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    posted a message on Bartender4 - Official Topic
    Minor Bug. BT4 r72881.

    Only exists on characters with a Stance Bar.

    When Stance Bar is set to disabled, unchecking Lock all bars enables the Stance Bar. When you re-check Lock all bars, the Stance Bar is still enabled. The Stance Bar will remain set at disabled throughout this.

    Selecting enable (although it's already on the screen) and then disable will toggle the Stance Bar.


    edit: another minor bug with same revision.

    Save a profile with the Micro Menu Bar and/or Stance Bar set to disabled. After loading that profile, the Micro Menu Bar and/or Stance Bar will both be set to disabled in the menu, but will not be disabled on screen. Doing a reloadui or toggling them to disabled via the menu hides them again.
    Posted in: General AddOns
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    posted a message on Grid
    Quote from soltari »

    Is there any way to make Grid show only hunter pets and ignoring others?

    Thank you for your time. :)


    I think if you make a group like this:

    	[2] = {
    		isPetGroup = true,
    		groupFilter = "HUNTER",
    		filterOnPet = true,
    	},

    that it would only show hunter pets then, usually groupFilter = "WARLOCK,HUNTER"
    Posted in: Grid & Grid2
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    posted a message on Incubator - Trash respawn timers
    I am also curious as to which one I should be using. I noticed the main one does have some Sunwell trash timers in it's code, but the mod does not enable when you enter Sunwell.
    Posted in: Raid AddOns
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    posted a message on Grid
    Quote from Phanx »
    Oh, also, Pasta, no clue if this is something you'd be interested in adding to the core, but I've added an option in my local copy to use the dispel icon instead of the debuff icon for generic debuffs ("Debuff Type: Poison") etc. It defaults to using the icons for Remove Curse, Cure Disease, Dispel Magic, and Cure Disease, but if you're playing a class with dispel abilities with different icons it will use the icons for the dispel abilities you actually have (i.e. mages will see the Remove Lesser Curse icon instead of the Remove Curse icon, which belongs to the druid spell). For paladins, I opted to use the Purify icon for all Cleanse-able debuffs, as Cleanse itself shares an icon with Renew, and that seemed liable to cause confusion. I can send you a diff if you're interested.


    If this is added, please make it an option that can be toggled off. I prioritize whether or not I'm going to dispel a debuff based on it's icon. There's also some debuffs that I just don't want to remove, like Unstable Affliction.
    Posted in: Grid & Grid2
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    posted a message on DotDotDot
    I believe the spam in ChatFrame1 is from DotDotDot ? It was showing up the same time the errors were. I missed a couple of the ChatFrame1 message, here's most of them.


    [2008/04/12 20:24:07-3276-x7]: DotDotDot-1.1 r69264\Core.lua:333: attempt to concatenate field '?' (a nil value)

    ---

    20:50:29 27021 Multi-Shot 1 28271 Polymorph 64 DEBUFF
    20:50:34 17201 Dispel Magic 2 14325 Hunter's Mark 64 DEBUFF
    21:00:06 30356 Shield Slam 1 39193 Shadow Power 32 BUFF
    21:00:19 526 Cure Poison 8 35311 Stream of Machine Fluid 8 DEBUFF
    21:00:36 18788 Demonic Sacrifice 32 7870 Lesser Invisibility 32 BUFF
    21:05:43 30356 Shield Slam 1 38933 Fire Shield 4 BUFF
    21:19:04 30356 Shield Slam 1 36021 Mana Tap 64 BUFF
    21:26:57 4987 Cleanse 2 27164 Judgement of Wisdom 2 DEBUFF
    21:26:59 4987 Cleanse 2 26018 Vindication 2 DEBUFF


    wow, i'm just getting tons of these. i'm going to revert to previous version.
    Posted in: General AddOns
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    posted a message on oRA2
    Quote from Jabouty »

    I confirm the error on using the keybind to set MT as your current target.

    [2008/03/29 16:12:15-108-x1]: <string>:"Set MT1":1: attempt to call method 'TooltipClick' (a nil value)


    But you can still set via FuBar.

    PlayerTarget is not affected by this.


    in regards to this error. I get that error when attempting to set MT via the FuBar plugin. It does not happen when setting via the oRA2 menu where you type in the name.

    [2008/03/31 18:09:44-3163-x1]: oRA2_Leader\MainTank.lua:398: attempt to concatenate local 'index' (a nil value)


    edit: oRA2 version 67183
    Posted in: Raid AddOns
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    posted a message on Grid
    Putting together a couple different layouts.

    I have the following layout with the "Layout -> Horizontal groups" option selected. This makes a nice long row of everyone, but the pets are obviously on a separate line. Is it possible to have pets in the same group as their master?

    GridLayout:AddLayout("Horizontal 25 w/Pets", {
    	defaults = {
    		groupBy = "GROUP",
    		groupingOrder = "1,2,3,4,5",
    	},
    	[1] = {
    		groupFilter = "1,2,3,4,5",
    	},
    	[2] = {
    		isPetGroup = true,
    		groupFilter = "WARLOCK,HUNTER",
    		filterOnPet = true,
    	},
    })


    Any suggestions?

    Another question is how I could go about doing a small spacer in the Horizontal groups and maintain one line. Doing this works, but the spacer is a new row.
    [2] = {
       groupFilter = "",
    },
    Posted in: Grid & Grid2
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    posted a message on WoW UI Updater (Win/OSX/Linux, supports multiple sites), 1.6 thread
    minor thing, on the first post you have a link

    Relevant links:
    WUU home page

    The WUU home page link opens up "http://wuu.vagabonds.info[/url" extra url tag in there?
    Posted in: Updaters
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    posted a message on Official Threat-1.0 error reporting and discussion thread
    Quote from Krulle »

    Also having the problem of not resetting aggro between phases.
    Took a quick peek at the Souls.lua file, there's a typo on line 37, it says Souls:RegisterTranslations when it should say Souls:RegisterTranslation :)
    I don't know if that would fix it, since I haven't had the chance to try it yet, but I'm gonna do some more testing on our next BT raid on sunday. Hopefully we'll get some answers then :)

    This module did not work when I posted it, I'm sorry. I didn't intend for it to get stuck directly into Threat without some additional testing. I'm not sure who put it in. Not that I mind it was included, just that it definitely needs more work.

    Example, I'm pretty sure line 17 needs to read
    ThreatLib:GetModule("NPCCore"):RegisterModule(BB["Essence of Anger"], BB["Essence of Desire"], BB["Essence of Suffering"], function(Souls)

    Right now it just has BB["Essence of Anger"]

    I'll run a test of this on my local copy on Tuesday after the reset, soon as we get back to RoS
    Posted in: Libraries
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    posted a message on Omen - Bug Reports and Suggestions
    Quote from Stan »

    yeah...it doesn't work + is erroring.

    I don't mind in the least that someone put it into Threat, but like I said, it doesn't work yet. It still wasn't working when I posted it over here -> http://www.wowace.com/forums/index.php?topic=6480.msg164165#msg164165
    So I think the best thing would be to remove it for now.
    Posted in: Raid AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    Someone just put the Reliquary of Souls module I wrote into the Threat-1.0 lib. Only problem is that it DOES NOT WORK. It didn't work when I posted it. I was hoping some folks would help me test it and that I could get some peer review on the module.
    Posted in: Raid AddOns
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    posted a message on BigWigs - Hyjal Summit
    Typo in Azgalor Wave 4.
    Mod announces that there will be 8 Fel Stalkers and 6 Giant Infernals.
    There is actually 6 Fel Stalkers and 8 Giant Infernals. Numbers are flipped.
    Posted in: Raid AddOns
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    posted a message on oRA2_Difficulty - Plugin Module
    I started this months ago, but never finished it. Finally made it so you could run this plugin without needing to edit oRA2 files every time.

    http://www.wowinterface.com/downloads/info7962-oRA2Difficulty.html

    oRA2 must be installed for this module to function.

    oRA2_Difficulty will automatically set the Dungeon Difficulty when a raid is formed. Defaults to Normal difficulty. Note that if you are already at Normal difficulty, this won't do anything.

    This module is only really useful for forgetful raid leaders (like me) who always forget to take the difficulty off Heroic. No one can zone in when it's on Heroic!
    Posted in: Raid AddOns
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    posted a message on Official Threat-1.0 error reporting and discussion thread
    After some stupid text editor related mistakes, here is the file in UTF-8. If anyone would like to review it, that would be great. Anger engage translations are needed for all locales. The other translations are from the BigWigs module.

    Talked with Funky a bit on IRC and he was saying that he never runs into the situation I described above. Although, I am forced to manually reset Omen via Shift+Click each week to clear global threat. I was wondering if anyone else is running into issues going from Desire to Anger? Is your global threat being reset?

    Either way, it was fun to make the module, even if it ends up not being needed.

    edit: I think I made a typo in the Souls.lua file. Going to re-attach one that should be cleaned up.
    Posted in: Libraries
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    posted a message on Official Threat-1.0 error reporting and discussion thread
    Antiarc, the links on the first post of this thread to Trac are coming up with errors. Guessing because they switched to Jira? Hope it's ok to report things here still. Two things.

    1) There's a very minor typo in the Bloodboil.lua file, it references Void Reaver instead of Bloodboil:
    ThreatLib:Debug("Not registering Eject for Void Reaver: translation does not exist for %s", GetLocale())

    2) I mentioned this previously, but Reliquary of Souls in Black Temple could use a module to reset global threat after each Essence is defeated. Currently, when you finish coming down the ramp to engage Essence of Suffering, you usually drop out of combat for a few seconds which is enough to reset threat. When Essence of Suffering is defeated, you usually again drop out of combat for a second or two before the Enslaved Souls spawn. This again is usually enough to reset threat. The problem is that after Essence of Desire is defeated, you either never or extremely rarely drop out of combat and global threat is not reset. So when Essence of Anger is engaged, the threat meter is all over the place.

    Engage messages:
    Essence of Suffering yells: Pain and suffering are all that await you!
    Essence of Desire yells: You can have anything you desire... for a price.
    Essence of Anger yells: Beware. I live!

    I'm trying to adapt the Zul'jin module to Souls. Zul'jin was the first encounter I could think of with multiple phases like Souls, each accompanied by a yell. I need to test it, though.
    Posted in: Libraries
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