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    posted a message on PitBull_AltAura
    Quote from Jerry »

    Thanks. I overlooked this when transitionning to LibBabble-Spell-3.0.

    You can't choose the size of the aura frame when you choose Top or Bottom side. You're supposed to be able to select the side even when not split, and I'm pretty sure I had it working... I'll look into it.


    Clean installation of Pitbull/PB_AA didnt gave that option. Infact i couldnt do it since the first release. The only way i can place them without split to bottom or top is to load original Aura module and choose side there,then relog with AltAura. I think it has something to do with taking side from the original Aura settings.

    Update: Settings of side are located in global section of each frame's layout,not in the module section of AltAura. auraSide,debuffSide,buffSide. Maybe it has something to do with this.
    Posted in: Unit Frames
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    posted a message on [AGUF] Error after installing Niagra
    As a temporary fix for this,i suggest you to turn off "Categories" showing. /niagara category, should be disabled.
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    How did you made such grouping?

    And about your problem with names,did you tried using Trunc() in name-text?
    Posted in: Unit Frames
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    posted a message on Addons, are they for your portfolio of coding or for the community?
    Quote from Fureio »

    2. Horrible Description in the files page:
    Some addons have very bleak, (sometimes NONE at all) descriptions that don't give your mod justice. Sad fact is that most gamers come to the add on page looking for a replacement to a mod they have or some new gadget for a specific function they are missing ingame. There are loads of mods out in that page so the chances a user will read every single mod wiki and thoroughly research every mod is very low. Adding an accurate, clear and brief description of the best options your mod offers raises the chances more people will actually use the mod. Combine this with a name that describes what the mod actually does, will make the user search so much easier.

    Forum usually contains a good portion of description for addon which is more or less ready for alpha/beta,if you don't see it then it means addon isn't even ready for public testing. If you do not like this style - you are free to use something else.

    3. Screenshots and an actual write up in the wiki:
    You spent all that time and effort actually creating the addon, and now you have the entire community to check recheck and tune your awesome mod. Why get lazy and not follow through on your mod's wiki? If you are reluctant to finish the project by thoroughly adding a project, why start it at all. The wiki is what sells your product. The common user is even lazier than you and probably wont even read the wall of text. They will go looking for a screenshot. Every add-on website out there has both, a wall of text description and screenshots for the super lazy.
    There are addons that have a weak wiki entry that delivers the message "just try it, you will like it" ORLY? Personally, I wouldn't.

    This isn't "add-on website",do not expect full description and listing of functionality appended with screenshots and explanations. Wowace never was alternative to curse-gaming/ui.worldofwar/wowinterface. It was rather place where developers shared the ideas,were getting feedback and so on.You're not the one who can demand them to make such things you ask,since i doubt their aim was to "sell product". And i will repeat again,if you do not like it - you are free to leave. If the common user is lazy enough to not read "wall of text",then hes not supposed to use that addon and even more - he cant think about demanding something from developer in that case. Last time i checked,developers werent getting payed for this work,without being too much harsh,but,gtfo with your demands.
    Posted in: General AddOns
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    posted a message on Pitbull Raid Performance Issue
    Logging in game while in raid with 38862.1002 made my pc freeze completly,turning Pitbull off/Going back to 38862 fixed the problem.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Downloaded latest SVN and when i got raid frames on,KB/s increases very fast by up to 50 after 1m of playing.
    Posted in: Unit Frames
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    posted a message on IceHUD

    It comes even without having ToFu.

    Update: Current error affects whole FuBar,it doesnt work either,when IceHUD is on.
    Update2: Problem got solved by updating Ace2 in FuBar dependance.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Im not using any of those,just most of time i got my SHIFT button pressed,and while targeting as well.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    A small problem with Menu. It opens even if you pressed SHIFT+ button,it becomes annoying,especially when people like i use healing spells on bindings with SHIFT+ ,each time i try to target something - menu pops up.
    Posted in: Unit Frames
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