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    posted a message on BasicChatMods - Configurable chat modules
    Nice to see the changes to the current versions working well. A couple of requests.

    Could the Re-MotD, Increase message history & Allow resizing chatframes to whatever size you wish features be moved to their own modules (with option panel on/off) instead of being in BasicCore.lua? Have to comment out/remove them all here on each update.

    For Re-MoTD, its because I have a seperate Blizzard chat frame handling both the built-in GMOTD text and some others. If you don't remove that BasicChatMod option, it means you are hit with two copies of the GMOTD every time you log on. Very likely other people are running into the same issue.

    Increase message history because I'm using another mod that provides history to 2500 lines as well as allows you to choose individual chat frames for various history amounts. As the BasicChatMod version is no more (or less) a big feature than things like editbox.lua & so on, would be nice to see this moved to its own module.

    Finally Allow resizing chatframes to whatever size you wish because again am using a different mod to handle this. The current BasicChatMods min/max settings of "0,0" means that its possible to make a chat frame so small its literally impossible to see or enlarge it again. This can be adjusted in LUA, of course. But for less-LUA-savvy people, having chat frames completely vanish after adjusting them with it being a hassle to get them back would be better handled moving this feature into its own module.

    Didn't bring up the last one before as BasicChatMods didn't used to have an in-game options panel.

    Nice work and good to see this progressing.
    Posted in: General AddOns
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    posted a message on BigWigs
    OK. Why would it suddenly stop working for that particular function when the rest of the alerts during that fight worked fine?

    The proximity scanner itself worked fine earlier in the night on the Valiona & Theralion encounter.

    Between & including r8207 to r8219 there were some changes done for both the Maloriak encounter as well as the proximity scanner. Last use of this here when it worked properly was prior to r8207. Will file a ticket if this behavior reoccurs this week.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    BigWigs r8252, USEnglish client/server, WoW 4.0.6 live, Maloriak encounter, 10-man normal. With that BigWigs build a couple of days ago, was not receiving the "Blue Vial" phase proximity radar scanner at any time during the fight. Unlike BigWigs builds from earlier weeks where it was always visible. Other alerts worked fine, though.

    Was this change which kills the proximity scanner on the fight accidental or on purpose? Hopefully was accidental; it increases the encounter difficulty for no particular reason.
    Posted in: Raid AddOns
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    posted a message on BadBoy: An extremely minimal spam blocker & reporter
    Private whisper through with v6.2.16:

    <>
    yes, the last word was cut off in the whisper).

    Also received a similar one to that last week.
    Posted in: General AddOns
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    posted a message on Which Addon Replaced sw-stats?
    Recount took over as the #1 "universal standard" (i.e. most used) DPS meter after that mod died.

    There are some other alternatives, such as Skada (whose fail module is currently obsolete in Cata) and (the now abandoned) Recap. As well as some lighter weight ones.
    Posted in: General Chat
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    posted a message on SmartRes2 Official Forum
    Quote from myrroddin
    I forgot to mention in the patch notes that SetUserPlaced was changed from true to false on the res bars. That means the bar position is no longer stored in local-cache.txt and you should remove the following lines from that file:


    This change has the potential to cause positioning issues for casual mod users once the latest goes to release status. If in fact the layout-local.txt data conflicts with the new saved variable data doing the same thing.

    Two options: revert and keep on using layout-local.txt for bar positioning data.

    Or rename the SmartRes2_ResBars positioning name to something else in the saved variables (as well as in the mod on line 235 in r175's SmartRes.lua). So it looks for the new name instead of the old.

    But then you are left with unused wasted space in layout-local.txt. What advantages have you found for storing that positioning in saved variables instead of that file?
    Posted in: General AddOns
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    posted a message on Scrooge official thread
    Quote from thelibrarian
    That's exactly why I did the header text that way -- it always bugged me that what MoneyFu called "Last Week" was actually a 7 day sliding window.


    Actually it called/calls it "This Week". Its still counting just the last 7 days, as is Scrooge. As in:
    self.lastTime = GetToday(self)
    local lastWeek = self.lastTime - 6
    But there are some/many people (wink wink, nudge nudge) who prefer that phrasing over a day count, even if it doesn't reflect Sun-Sat.. I have edited it locally, but maybe give a column header phrase option?
    Posted in: Data Broker AddOns
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    posted a message on Scrooge official thread
    I'm now starting to have daydreams of Scrooge McDuck holding an Uzi in each hand. Horrors.

    For the mod...veryyyy nice so far. Finally a currrency tracker alternative that provides a tooltip layout similar/identical to what FuBar_MoneyFu had. My favorite tooltip aesthetic design and why I have still been using MoneyFu up to now.

    Edit: Would be nice to see the Last 7 Days column header be changed to This Week as MoneyFu had. For consistency, Last 30 Days could be changed to This Month, but it isn't as important. Although two words/numbers are faster to comprehend at a glance than three.
    Posted in: Data Broker AddOns
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    posted a message on Broker Currency
    Not here. With one character (the level 12) with older saved variables with v4.0.1-1.1.1, it did show all the columns in the tooltip. But they were all lacking icons, except for Conquest Points & money. With a fresh saved variables and logging on the 80s first, columns & options were unavailable.

    On another low level character (I didn't list before) with that version and either fresh or old saved variables, he was missing both the tooltip columns and Summary options despite having logged the 80s on prior. This was consistent through several relogs.

    Revert back to 4.0.1-1.1.0 along with every character's saved variables as of that release date, same problem. And then with the latest saved variables & that version, same thing.

    But...now with 4.0.1-1.2.0, the problem seems to be fixed. Low level characters seen so far have both the tooltip columns and Summary options available.
    Posted in: Data Broker AddOns
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    posted a message on SmartRes2 Official Forum
    Quote from myrroddin
    Yes, I know people might want to block or spoof the versioning of SmartRes2, but seriously, what is the point of that? It isn't like there is mass quantities of data being sent, and it is better to be notified of upgrades.....Sure, most of the people reading these boards will check for updates regularly, but the vast, vast majority of WoW players only update addons when stuff breaks or they are told to update.


    Wrong.

    Push (non-buggy) full release versions to Curse (or wherever) whenever you upgrade LibResComm and/or otherwise and there will not be any "version problems". It simply isn't as much of an issue as you make it out to be.

    Average people update full release versions (as opposed to alphas/betas) of mods from Curse all the time with Curse Client. And they are "notified of upgrades" all the time through that as well.

    There is really no need to add mommy-notifications in the mod. If the mod can function in some/all respects as its designed to without annoying dependencies on everyone having identical versions, updating (and updating reminders) should be left to individual users and out-of-game programs like Curse Client.

    If the mod doesn't functional optimally when different people have different versions running, well too bad. Redesign it not to be so dependent on what other people have. But as mentioned, push (non-buggy) release versions to Curse and the presumed "version problem" simply won't be a problem.

    Speaking of non-buggy: r169 bugs out on load and has other problems. With the since-fixed r62 of LibResComm loading, errors at logon:

    ["message"] = "SmartRes2-r169\\SmartRes2.lua:174: attempt to call method 'OptionsTable' (a nil value)\n(tail call): ?:\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":9: in function <[string \"safecall Dispatcher[1]\"]:5>\n(tail call): ?:\nAceAddon-3.0-10 (Ace3):514: in function `InitializeAddon'\nAceAddon-3.0-10 (Ace3):628: in function <Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:621>\n\n  ---",
                ["type"] = "error",
                ["session"] = 391,
                ["counter"] = 1,
            }, -- [998]
            {
                ["message"] = "SmartRes2-r169\\SmartRes2.lua:257: attempt to index field 'res_bars' (a nil value)\n(tail call): ?:\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":9: in function <[string \"safecall Dispatcher[1]\"]:5>\n(tail call): ?:\nAceAddon-3.0-10 (Ace3):543: in function `EnableAddon'\nAceAddon-3.0-10 (Ace3):635: in function <Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:621>\n<in C code>: in function `LoadAddOn'\nInterface\\FrameXML\\UIParent.lua:242: in function `UIParentLoadAddOn':\nInterface\\FrameXML\\UIParent.lua:265: in function `CombatLog_LoadUI':\nInterface\\FrameXML\\UIParent.lua:519: in function <Interface\\FrameXML\\UIParent.lua:492>:\n\n  ---",
                ["type"] = "error",
                ["session"] = 391,
                ["counter"] = 1,
            }, -- [999]
    And you may have embedded LibChatThrottle with your custom LibVersionCheck, but its not going to load for those that don't have it disembedded. There is no reference to it in the TOC, LibVersionCheck's lib.xml files or otherwise.

    Speaking of LibChatThrottle, the fact that LibVersionCheck is aware of it and can use it means that It isn't like there is mass quantities of data being sent is not necessarily the case. It all adds up.
    Posted in: General AddOns
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    posted a message on Broker Currency
    Quote from Torhal
    Log in with a toon who CAN get the currencies. Log out. Log back in with the toon who cannot. At that point the second toon will have the options for those currencies, since the information for them will have been inserted into the global SavedVariables.


    Yep, tried that, didn't work in both examples with v4.0.1-1.1.1. The options for those currencies remained unavailable on the secondary characters no matter how many characters-who-could-get-them were logged on prior: "Or again, if starting with a fresh saved variables, the Summary options for those columns are not present and neither are the columns after logging onto the 80s before this character."

    Thanks for the reply & the hard work. Will test v4.0.1-1.2.0.
    Posted in: Data Broker AddOns
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    posted a message on Broker Currency
    Quote from Sleazy
    the money is in the ToolTip is not calculated correctly


    Yes, getting that here as well. But in addition to that problem, the design of the current 4.x-compatible releases make the mod substantially less useful than (hopefully) it could be.

    When you log on with a character of yours who is either unable to acquire or has not yet acquired certain tokens, either the icons for those in the tooltip or the options for showing them are missing

    Example 1: a level 73 character who cannot yet acquire Champion's Seals. The Champion's Seal icon is missing from its column if you didn't reset the saved variables between WoW 3.x and 4.x. The column is totally missing and not-selectable from the Summary option if you reset your saved variables and logged on to level 80s prior.

    Example 2: a level 12 character who cannot acquire anything except money. All the columns (except the money ones) for all the other characters are missing icons. Or again, if starting with a fresh saved variables, the Summary options for those columns are not present and neither are the columns after logging onto the 80s before this character.

    In both cases, though, the Summary option/tooltip column for (the not-yet-ingame) Conquest Points is available.

    Not being able to see those columns on characters who can't acquire those token types reduces the usability of the mod substantially. Less and less usability the the more missing columns there are per character. One of the points of using the mod is so you can quickly see what currency is on your other characters.

    So would it be possible for the mod to have proper icons for all its columns no matter what character you may be on? The "Currency names and icons are now stored in and retrieved from SavedVariables since, for example, non-Jewelcrafting characters are unable to get information about Dalaran Jewelcrafting Tokens" change in 4.0.1-1.1.1 doesn't seem to have affected this problem one way or another (have had no JCs on the test characters since the 4.x versions went out).

    The problems have been present since r94/4.0.1-1.1.0 came out. If there is an edge case issue such as for Jewelcrafter's tokens, have the mod (if possible) not show those columns/icons for those specific cases only.
    Posted in: Data Broker AddOns
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    posted a message on Broker XP Display
    Quote from durcyn
    see also: picoEXP, Xparky


    picoEXP was great. But in WoW 4.x, the last release of picoEXP (3.1.0.3-release, etc. for WoW 3.x) bugs out on log on & fails to provide a tooltip as it used to through the LDB feed. It also continues throwing bugs throughout the session.

    Xparky (which I also use, but is also not updated) is a great XP bar. But its a less impressive LDB feed. Very limited info in the tooltip. But you can switch between what the tooltip shows and what's in the feed text (and back again). And you can completely disable the XP bar. Still more than is necessary if all you want is a LDB feed.
    Posted in: Addon Ideas
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    posted a message on TradeskillInfo Official Thread
    Very (very) nice work from Dys & ethancentaurai in getting this to release status for WoW 4.x. However v2.0.0 is still bugged in one situation encountered so far.

    It bugs out & breaks the AH dressing room shortcut. CTRL-clicking wearable items in the AH (which normally brings up the AH dressing room frame) no longer functions & throws a TradeskillInfo error. See ticket 39.
    Posted in: General AddOns
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    posted a message on Broker XP Display
    Quote from flarecde
    Surely there must be a simple broker XP display addon out there?


    Not sure how simple it is, as its tooltip provides similar data to what FuBar_ExperienceFu provided. But its updated, it uses basically no system resources (CPU) and is my favorite: Arcana's Experience Broker. Also allows you a choice of what exactly to show as the LDB feed text (XP, rested, etc.). Its does not have percentage XP amounts in the tooltip, though, only has percentages in the LDB feed (hopefully will be added soon).

    Another more basic one that has not been updated, but still works without issue in 4.x unlike a lot of them: Phanx's Progress. Decent info in its tooltip (XP, rested, etc.). But the LDB feed text only shows you amount of XP you are needing to the next level & percentage of the way you are there. No way to adjust the LDB text it shows.
    Posted in: Addon Ideas
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