• 0

    posted a message on DogTag for location?
    Is there a Dogtag2 tag for location? Like where a party member is if hes not in sight? Im using CowTip, the usual tooltip says "orgrimmar" etc. Is there a way to replicate that behavior?
    Posted in: Libraries
  • 0

    posted a message on Grid
    Fund a bug.

    When I change profile the font size is not updated (even though the slider in Frame > Advanced > Font size gets set to the right value). I have to move the font size slider to get the font size to update.
    Posted in: Grid & Grid2
  • 0

    posted a message on GridStatusMissingBuffs
    Added a new feature - filtering by self/party/raid as it makes no sense showing that inner fire (self only buff) is missing on the whole raid. :)
    Is it possible to send you the patch somehow, or do I check it into SVN myself?

    EDIT - apply this patch to add my modification:
    --- GridStatusMissingBuffs\GridStatusMissingBuffs.lua	2007-06-25 15:19:32.000000000 +0200
    +++ GridStatusMissingBuffs.lua	2007-08-31 16:56:45.988125000 +0200
    @@ -28,7 +28,13 @@
     			["Show missing buff group for dead players"] = true,
     			["When Offline"] = true,
     			["Show missing buff group for offline players"] = true,
    -			["In Combat"] = true,
    +			["When in Combat"] = true,
    +			["On party"] = true,
    +			["Show missing buff group on party"] = true,
    +			["On raid"] = true,
    +			["Show missing buff group on raid"] = true,
    +			["On self"] = true,
    +			["Show missing buff group on self"] = true,
     			["Show missing buff group when in combat"] = true,
     		["Class Filter"] = true,
     		["Show status for the selected classes."] = true,
    @@ -62,7 +68,7 @@
     			["Show missing buff group for dead players"] = "죽은 플레이어를 위해 그룹 버프가 없을때 표시합니다.",
     			["When Offline"] = "오프라인일때",
     			["Show missing buff group for offline players"] = "오프라인 플레이어를 위해 그룹 버프가 없을때 표시합니다.",
    -			["In Combat"] = "전투상태일때",
    +			["When in Combat"] = "전투상태일때",
     			["Show missing buff group when in combat"] = "전투중 그룹 버프가 없을때 표시합니다.",
     		["Class Filter"] = "직업 필터",
     		["Show status for the selected classes."] = "선택된 직업의 상태만을 표시합니다.",
    @@ -100,6 +106,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -117,6 +126,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -137,6 +149,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -157,6 +172,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -174,6 +192,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -198,6 +219,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -216,6 +240,9 @@
     		},
     		combat = false,
     		dead = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		offline = false,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
    @@ -237,6 +264,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -254,6 +284,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -271,6 +304,9 @@
     		combat = false,
     		dead = false,
     		offline = false,
    +		onself = true,
    +		onparty = true,
    +		onraid = true,
     		enable = false,
     		color = { r = 0, g = 0, b = 1, a = 1 },
     		priority = 99,
    @@ -298,6 +334,7 @@
     	self:RegisterEvent("SpecialEvents_UnitBuffLost", "UpdateUnit")
     	self:RegisterEvent("Grid_UnitJoined")
     	self:CreateAddRemoveOptions()
    +	self:UpdateAllUnits()
     end
     
     function GridStatusMissingBuffs:PLAYER_LEAVING_WORLD()
    @@ -451,7 +488,7 @@
     				},
     				combat = {
     					type = "toggle",
    -					name = L["In Combat"],
    +					name = L["When in Combat"],
     					desc = L["Show missing buff group when in combat"],
     					get = function()
     						return self.db.profile[status].combat
    @@ -460,6 +497,39 @@
     						self.db.profile[status].combat = not self.db.profile[status].combat
     					end,
     				},
    +				onself = {
    +					type = "toggle",
    +					name = L["On self"],
    +					desc = L["Show missing buff group on self"],
    +					get = function()
    +						return self.db.profile[status].onself
    +					end,
    +					set = function()
    +						self.db.profile[status].onself = not self.db.profile[status].onself
    +					end,
    +				},
    +				onparty = {
    +					type = "toggle",
    +					name = L["On party"],
    +					desc = L["Show missing buff group on party"],
    +					get = function()
    +						return self.db.profile[status].onparty
    +					end,
    +					set = function()
    +						self.db.profile[status].onparty = not self.db.profile[status].onparty
    +					end,
    +				},
    +				onraid = {
    +					type = "toggle",
    +					name = L["On raid"],
    +					desc = L["Show missing buff group on raid"],
    +					get = function()
    +						return self.db.profile[status].onraid
    +					end,
    +					set = function()
    +						self.db.profile[status].onraid = not self.db.profile[status].onraid
    +					end,
    +				},
     			}
     		},
     		classFilter = {
    @@ -478,6 +548,7 @@
     	self:UnregisterStatuses()
     	self:RegisterStatuses()
     	self:CreateAddRemoveOptions()
    +	self:UpdateAllUnits()
     end
     
     function GridStatusMissingBuffs:CreateAddRemoveOptions()
    @@ -598,7 +669,10 @@
     	if not settings.enable or
     	  (not settings.combat and (UnitAffectingCombat("player") or UnitAffectingCombat(unit))) or
     	  (not settings.dead and UnitIsDeadOrGhost(unit)) or
    -	  (not settings.offline and not UnitIsConnected(unit))
    +	  (not settings.offline and not UnitIsConnected(unit)) or
    +	  (not settings.onself and (unit == "player")) or
    +	  (not settings.onparty and not (unit == "player") and UnitInParty(unit)) or
    +	  (not settings.onraid and not (unit == "player") and not UnitInParty(unit) and UnitInRaid(unit))
     	then
     		return self.core:SendStatusLost(name, status)
     	end
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid: horizontal groups - wrong orientation?
    Hello!
    While using Grid I checked the "Horizontal groups" setting while displaying a 25-man raid (5 groups).
    In vertical the groups go from left to right, but when horizontal they are bottom-up (group 5 on top, then 4 etc.). Is there a setting I'm missing or is that a bug? Or a feature? :)
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid and PoM
    Can Grid track Prayer of Mending somehow? Cant find it in settings...
    Posted in: Grid & Grid2
  • 0

    posted a message on Addon for moving Ui elements?
    Hey!
    Is there any ACE addon that can be used to move UI elements like the escape menu, character info panel, BG flag capture timers etc?
    At the moment I use FluidFrames, but would prefer something ACEd
    Posted in: General AddOns
  • 0

    posted a message on PitBull - official topic
    How about fixing the old bug with XP bar colors for xp and rested xp not being saved properly? =) Great mod btw!
    Posted in: Unit Frames
  • 0

    posted a message on Pitbull: [BUG] Experience Bar coloring
    Confirmed.
    Posted in: Unit Frames
  • 0

    posted a message on PitBull - official topic
    Is it possible to change the size of text on castbar somehow?
    It doesn't show up under the "Texts" menu...
    Posted in: Unit Frames
  • 0

    posted a message on BigWigs
    Would be nice to be able to click on bars to report them to party/raid like you can in DBM. =)
    Posted in: Raid AddOns
  • 0

    posted a message on Pitbull_Prat
    Yep, setting font size would be nice...
    Posted in: General AddOns
  • 0

    posted a message on Converting ag_uf layouts to pitbull?
    Heya
    Is there any way to convert/export my current ag_uf layout to pitbull?
    Posted in: Unit Frames
  • 0

    posted a message on ag_EstimatedHeals
    great idea!
    Posted in: Unit Frames
  • 0

    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    When I set my bars to switch while holding down shift I can't use Shift-MB4 and Shift-MB5.
    Shift-MB1 and Shift-MB2 (left/right mouse buttons) works just fine...

    Addon issue or WoW limitation?
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    Is there a way to hide keys? Right now they show up in my "Other" section (im using the all-in-one layout)...
    Posted in: General AddOns
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