Regarding the alpha status/out of range, I'm still having issues with dead players. As soon as they die (and have not yet released), it shows them as being in range even if they are clear across the zone. Once they release, the transparency updates - but only when they are in ghost-form.
Heya, folks. I've been having an issue with the range fader/transparency for a few weeks now. It suddenly showed up after some server maintenance. I've tinkered around with it as much as I possibly can, but I'm nearing the point where I wanna pull my hair out. I don't want to open up a ticket just yet, as I know the authors have enough to deal with and I'm not sure that this is actually a bug or not.
Whenever I am in a raid and someone dies (but does NOT release), their range fade/transparency shows as if they are within range - even if they are across the zone. When they are ghosts, however, the transparency is correct. I've experienced the same issue with all addons disabled (except for Grid, of course, but including all Grid-related plugins). I've fooled around with all of the death and range settings that I can find, but it's persisting.
My next step would be to delete all of the Grid-related files in my WTF and Addons folder and just start over from scratch. This might make me cry a little since my Grid settings are so specific - BUT!... dealing with this range issue is also making me want to cry :P I figured I'd post a little something here first to see if anyone has any thoughts or suggestions for me. Thanks so much :)