua:60>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (BigWigs):164: in function <...ce\AddOns\BigWigs\Libs\AceTimer-3.0\AceTimer-3.0.lua:138>

    ---
    Posted in: General AddOns
  • 0

    posted a message on BigWigs
    Will flash n shake be enabled for the newly released wing for things such as ooze target and mutigen?
    Posted in: Raid AddOns
  • 0

    posted a message on ClosetGnome - Wear it or lose it.
    Is there any chance closetgnome_banker will be updated to work with the new closetgnome being a frontend for the blizzard EQM? I've been trying to find any sort of addon that would replicate this function, but I can't find any at all.

    Basically I'm looking for any sort of addon that would allow me to withdraw and deposit gear sets from the bank quickly and easily.
    Posted in: General AddOns
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    posted a message on Skinner
    Any chance the BEQL skin could be updated? Thanks!

    Merry Christmas everyone!
    Posted in: General AddOns
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    posted a message on Skinner
    Could you update the skin for PhoenixStyle? The new icecrown module is unskinned atm. Skinning TooManyAddons would be awesome as well!
    Posted in: General AddOns
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    posted a message on Skinner
    Ahh, that's what it is. I use TooManyAddons personally.
    Posted in: General AddOns
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    posted a message on Skinner
    When having UI buttons skinned, for some reason in the main menu options (video, sound & voice, etc) the Addons button is not skinned. Is this intended or bugged?
    Posted in: General AddOns
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    posted a message on PitBull 4.0
    Has anyone managed to get the new special raid unit frames to show up in PB4? For example, the battleship unit frames in the Gunship Encounter.
    Posted in: Unit Frames
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    posted a message on Skinner
    I am also still getting the bugsack error with 2.10835.1

    [2009/11/22 23:29:59-x1@local]: Skinner-b2.10835.1\Skinner.lua:299: table index is nil
    Skinner-b2.10835.1\Skinner.lua:1859: in function <Skinner\Skinner.lua:1845>
    Skinner-b2.10835.1\Skinner.lua:1891: in function `skinScrollBar'
    Skinner-b2.10835.1\SkinMe\BugSack.lua:15: in function <Skinner\SkinMe\BugSack.lua:2>
    (tail call): ?:
    <in C code>: ?
    Skinner-b2.10835.1\Skinner.lua:803: in function <Skinner\Skinner.lua:801>
    Skinner-b2.10835.1\Skinner.lua:848: in function `?'
    Skinner-b2.10835.1\AddonFrames.lua:127: in function <Skinner\AddonFrames.lua:71>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (BigWigs):165: in function <...ce\AddOns\BigWigs\Libs\AceTimer-3.0\AceTimer-3.0.lua:139>

    ---
    Posted in: General AddOns
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    posted a message on BigWigs
    Quick question. Are super emphasized bars fully enabled yet? I tried to test out the feature but the only difference I notice on the bars I enabled it on was a VERY quiet voice counting down from 5. It was almost impossible to hear if anything else is going on in game or on vent/TS.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    I've noticed that the shadow strike timers seem to reset randomly, at least with alpha builds. I'm on r6662 atm. I'm thinking this may be due to bigwigs syncing possibly with more stable releases without the changes to the timers maybe?
    Posted in: Raid AddOns
  • 0

    posted a message on Skinner
    Getting the following errors with 2.10505.3

    [2009/10/14 19:55:16-2498-x1]: AceLocale-3.0: Skinner: Missing entry for 'UI Buttons':
    Skinner-b2.10505.3\options.lua:343: in function `Options'
    Skinner-b2.10505.3\Skinner.lua:115: in function <Interface\AddOns\Skinner\Skinner.lua:99>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceAddon-3.0-5 (ButtonFacade):502: in function `InitializeAddon'
    AceAddon-3.0-5 (ButtonFacade):614: in function <...dOns\ButtonFacade\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>

    ---
    [2009/10/14 19:55:16-2498-x1]: AceLocale-3.0: Skinner: Missing entry for 'Toggle the skin of the UI Buttons':
    Skinner-b2.10505.3\options.lua:344: in function `Options'
    Skinner-b2.10505.3\Skinner.lua:115: in function <Interface\AddOns\Skinner\Skinner.lua:99>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceAddon-3.0-5 (ButtonFacade):502: in function `InitializeAddon'
    AceAddon-3.0-5 (ButtonFacade):614: in function <...dOns\ButtonFacade\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>

    ---
    Posted in: General AddOns
  • 0

    posted a message on BigWigs
    Addon seems great so far. Only issue I've ran into so far is Shadowstrike timers. One, they don't seem to reset when the related mobs die, but I'm not sure if this is fixable. Secondly, when they appear seems to be sporadic. For example, the timers don't show up on the first 2 set of adds, but after we go through a phase 2 on Anub H, they reappear. It's really odd. The only thing I've come up with to explain this is that the timer on shadowstrike doesn't seem to reset upon a wipe, so depending on the timing of the wipe, the timer is still there when you zone back in and throws the mod off.
    Posted in: Raid AddOns
  • 0

    posted a message on BigWigs
    I've been trying out the alpha, and it's pretty nice so far. The only issue I've run into is the emphasized bars. I'm not sure if it's a bug or not, but some bars I've noticed don't get emphasized when they hit the 10 second mark, and will stay a normal bar the entire duration. Anyways, besides this, the alpha has seemed pretty stable for me.

    An example is the induced madness timer on Yogg-Saron.
    Posted in: Raid AddOns
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