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    posted a message on Sanity 2.0
    Quote from Antiarc »
    Sanity currently "loses" items that you've mailed out, though that's not a bad idea to check to see if we know about the target character and to fake it as in their inbox. I'll see about adding that in.
    Awesome!
    Posted in: General AddOns
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    posted a message on ItemBonusLib, an Ace2 version of BonusScanner
    Does it make use of the new functions provided in the character pane?

    GetSpellBonusHealing()
    GetSpellPenetration()

    and etc. They are in the PaperDollFrame.lua file for BC.
    Posted in: General AddOns
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    posted a message on Buffalo
    Would it be possible to combine identical Buffs/Debuffs into a single icon? For example, if there were 3 Renews on a target, (in the expo) they would all be combined into a single Renew icon with a 3 in the lower right; or if there were 4 Corruptions, they would all be combined into a single icon with a 4 in the lower right

    This would help eliminate some clutter caused by the 40 debuff limit and stacking HOTs
    Posted in: General AddOns
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    posted a message on agUF - RFC on Auras
    I think what would be REALLY cool and unique would be to combine debuffs that are of the same type. For example, 3 Shadow Word: Pains would be made into a single SWP with 3 stacks. So it would look like Sunder Armor does no when it is stacked 3 times, with a number in the corner.
    Posted in: Unit Frames
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    posted a message on Man, doesn't everyone hate FlexBar?
    I use FlexBar and have been using it for about 2 years now. It is so good.

    The main problem I see with other bar mods is that they don't let you set up your events the way you want, and assume that you only want 12 bars swapped when you change stances/forms. flexbar lets you for example, swap 13 buttons when you change stances.
    Posted in: General AddOns
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    posted a message on TooCool - Ace2 version of CooldownCount
    TooCool - displays cooldown of abilities on your action bars. Currently only supports FlexBar and the default Blizzard action bars. However, adding other bar mods is easy; take a look at GenerateFlexBarButtonList() and GenerateBlizzardButtonList(), the calls are made in the OnEnable() function. Essentially, you make a function which returns a table of strings which contains the button frame names that you want to add cooldown count to.

    It is set up by default to only support Flexbar, if you use the Blizzard bars, uncomment line 21. Additional configuration methods are forthcoming.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    How do I get the raid unit frames to be displayed? I can find no such documentation...

    (When I join a raid, they don't open by default)
    Posted in: Unit Frames
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    posted a message on WitchHunt 3.0 for 2.4
    Is there a way to change the duration that the text stays displayed?

    Right now when someone is casting a spell, it stays up for like 10 seconds, is there an option u can set to lower it down to like 5?
    Posted in: General AddOns
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Awesome job!! I'm glad you spent the time on this, I finally have a CTRA replacement. <3

    Is there anyway to change the font color of the health displayed on the bars?

    Also, can we filter debuffs to not have their icon displayed, but still have the backgroud of the frames colored if they get a certain class of debuff?
    Posted in: Unit Frames
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