What distance checks you can use depends on the class you are playing. For 30 and 40 yard checks you need to have spells that cast on friendly targets with those ranges. If your class doesn't have spells like that Grid also can't detect if someone is within that range.Quote from
I'm having a problem with Grid's range checking. I have it set to turn down the opacity for targets over 30yds away. What appears to happen is it works fine for a bit then some targets are no longer dimmed anymore. I turned on the [Range] dogtag in pitbull to check what range these players were at. Strange enough players where the opacity works correctly are shown as range 28+ in pitbull. The targets that do not function show up as 30+ range in pitbull. I'm not even sure if this is related but it is the only thing in common I can find with these targets. All targets are WELL over 30 yds away from me and should always be dimmed in Grid. Does anyone have some ideas of settings I can check or something I can edit?
When looking through the vars LUA file I see 40 yds range and something about 28 yds but I have neither of these options available to me in the Grid configuration in game. Not sure...just pointing out some observations. Any help would be appreciated.
If you are a class with spells like that then I suppose it's a bug.