They all reset to default after the latest update, which normally isn't an issue. However, I'm unable to scale the windows, change the width or layout, etc etc. I can move them around, but that's it. They are unlocked, I trashed the SV and completely reinstalled and they still do not work.
Something kind of cool would be to have the addon be set up so that you can import/export themes, such as the aforementioned FFVII theme, or a DDR theme, or a movie soundtrack theme, etc etc. So when you get tired of one, instead of going through the backdoor and renaming all of the music files and copying and pasting and all that mess, you could just change a checkmark in-game.
Updated to the most recent version and got the following error:
2007/03/08 22:23:17-52-x1]: AceLibrary: Bad argument #3 to <...nterface\AddOns\FuBar\libs\AceLibrary\AceLibrary.lua:103> (number expected, got nil):
<in C code>: in function `error'
FuBar-25921\libs\AceLibrary\AceLibrary.lua:85: in function <...nterface\AddOns\FuBar\libs\AceLibrary\AceLibrary.lua:38>
(tail call): ?:
FuBar-25921\libs\AceLibrary\AceLibrary.lua:376: in function `IsNewVersion'
AceDebug-2.0\AceDebug-2.0.lua:16: in main chunk
Also, the edit bar does not seem to be working anymore.
On the plus side, it seems as though the developer was able to hide the default windows. That was nice.
Hey! I'd love to use this package as the normal fonts really annoy the hell outta' me. However, whenever I use this, it shrinks all my FuBar tooltips so that they're illegible. About like this. Any tips?
Would there be a way to use that knowledge to create something like a virtual "artificial horizon" that real pilots have? I think that would be extremely useful for those of us who spend a lot of time on our flying mounts. For example, "Base speed = x", "Real speed = y". "If y = .5x and if z = increasing, then display artificial horizon climbing at 45 degrees". Something along those lines?
Forgive the crudity of the example. I've only ever toyed with programming on a TI-82. =0)
Skinned Group Calendar - as best I can without being in a Guild :) - requested by Kuruth
r 28831
@ Kuruth, what do you want to have a texture?
...WOW that was fast! Holy smokes! Thank you very much! =0) As far as which texture, I honestly have no idea. By reading the last few responses here, it looks like you've already implemented what I had in mind a la r29066. Fantastic work. Thank you again. =0)
Imarkon - Go in your WTF folder and delete anything in your "Saved Variables" folders named bartender3. For some reason, our config settings got corrupted by the latest update, so we need to delete them and start over. I did and everything is working for me again.
P.S. If after deleting the bartender3 stuff your bars still don't stay how you left them, you're gonna have to delete all of your "Saved Variables" folders and try again.
PratFu as a separate addon is gone... Prat comes with an plugin internally now.
Deleted. Thanks for the heads up.
Quote from Rabbit »
Other people have been getting this error lately, so I'm thinking it's a problem with one specific FuBar plugin.
Could you list all your addons that provide a FuBar plugin, please?
Even better, try a binary search on them by enabling/disabling to see which one causes the error.
Disabled Bartender 3 and the bug went away. Re-enabled it without fixing my profile(put up a thread about that in the BT3 area), bug still didn't show. Entered a BG, still hasn't shown. I'll post again when it pops its ugly head.
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Same error over here, too.
~k
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In my mind, that would be really, really cool.
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2007/03/08 22:23:17-52-x1]: AceLibrary: Bad argument #3 to <...nterface\AddOns\FuBar\libs\AceLibrary\AceLibrary.lua:103> (number expected, got nil):
<in C code>: in function `error'
FuBar-25921\libs\AceLibrary\AceLibrary.lua:85: in function <...nterface\AddOns\FuBar\libs\AceLibrary\AceLibrary.lua:38>
(tail call): ?:
FuBar-25921\libs\AceLibrary\AceLibrary.lua:376: in function `IsNewVersion'
AceDebug-2.0\AceDebug-2.0.lua:16: in main chunk
Also, the edit bar does not seem to be working anymore.
On the plus side, it seems as though the developer was able to hide the default windows. That was nice.
Kudos! Almost there!
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Any updates? =0)
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-k
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-k
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Forgive the crudity of the example. I've only ever toyed with programming on a TI-82. =0)
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...WOW that was fast! Holy smokes! Thank you very much! =0) As far as which texture, I honestly have no idea. By reading the last few responses here, it looks like you've already implemented what I had in mind a la r29066. Fantastic work. Thank you again. =0)
-k
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Imarkon - Go in your WTF folder and delete anything in your "Saved Variables" folders named bartender3. For some reason, our config settings got corrupted by the latest update, so we need to delete them and start over. I did and everything is working for me again.
P.S. If after deleting the bartender3 stuff your bars still don't stay how you left them, you're gonna have to delete all of your "Saved Variables" folders and try again.
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Deleted. Thanks for the heads up.
Disabled Bartender 3 and the bug went away. Re-enabled it without fixing my profile(put up a thread about that in the BT3 area), bug still didn't show. Entered a BG, still hasn't shown. I'll post again when it pops its ugly head.