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    posted a message on StatBlocks v1: Official Thread
    Bug: The Ammo block does not align properly when 'icon' is disabled.
    Posted in: General AddOns
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    posted a message on IHML - I Have Macro Lol! - Official thread
    Quote from Marroc »

    Suggestion:

    With 2.4 they've changed how the #showtooltip statement works. It will now show information on something regardless of being seen if it encounters an item id rather than a name.

    For example:

    #Showtooltip Master Healthstone will only show an icon and information if you've seen a master healthstone that session

    On the other hand:

    #showtooltip item:22105 will ALWAYS show the icon and information so long as it's been seen by the server at least once since restart.

    Personally I think this would be a nice change on the default macros (gets rid of the ugly ? icon when your in an area but don't have the item).


    edit: Can't for the life of me find the patch note on this anymore, but it does indeed work (test it for yourself if you don't believe me :P)


    I support this and I will dig up some item numbers and post them here.
    Posted in: General AddOns
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    posted a message on Pitbull/Dogtags class color changes.
    If the class color changed the text only in Pitbull, that would be fine. But right now it doesnt. If I change class color, the bar color will change, but not the text from dogtags which causes an inconsistency within Pitbull itself. It was not this way before. Before I believe it was a universal change. A universal change would be better than the current state. The person who posted on Jira said it was Priest and Shaman... these were the only 2 I attempted to change (Priest to be grey as to not clash with white text, and Shaman to be more teil as to not clash with the mana power bar color), and I noticed it with both of them also.
    Posted in: Unit Frames
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    posted a message on Omen2
    Please return the option to NOT display when solo with a pet.
    Posted in: Raid AddOns
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    posted a message on Bongos3 - A main actionbar replacement
    It seems an old bug from Bongos2 has resurfaced in Bongos3. When moving bars against the screen edge, you cannot click them with the mouse against the edge. Basically, the clamp to screen edge is not actually on the edge... but at least 1 pixel away from it.

    Edit: This appears to only be an issue when the bar is skinned. Does not matter what skin, just that it is skinned. It seems the clickable region of a button when skinned is slightly smaller than when not-skinned.
    Posted in: General AddOns
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    posted a message on Pitbull/Dogtags class color changes.
    Pitbull and Dogtags no longer cooperate properly when it comes to class colors. Previously when changing the Pitbull class color, the dogtag :classcolor would use those changes. Is there any way to now change :classcolor outside of editting the lua?
    Posted in: Unit Frames
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    posted a message on IHML - I Have Macro Lol! - Official thread
    Isle of Q macro suggestions:

    The Dead Scar:
    /use Arcane Charges

    The Dawning Square:
    /use Shattered Sun Banner

    Spirit Fields:
    /use Multiphase Spectrographic Goggles
    /equip Multiphase Spectrographic Goggles

    Bash'ir Landing:
    /use Bash'ir Phasing Device
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Reverting Prat to 63496 fixed it, and fixed EBB.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from sylvanaar »

    Did you or did you not exit and restart your game after updating?


    Restaring does not help. I have restarted multiple times including restarting my PC.

    Sharedmedia-3.0 is also looking for a library called 'callbackhandler-1.0' that does not exist.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    How do you switch back?
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Same issue. 65571 is non-functional.

    This error seems to occur for every module with index field either being 'Registered' or 'db':

    [2008/03/24 20:24:14-65-x35]: Prat-2.0 65571.65542\Prat.lua:2186: attempt to index field 'Registered' (a nil value)
    AceAddon-2.0-57245 (Ace2):484: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:461>
    <in C code>: ?
    AceEvent-2.0-63812 (Ace2):298: in function `TriggerEvent'
    AceEvent-2.0-63812 (Ace2):917: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910>
    <in C code>: in function `LoadAddOn'
    Prat_AutoLoD\autolod.lua:39: in function <Interface\AddOns\Prat_AutoLoD\autolod.lua:37>
    Prat_AutoLoD\autolod.lua:143: in function `Load'
    Prat-2.0 65571.65542\Prat.lua:897: in function <Interface\AddOns\Prat\Prat.lua:883>
    <in C code>: in function `pcall'
    AceAddon-2.0-57245 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
    AceAddon-2.0-57245 (Ace2):998: in function `ManualEnable'
    AceAddon-2.0-57245 (Ace2):926: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:919>
    <in C code>: ?
    AceEvent-2.0-63812 (Ace2):260: in function `TriggerEvent'
    AceEvent-2.0-63812 (Ace2):917: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910>

    ---

    Another error is:

    [2008/03/24 20:24:06-65-x1]: Prat-2.0 65571.65542\Prat.lua:565: attempt to index field 'MediaType' (a nil value)
    AceAddon-2.0-57245 (Ace2):484: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:461>
    <in C code>: ?
    AceEvent-2.0-63812 (Ace2):298: in function `TriggerEvent'
    AceEvent-2.0-63812 (Ace2):917: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910>

    ---
    Posted in: General AddOns
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    posted a message on Zone map behavior
    When zone map is on "Show in Battlegrounds" it will turn on when I enter a battleground but it won't turn off when I leave. If I manually close it, then it changes it to "Never Show".
    Posted in: AddOn HELP!
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    posted a message on IHML - I Have Macro Lol! - Official thread
    Quote from Snago »

    That is how it should work already (starting a few versions ago ;)). You'll get any new default macros when you update. It should also update changes to the default macros, as long as you haven't made any modifications.
    The "reinsert default macros" button is usefull if you have deleted the default macros and want them back.

    If anyone have any suitable macros for the new bosses or daily quests in 2.4 please, do tell :) Haven't had a chance to try any of that stuff myself on the PTR.
    Added :)


    Ah.. you're already ahead of the game then! Again, great work on this. It has become a must have add-on for me.
    Posted in: General AddOns
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    posted a message on IHML - I Have Macro Lol! - Official thread
    Amazing add-on. Your default macro's are spot on. I would say one thing you may want to consider is a way to add more default macro's without changing the modifications that other people have made. So when new content comes out, you can just make the macro's like you have now, and everyone who updates IHML will get them and it won't screw the new ones they added or the ones they removed.

    Also, I would add /petpassive to the Vortex Pinnacle macro.
    Posted in: General AddOns
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    posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    As a Druid, I would like Buff: My Lifebloom to be Lifebloom count, not all hots count. We set different indicators for different hots. We need to see the number of lifebloom stacks though. I tried the other Lifebloom grid mod but I don't like the format.

    So:

    LifebloomTimeRemaining-LifebloomStackCount

    like that.

    Edit: Edited it myself. Changed this:

    hcnttxt = tostring(recnt+rjcnt+rgcnt+lbcnt)


    to

    hcnttxt = tostring(lbcnt)


    Works perfect.
    Posted in: Grid & Grid2
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