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Member for 15 years, 7 months, and 22 days
Last active Sun, Nov, 25 2007 12:04:18
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Feb 21, 2007From what I've heard (only heard, haven't seen it in action myself), you should be able to adjust your combat log info-gathering range to read your enemies' name as they get an "arena buff" when entering the zone (haven't played arenas either, dunno if this works). So theoretically you could have the info available before mouseovering :PPosted in: General AddOns
Dec 28, 2006Posted in: General AddOnsQuote from Nevcairiel »
I am looking at the cooldown bug now. But i cant seem to reproduce it.
Are you using any third-party cooldown addon or the build in cooldown count?
With build-in, it works fine here.
I'm using the build-in counter and still happening to me, reproducable with several cooldowns pretty much always :l
Dec 27, 2006Posted in: General AddOnsQuote from Tykan »
hi there :)
this might be my fault because of not reading the 30+ pages of posts but, when I use some ability and change stance (yes, I'm a warrior), the cooldown of the ability I used keeps showing even if in the other stance i have no ability on that slot, see what I mena:
Exactly what I reported on page 27, but since it went unnoticed, good you brought it back up :)
Quote from vel »
The latest revision on SVN has a strange bug. For example, I use Kidney Shot and Kick abilities and immediately stealth (thus the action bar is changed), I still see the cooldown counts for both on the places those buttons are on the other bar. Same thing if I use a potion and remove it from the bar; its cooldown still shows up on the place where it was.
http://img238.imageshack.us/img238/2716/image1rz7.png - Didn't get the non-stealthed bar image before stealthing -> unstealthing, but that Kidney Shot cd kept hunting me anyway.
Dec 21, 2006The latest revision on SVN has a strange bug. For example, I use Kidney Shot and Kick abilities and immediately stealth (thus the action bar is changed), I still see the cooldown counts for both on the places those buttons are on the other bar. Same thing if I use a potion and remove it from the bar; its cooldown still shows up on the place where it was.Posted in: General AddOns
Dec 13, 2006http://files.ww.com/getfile.html/25848/538536313/vChat.zipPosted in: General AddOns
Bubblegum-fixed (far from official update) for WoW 2.0. As far as I'm concerned it works. If it doesn't, don't bug me :P
Dec 12, 2006Try with http://www.wowinterface.com/downloads/info6100-ActionBlocked.html - it helps :)Posted in: General AddOns
Previously my errors were "caused" by Ace2 itself, but after disabling it the error jumped to ag_UnitFrames. It's not just alphabetically proceeding with your addon list, the mod I linked said TargetUnit() and StartDuel() were illegal commands and were actually caused by agUF :(
Nov 25, 2006_ForgeUser24289 posted a message on cyCircled - Circled buttons for more than just BT2I saw some plugintests added for Bartender3, any estimate when we could see a support for it? (With the patch closing in week by week and all)Posted in: General AddOns
Nov 4, 2006Didn't bother to make a new topic for this, so hope someone sees this here :PPosted in: General AddOns
The "problem" is that DeuceCommander doesn't show up menu options for OneBank until I walk to a banker and open up my bank once, after that it works just fine. OneBag options show just fine and doesn't require me to toggle my bags on-off once or anything.
 Seems to be caused by OneBank not loading itself at all before you visit a bank, /onebank isn't recognized before either so not really Deuce's problem but wonder if there's anything to circumvent this. [/edit]
Oct 31, 2006_ForgeUser24289 posted a message on ag_UnitFrames - suggestions, requests and temp fixes threadSorry if this has been asked/mentioned and it slipped through me. Is there any way to disable party frames from anchoring into player frame? Maybe even move all 4 party frames separately?Posted in: Unit Frames
Oct 18, 2006_ForgeUser24289 posted a message on Bartender2, ActionBar AddOn for Blizzards default buttonsHey, I'm encountering a problem using Bartender2 (Circled). I've had this happening exactly the same way using original Blizzard action bars so I don't think it's Bartender's issue but I was wondering if anyone here would know what's causing it.Posted in: General AddOns
You can see the issue slightly Photoshopped at http://img95.imageshack.us/img95/6084/hmmuy3.png (the server I play on is going through extended maintenace so there's no way for me to re-produce it with my UI set up easily).
As you can see, there are empty action slots which should not be visible. They usually appear when I open any tab (guild panel, character screen, backpacks, etc). The quickest solution for this is Interface Options > Tick 'Always show action bars' > Untick 'Always show action bars' but the next time I open a tab the problem is back. Reloading the UI or logging out has no effect, it might help for a while but usually the problem goes away itself (for a while).
When I move some action button into one of these empty slots and then back, the empty borders disappear, but I have to do it separately for every slot and it's quite irritating.
I have absolutely no idea what even remotely could be causing this and I've had this issue haunting me with default actionbars for ages now :/ And yeah, I remember mentioning this wasn't Bartender's problem necessarily but it's one helluva actionbar mod, I like it very much and I'm tired of being tied to Gypsy Hotbar (one of the few bars that work for me).
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