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    posted a message on Post cool PitBull layouts here!
    Hi guys, Some healer friends of mine saw a nice healing raid frame layout, so I took a shot at it and here it is. It doesent really work if your small is screen :(, 1650x1080 minimum I would use it with.



    {
      name = "heallayoutbigscreen1",
      pbRevision = 70475,
      bars = {
        blankSpace = {
          deficit = false,
          height = 1,
          hidden = true,
          position = 8,
          reverse = false,
          side = "center"
        },
        castBar = {
          deficit = false,
          hidden = false,
          position = 9,
          reverse = false,
          side = "center"
        },
        druidManaBar = {
          deficit = false,
          height = 1,
          hidden = false,
          position = 4,
          reverse = false,
          side = "center"
        },
        expBar = {
          deficit = false,
          hidden = false,
          position = 5,
          reverse = false,
          side = "center"
        },
        fullBar = {
          deficit = false,
          height = 5,
          hidden = false,
          position = 10,
          reverse = false,
          side = "center"
        },
        healthBar = {
          deficit = false,
          height = 12,
          hidden = false,
          position = 2,
          reverse = false,
          side = "center"
        },
        portrait = {
          deficit = false,
          hidden = false,
          position = 1,
          reverse = false,
          side = "left"
        },
        powerBar = {
          deficit = false,
          height = 4,
          hidden = false,
          position = 3,
          reverse = false,
          side = "center"
        },
        repBar = {
          deficit = false,
          hidden = false,
          position = 6,
          reverse = false,
          side = "center"
        },
        threatBar = {
          deficit = false,
          hidden = false,
          position = 7,
          reverse = false,
          side = "center"
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgebottomleft"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgeleft",
          size = 1.55
        },
        raidTargetIcon = {
          position = "frame-edgetop"
        },
        readyCheckIcon = {
          position = "frame-edgebottomright"
        },
        restIcon = {
          position = "frame-edgebottomleft"
        },
        totemTimersFrame = {
          position = "frame-outtopleft"
        },
        voiceIcon = {
          position = "frame-edgetopright"
        }
      },
      texts = {
        Cast = {
          custom = "[Alpha((-CastStopDuration or 0) + 1) CastStopMessage or (CastName ' ' CastTarget:Paren)]",
          position = "castBar-left",
          style = "Standard Name",
          styleType = "cast"
        },
        CastTime = {
          custom = "[if not CastStopDuration then Concatenate('+', CastDelay:Round(1):Hide(0)):Red ' ' [CastEndDuration >= 0 ? '%.1f':Format(CastEndDuration)]]",
          position = "castBar-right",
          style = "Standard Time",
          styleType = "cast"
        },
        Class = {
          custom = "[Classification] [Level:DifficultyColor] [(if (IsPlayer or (IsEnemy and not IsPet)) then Class):ClassColor] [DruidForm:Paren] [SmartRace]",
          position = "powerBar-left",
          style = "Standard",
          styleType = "class"
        },
        combatText = {
          position = "healthBar-left"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        DruidMana = {
          custom = "[~IsMana ? FractionalDruidMP]",
          position = "druidManaBar-right",
          style = "Absolute",
          styleType = "druidMana"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Health = {
          custom = "[(Status or (if IsFriend then\\010  MissingHP:Hide(0):Short:Color('ff7f7f')\\010else\\010  FractionalHP(known=true):Short or PercentHP:Percent\\010end))]",
          position = "frame-outbottomright",
          size = 1.7,
          styleType = "health"
        },
        Name = {
          custom = "[Name] [(AFK or DND):Angle]",
          position = "healthBar-center",
          size = 2.1,
          style = "Standard",
          styleType = "name"
        },
        Power = {
          custom = "[if HasMP then FractionalMP]",
          position = "powerBar-right",
          style = "Absolute",
          styleType = "power"
        },
        range = {
          position = "frame-center"
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Threat = {
          custom = "[if HasThreat then Threat:Short]",
          position = "threatBar-right",
          styleType = "threat"
        }
      }
    }
    Posted in: Unit Frames
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