@Zidmo: Removed pyroblast until I can get a heroic log file that contains one.
@rza: that looked like an old bug, but some how it was still there. I just committed a fix for this.
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Jun 11, 2008Yea, I don't see anywhere in the current code that announces anything even similar to Pyroblast, closest I see is the Flame Strike thing. It's possible that an old version of the code had that, but I can't look through every version of that file trying to find it. If you open the file for Kael, do a search for Pyro, and if you find something, you have an old version.Posted in: Raid AddOns
Jun 11, 2008Posted in: Raid AddOnsQuote from markuznw »
Hello, just noticed that the black morass module doesn't load correctly. I mean when i start the event i never see it working until i start it manually from the configuration.
It actually loads when you mouse over Medivh. Or at least it should. At one point I had it getting enabled when you went into the morass but for some reason I think someone didn't like it so it got removed, but I'm contemplating adding it back.
Quote from markuznw »
Seems there's also a bug in mgt kael'thas encounter. After a bunch of gravity lapse sessions it announces a pyroblast on 10 seconds timer that doesn't really exists.
You might need to update your LittleWigs. Kael'Thas has a pyroblast ability in The Eye, but not in Magisters Terrace, at one point the two were messed up and fought with each other, but I fixed that a long time ago.
Jun 10, 2008Posted in: Raid AddOnsQuote from Athariel »
Sethekk Halls modules don't work correctly. Transcriptor log for Talon King Ikiss attached, but 2 other bosses are also bugged.
Thanks for the log, both Syth & Ikiss should be fixed, it was a case of looking for SPELL_CAST_START when it was really SPELL_CAST_SUCCESS. Anzu has not been implemented yet.
Jun 9, 2008Ompa, feel free to add/update LittleWigs if you find stuff worth adding. Yoshimo will tell you, that I haven't been incredibly responsive lately. Mostly just due to a lack of motivation. But that's why open source projects rule, anyone who wants to can pick up my slack. Thanks Pettigrow & 7Destiny.Posted in: Raid AddOns
On a side note, I do plan to still be playing when WotLK comes out and plan to add the new instances. I figure we'll maybe do like they did with BigWigs and make a LittleWigs_TBC project or something, but we'll worry about that down the road, it's not even close to ready yet.
Jun 5, 2008Posted in: Raid AddOnsQuote from Athariel »
Ran Heroic Steamvault today, seems that 2nd boss (Mekgineer Thermaplugg) module isn't working properly - got not a single warning about incoming mobs. And Kalithresh module could use a cosmetic change:
Instead of *** channeling soon ***
Should be *** Channeling soon *** - this one looks better :p
Thanks, I corrected the cosmetic change. As for Steamrigger I'm not sure what the deal is. That module hasn't really changed. It's all based off of his yell, which in english is "Tune 'em up good, boys!". I haven't found any kind of cast or other indicator that would tell us when the mechanics are coming. I have some logs of this fight, but don't have access of them here at work to check to see if the warnings worked for other people.
May 20, 2008Posted in: Raid AddOnsQuote from AgentRocket »
somehow the locales of gyro-kill and ironhand in mechanar got mixed up
Copy & Paste ftl. I added Gyro-Kill, and his abilities are almost identical to Ironhands, so I copy and pasted, not paying attention to the fact that the boss names were in the translations. I think I've got the german & english straightened out and looks like some of the other languages have already been update by folks with SVN access. Thanks AgentRocket.
May 19, 2008Request for Warchief Kargath Bladefist logs.Posted in: Raid AddOns
I'd like to get 2-3 more log files for this guy. Either Heroic or Normal (please note which type it is so I can make sure the timers aren't different). Transcriptor logs are prefered, but I can live combat logs if that is all you have.
May 15, 2008Posted in: Raid AddOnsQuote from Eric2203 »
Is LittleWigs working for anyone else on the first boss in Arcatraz ? It doesn't for me. Heroic mode, if that helps. I don't venture there in non-heroic anymore.
Looking at the code, I think we should have the warnings working for heroic, but maybe not for normal. If you aren't getting the warning properly for Heroics please try to get me a combat or transcriptor log for the encounter and I'll double check the spellids.
Apr 29, 2008Posted in: Raid AddOnsQuote from yoshimo »
How about commander sarannis and warpsplinter in the Botanica?
You might say they are easy and no warning is needed.
But i like the You-defeated-Boss-XY message and sound ;)
Maybe there is a pattern , when warpsplinter calls his adds, or when sarannis will do it.
Sometimes we get them sometimes we kill sarannis without addds..
Logs for the rest of Auchindoun and Hellfire-Peninsula incoming these days :)
Yea, it's my intention to go bad and add at least the death announcements, since you among other seem to want them :) But for now I just tried to make sure the modules that already exist work and adding the Thorngrin one was easy, pretty much a straight copy of Illhoof, except a different spellId.
BTW, thanks for all the logs yoshimo, you've pretty much single handly confirmed most stuff. If you do happen to do hellfire runs, double checking the spellId for Omor would be good. I confirmed that the module worked, but overlooked that fact that I had 4 spellIds when I really only need 2, the heroic and normal auras.
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