Seems fixed now :)
Guess I didn't reply in here, but I did make some tweaks to it. Glad it's working right now.
Quote from 7destiny »
Ormorok casts spikes 9-23 seconds, and Spell Reflection Bar 5 seconds.
Quote from Lindalas »
Does the Hero Mech plug-in have a display that shows who has what polarity? My unit frame of choice filters out that so I can't see it (I can see myself off course). If it doesn't it would be awesome!!!
Quote from FuxieDK »
Now the "Multiple waves" count-down after wave 6 & 12 doesn't disappear when mini-boss dies..
It only dissappears when counter reaches 0...
local bar = self.Bars:NewTimerBar(name, text, time, maxTime, icon, flashTrigger) bar:SetBGColor(r, g, b, a)
Quote from Kaerus »
LittleWigs_CoT-2.0\\BlackMorass.lua:284: attempt to call global 'fmt' (a nil value)
and other similar errors in the BM module. other lines include 233 and 285-290
Quote from zarnyeq2 »
ya i know it didnt really belong here, it didnt really belong anywhere, BUT i used one of the ones that had a lot of similiar events (black morass) so i built it into little wigs like that. i wish i could have goten the shieldsmash and life drain bars to work. and i wanted others to benefit from my work.
Quote from Astaldo »
I'm using the embedded version (as it comes from files.wowace.com) and the activation is indeed on mouseover
(and the double message, which I didn't realize was a problem tbh :) - clear now with hindsight )