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    posted a message on UnderHood Official Thread

    the power of underhood...
    Posted in: General AddOns
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    posted a message on Inline Aura - display aura information inside action buttons
    holy shit, indeed, i didn't see the "spell specific settings" tab, awesome !.

    well the idea was for me to highlight my Dancing Rune Weapon when my Greatness Trinket Procs, not sure it's something that should go by default :).

    ah yeah, i changed my buttonfacade skin to Phish, still black border and all, but inline aura gives me neon red and neon green border highlight, which is truely awesome :)
    Posted in: General AddOns
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    posted a message on Inline Aura - display aura information inside action buttons
    i'm just saying... it's weak ! :)

    hey btw, could you make your magic work with Procborder ?
    http://www.wowinterface.com/downloads/info12566-ProcBorders.html
    Posted in: General AddOns
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    posted a message on Inline Aura - display aura information inside action buttons
    i put debuff in RED, but they show as pink on black borders.
    Posted in: General AddOns
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    posted a message on Inline Aura - display aura information inside action buttons
    an option to disable omnicc cooldown while inline cooldown are running would be nice !
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    so when is the next update coming up ? :)
    i'd really like to see that filter upgrade !
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    icon display should replace any other rune display given by magic runes, but as it is now, you have both... and to supress the classic one you have to put the Alpha to 0, which is a shitty way to do it.

    unless i missed something somewhere ?
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    just so you know, UH works fine, as far as i can tell, under 3.1ptr.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    icon display is a bit weird. what's the point of having each rune encased in a rectangle border ? it needs a new rune design or something to go along with it i guess.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    how do you enable the new rune icon mode in r37 ?
    Posted in: General AddOns
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    posted a message on PitBull 4.0
    8065144: Allow auras not applied by yourself to be removed. (PitBull4-r20090130032516.zip)

    now where is that option ? i can't find it anywhere in the aura module.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    before somebody asks,
    if you lost all your dogtag text btw PitBull4-r20090118084535 and PitBull4-r20090119054603, don't worry it's still there, you just have to edit the savedvariables pitbull4.lua and change "texts" to "elements".

    thought i would share.
    Posted in: Unit Frames
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    posted a message on WoW UI Updater (Win/OSX/Linux, supports multiple sites), 1.6 thread
    handling of rar is weird, zip works fine but rar gets this kind of WARN:

    2009-01-18 10:03:41: (WARN) t:\temp\Wurm\Broker_Memory-r20090113.zip is really a RAR file - renaming
    2009-01-18 10:03:42: (INFO) Successfully Extracted icon.tga to D:\games\WoW\Interface\AddOns\Broker_Memory
    2009-01-18 10:03:42: (INFO) Successfully Extracted CallbackHandler-1.0.lua to D:\games\WoW\Interface\AddOns\Broker_Memory
    2009-01-18 10:03:42: (INFO) Successfully Extracted core.lua to D:\games\WoW\Interface\AddOns\Broker_Memory
    2009-01-18 10:03:42: (WARN) Skipping forbidden file Broker_Memory\Libs
    2009-01-18 10:03:42: (INFO) Successfully Extracted LibStub.lua to D:\games\WoW\Interface\AddOns\Broker_Memory
    2009-01-18 10:03:42: (WARN) Skipping forbidden file Broker_Memory
    2009-01-18 10:03:42: (INFO) Successfully Extracted LibDataBroker-1.1.lua to D:\games\WoW\Interface\AddOns\Broker_Memory
    2009-01-18 10:03:42: (INFO) Successfully Extracted Broker_Memory.toc to D:\games\WoW\Interface\AddOns\Broker_Memory
    2009-01-18 10:03:42: (INFO) Broker_Memory is updated to 20090113

    basically the directory is all flat, the libs are extracted at the root.
    Posted in: Updaters
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    posted a message on SexyMap - A tiny bundle of minimap awesomeification
    could you add a mover for the vehicle slot thing ?
    Posted in: Map/Minimap AddOns
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    posted a message on CoolDownButtons - Offical Thread
    here is MSBT author feedback to the ui forum, it might interest you.

    There seems to be a bug with GetSpellCooldown showing abilities with incorrect cooldowns due to runes.

    This can be seen by using Blood Strike and then using it again 3 or 4 seconds later. After using it the second time, do /script print(GetSpellCooldown("Blood Strike")). The duration parameter will show 10 seconds even though not only does Blood Strike not have a cooldown, but even if you want to consider it on cooldown because of the runes, the first rune will be available in 6 (or 7) seconds therefore making the ability ready again in that time as opposed to the reported 10 seconds.

    I personally don't think GetSpellCooldown should be reporting an ability on cooldown due to runes at all, but if it is then it should at least be reporting an accurate value.

    Thanks for looking into this.
    Posted in: General AddOns
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