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    posted a message on oCD and oCB.
    Quote from Isyn »

    I'd love to see scaling/sorting on oCD.


    There is scaling and sorting, unless you mean something else?

    /ocd
    Posted in: General AddOns
  • 0

    posted a message on EQCompare: mod for QuickCompare/EquipCompare replacement.
    Does it support the same options as EquipCompare? Mainly, can I make it so I need to be holding down a key for the compare window to show, etc? (Like EquipCompare can do)
    Posted in: General AddOns
  • 0

    posted a message on Some Periodic Table questions
    Tek,

    What do we do if we find items that are not in PT that we'd like to add? Thanks in advance!
    Posted in: Libraries
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Micmac »

    I'm still having the target window show random raid members when highlighting a boss. This happened again tonight during the Razuvious fight in naxx. Here is the errors from buggrabber. It's also happening when I target raid pets not in my party.

    09/21 21:46:52-39]: ag_UnitFrames\ag_UnitFrames.lua:1335: bad argument #3 to `format' (string expected, got no value)
    <in C code>: in function `format'
    ag_UnitFrames\ag_UnitFrames.lua:1335: in function `NameText'
    ag_UnitFrames\ag_UnitClass.lua:757: in function `UpdateTextStrings'
    ag_UnitFrames\ag_UnitClass.lua:777: in function `obj_method'
    AceEvent\AceEvent-2.0.lua:312: in function `TriggerEvent'
    AceEvent\AceEvent-2.0.lua:894: in function <...\AddOns\ag_UnitFrames\libs\AceEvent\AceEvent-2.0.lua:886>

    [2006/09/21 21:46:52-39]: ag_UnitFrames\ag_UnitFrames.lua:1335: bad argument #3 to `format' (string expected, got no value)
    <in C code>: in function `format'
    ag_UnitFrames\ag_UnitFrames.lua:1335: in function `NameText'
    ag_UnitFrames\ag_UnitClass.lua:757: in function `UpdateTextStrings'
    ag_UnitFrames\ag_UnitClass.lua:808: in function `obj_method'
    AceEvent\AceEvent-2.0.lua:312: in function `TriggerEvent'
    AceEvent\AceEvent-2.0.lua:894: in function <...\AddOns\ag_UnitFrames\libs\AceEvent\AceEvent-2.0.lua:886>

    I updated the folder at 800pm est tonight using an svn client.

    I'm using tinytip, ora mods, big wigs, perfect raid, and squishy. Those are the only mdos that would affect my unit frames.


    I also have this issue. I've narrowed it down to certain mana / health display values. Not sure why, though.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Caithlyn »

    the buffmod is called: elkbuffbar

    what do you mean with "theme"?
    I changed the aguf that way my previous DUF-Frame were ^^

    -
    Caith


    Caith,

    Can you tell us how you changed them? I like the look of yours and would like to use them too. :)
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    I was curious, can someone give me the details about supporting MobHealth3? I run MobInfo2 right now and my bars seem to be okay with showing target health, mana, etc. Any clarity on this subject would be great :) Thanks!
    Posted in: Unit Frames
  • 0

    posted a message on simpleMinimap, now with Ace2 goodness
    Arjuna!

    So happy to see you here. I've been using simpleMinimap forever, and I am a huge fan of Ace modules. To see that SMM is going to Ace2 just makes me all jello inside with happiness, so a big welcome to you :)

    If you're curious to see your mod in action, it's part of my UI compilation, which is fairly popular :) Just check my sig!

    Awesome to see you here, really looking forward to working with you or besides you :)
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on FuXPFu - (As inspired by Bant)
    Hi,

    I've been receiving the following error for the past few days. I've tried updating my Jostle lib and making sure all my other Ace2 addons were up to date, but I've had no luck.


    [2006/09/15 08:17:16-253]: Jostle-2.0\Jostle-2.0.lua:33: attempt to index field `frame' (a nil value)
    <in C code>: ?
    Jostle-2.0\Jostle-2.0.lua:33: in function `?'
    Jostle-2.0\Jostle-2.0.lua:477: in function <...nterface\AddOns\FuBar\libs\Jostle-2.0\Jostle-2.0.lua:476>

    ---

    Thanks!
    Posted in: FuBar AddOns
  • 0

    posted a message on CooldownTimers 2.0
    Quote from Krsnik »

    You know how oCD looks?
    Imagine that with the new CandyBar texture and you have it.


    If I wanted to imagine a screenshot, I would do that :p However, I would like to be presented with reality instead of my imagination. And what about those who do not know what oCD is or what it looks like? A screenshot would be nice for them too.

    I would download and look myself, and even be nice enough to put a screenshot up for you, but I am work with no foreseeable time to go home, and I am extremely interested to see your work. If you wouldn't mind, that is... ;)
    Posted in: General AddOns
  • 0

    posted a message on CooldownTimers 2.0
    Screenshot please :D
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    Hey folks,

    Help us others get some ideas of what you're doing and looking at, post some screenshots so we can see how you've made your UI's look with oSkin! :D
    Posted in: General AddOns
  • 0

    posted a message on Buff Timer bars?
    Sariash! Thank you so much, I appreciate it :)
    Posted in: AddOn HELP!
  • 0

    posted a message on Buff Timer bars?
    Hi all,

    I think this may be directed towards Otravi, but I'm not sure. And I apologize in advance if I shouldn't be asking in this forum!

    I keep seeing screenshots that are using Timex-like bars for buffs/debuffs but I'm not having much luck finding the AddOn that does it (aside from Discord, which I refuse to use)

    Does anyone have any idea what this AddOn is and where it can be found? (Hopefully on our SVN?? :D) Thank you again!
    Posted in: AddOn HELP!
  • 0

    posted a message on BugGrabber / BugSack -- Ace2'd
    Quote from Fritti »

    teedog: I don't know about supressing duplicate errors, because sometimes it is very relevant to a developer to know how many times a certain error occurred (IE for every person in a raid, or just for the pets?). Still, I'm debating adding a 'totally silent' mode that won't spam the chat frame nor make a sound. Now that the FuBar plugin shows the nr of errors I guess it's not as necessary anymore to output to the chat frame anyway. Will that do?


    Not sure if this is what treedog meant, but you could do what syslog does in linux. If the same error occurs 40 times (once for each person in the raid) the initial entry will show the error, then the next says "Previous error occured 39 times". This way you get an accurate count of the number of duplicate errors but not a ton of the same error over and over again. Of course, you'd have to write a bit of logic to do it all up, and I'm not sure you're interested in doing that, but I thought I'd relay / clarify the idea :)
    Posted in: General AddOns
  • 0

    posted a message on XRaidStatus
    Quote from Moonsorrow »

    Ok, I changed now something with the update, so lag should be even less (hope so :/)

    @Ghent:
    I know, and I wonder why it is like that. Have to look later.

    @Shinja:
    Argh, I know where it's coming from, will have to revert something.

    *edit*
    Both problems should be fixed in the latest revision

    @Sariash
    I optimized the event handling with the bucket system and my own and I hope that there is now less lag than before. Please let me know if you have the same problems


    Moon,

    Thanks for the update and all the hard work! I'll update my version now and see how it looks :)
    Posted in: Raid AddOns
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