Edited because I'm a bit slow and didn't read Lightning's posts closer hehe. Anyways I'm having the same problem as him. No arrow shows on death or any other time. It's a fresh install with no saved variables already present.
Also wouldn't WoW return an error if it was looking for the texture in the wrong place? For example "no such texture exists" yada yada.
Great addon so far, keep up the good work. Any chance of making it check to see if it is a player or an NPC? The buttons showing up for NPCs is kinda useless but not a problem. Just a little quirk I had :P
Haven't really gotten a chance to really use the new nQL because of these two errors I get with the latest version as of 2:30pm EST 2/1/2007. They aren't keeping the addon from working, it just bugs me to have errors :)
[2007/02/01 14:29:06-34-x1]: nQuestLog\modules\DetailsFrame.lua:37: Cannot find a library instance of Babble-Class-2.2.
ag_UnitFrames-05-01-07\libs\AceLibrary\AceLibrary.lua:422: in function `AceLibrary'
nQuestLog\modules\DetailsFrame.lua:37: in main chunk
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[2007/02/01 14:29:11-34-x1]: nQuestLog-11\moduleLoading.lua:31: attempt to call method 'OnModuleLoad' (a nil value)
<in C code>: ?
AceEvent-2.0-25921 (ag_UnitFrames):251: in function `TriggerEvent'
AceEvent-2.0-25921 (ag_UnitFrames):962: in function <...Ons\ag_UnitFrames\libs\AceEvent-2.0\AceEvent-2.0.lua:955>
---
Actually, there is and addon which puts the NDKP value of an item into the tool tip. However the addon uses the old NDKP formula. I'm sure it wouldn't be too bad to update his code to reflect the new values and implement it into DKPMon. I use the new values of NDKP and it's something I may actually look into doing. If I can come accross the new itemvalue calculation I'll try and figure a way to make DKPMON pull values from it. I'll keep you updated.
Dunno if I remembered to attach the screenshot in the email I sent lastnight so I'll just post the error here :P Anyways, go this error after distributing loot and points were deducted, then trying to award outstanding zero-sum points.
"Interface\Addons\DKPMon\Award\actions.lua:341: bad
argument #4 to `format'(number expected, got string)"
First I'd like to say you've done some great work so far. Everything works great so far. I only have a few requests. I use zero-sum dkp and only 1 pool for my guild. I plan on editing it so all items are associated with one pool. We also use nurfed dkp item values, only thing is it will be "fun" sifting through all the values and changing them.
Is there any chance of getting something inncorporated into the mod that would allow adding items to the database from within the game and/or assigning item values to them when added or when they drop? I wouldn't mind a feature similar to CTRT's dialog box that pops up requesting an item value when something drops.
Anyways, it's nothing major, we may be changing our dkp soon anyways. Great work so far and keep it up. Hope you don't lose interest in developing it.
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Also wouldn't WoW return an error if it was looking for the texture in the wrong place? For example "no such texture exists" yada yada.
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These are both immediately upon loading the game.
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Is there any chance of getting something inncorporated into the mod that would allow adding items to the database from within the game and/or assigning item values to them when added or when they drop? I wouldn't mind a feature similar to CTRT's dialog box that pops up requesting an item value when something drops.
Anyways, it's nothing major, we may be changing our dkp soon anyways. Great work so far and keep it up. Hope you don't lose interest in developing it.