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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Nemes »

    An option would be the best thing.
    Just agreeing with this as well. I can understand that some people would love the bar automatically switching, but the fact that pet bar abilities don't start until button 4 typically makes it uncomfortable compared to using my own setup, so it'd be nice to be able to disable it overwriting my standard action bar.

    I didn't actually try if disabling paging would work, but that wouldn't work me either, I make good use of holding control and alt to page action bar 1, and disabling paging wouldn't work.
    Posted in: General AddOns
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    posted a message on Ace3-Sektion
    This gives me scary memories of when Ace2 was new.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from tazmanyak »

    Because green is shaman class colors maybe? ^^
    It's actually dark blue by default. There's a lot of mods out there that customize the Shaman class color though, because a fairly large amount of people find it tricky to distinguish the Shaman's dark blue from the Warlock's dark purple or Mage's Blue.

    I've personally changed my Shaman class color back to the teal it was before it got changed to dark blue.
    Posted in: General Chat
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    posted a message on BigWigs - Zul'Aman
    Jan'alai enrages after 5 minutes or when he hits 20%, whichever happens first. If he enrages from hitting 20% though, BigWigs still gives warnings for the Enrage as if it hasn't happened yet.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    While not a particularly major issue, I noticed that there are currently no warnings for Blessing of Protection/Spell Warding on Veras Darkshadow in the Illidari Council fight. This can nevertheless be extremely handy information to know about after he's just reappeared. As Veras is stunnable, if you're using a Warrior or Druid to tank him and he gets Blessing of Protection it's a good sign a Paladin should be ready to use Hammer of Justice on him, and if you have a Paladin tanking him it's a good sign that the classes with non-magical stuns should be ready to stun him.
    Posted in: Raid AddOns
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    posted a message on Unofficial oUF - methods used for layouts
    Quote from p3lim »
    as a mage (or any other party buffer) you can just buff a party member near you and the rest of that persons party will be buffed no matter where they are (even out of range).
    There actually is still a range limit, but it's very large. Basically, people in a 100 yard circle around the person you've targeted with the buff will get the buff too, assuming they're in the same group, or if it's a Greater Blessing, if they're of the same class.
    Posted in: Unit Frames
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Dunce »

    i like the new looks good but why have your carrot on your hotbar ?
    I'm pretty sure that's AutoBar, which amongst other things, supports trinket buttons.
    Posted in: General Chat
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    posted a message on CorkFu babble error!
    I had a comparable issue with Babble-Spell-2.2 before. Grabbing an older version of Babble fixed it. Not sure what was up.
    Posted in: FuBar AddOns
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    posted a message on PallyPower - Official Thread
    Would it be possible to always have a "dummy" Pet class button showing without assigning a Greater Blessing to pets?

    I frequently have to overwrite Greater Blessing of Light with Blessing of Might on Hunter pets, but the class button for pets, which I can then use to access the player buttons for the pets only shows if I have a Greater Blessing configured for pets, but I'd hate accidentally casting a Greater Blessing on pets since I'd likely end up overwriting one of the Greater Blessings used on either Warlocks or Warriors.

    I can achieve this temporarily by setting a Greater Blessing to pets, and then removing it, which will leave an "empty" class button for pets which nevertheless produces the player buttons when moused over, but this only lasts for one session.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!


    I included the obligatory awesome ability crit and high position on damage meters too. Rar.
    Posted in: General Chat
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    posted a message on Cartoace ?!?!
    Technically speaking this should probably have been Cartographer-1.0; same thing with FuBarAce which should've been FuBar-2.0 (Though that's confusing with the Rock version being called FuBar while being FuBar-3.0).

    Same would count for Pitbull and Parrot if anyone decides to do so.
    Posted in: Map/Minimap AddOns
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    posted a message on the Who's Talking window
    As opposed to thinking in the direction of an addon conflict, I'd actually start looking in the most simple cause you aren't seeing it...

    Is your UI perhaps covering the Who's Talking window?

    And if that isn't the case, there's always the good old method of enabling one half of your addons, seeing if it works or not, etc.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!


    Yes, memory usage is obscene here. Hyjal + AoE + Recount = Mucho memory usage.

    Posted in: General Chat
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    posted a message on Recount
    Quote from KnThrak »

    Pasta, do you know whether "just stored data" can seriously do that? I mean, that'd have to be week and weeks of data with the purge-old-timedata option off, right?
    Well, with Recount I can actually see it build up fairly fast. I love the mod, don't get me wrong, but a good evening of 25-man raiding can easily make Recount fill up 20 MB for me; not an issue with the amount of memory my computer has, but let's say you don't reset for seven raid nights worth of data, then we'd be using 140 MB, and that's quite a lot!
    Posted in: General AddOns
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    posted a message on API Funktion SwapRaidSubgroup InCombat?
    I don't think the raid group swapping functions are allowed to be used by mods in combat; all raid reorganizing in combat has to be done by hand from the raid window. Presumably this is to prevent auto-swapping in/out Shamans for Bloodlust and/or Mana Tide Totem.

    If you're having issues with doing so, that's a mod issue, for some reason this part of WoW's functionality is very easy to taint and thus break in combat, so a lot of completely unrelated mods often end up breaking the raid window.
    Posted in: Addon Ideas
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