got this error over and over again and already reinstalled BGT
791x ...eBattlegroundTargets\BattlegroundTargets-60100-3.lua:8192: attempt to concatenate field 'name4button' (a nil value)
...eBattlegroundTargets\BattlegroundTargets-60100-3.lua:8192: in function `CheckUnitTarget'
...eBattlegroundTargets\BattlegroundTargets-60100-3.lua:9845: in function <...eBattlegroundTargets\BattlegroundTargets.lua:9777>
Locals:
self = <unnamed> {
0 = <userdata>
Frame_SavePosition = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5227
CreateFrames = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:1090
IsNotBattleground = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7304
CheckPlayerHealth = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7808
GroupUnitIDUpdate = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7445
BattlefieldCheck = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7008
LDBcheck = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:1040
CheckPlayerTarget = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7871
SetupButtonTextures = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5043
InitOptions = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:702
CheckCarrierDebuff = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8518
UpdateAllPvPTrinkets = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:9015
UpdatePvPTrinket = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:9046
Carrier_TOK = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8922
CopyAllSettings = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:6291
EnableInsecureConfigWidges = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:4325
Carrier_EOTS = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8758
CheckFlagCarrierEND = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8433
SetConfigButtonValues = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5761
BattlefieldScoreUpdate = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:6796
UpdateToTButton = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7480
MainDataUpdate = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:6460
EnableConfigMode = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5503
Carrier_WG_TP = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8606
OptionsFrameShow = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5320
Frame_Toggle = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5168
CheckAssist = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8047
CheckUnitHealth = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8201
CheckForEnabledBracket = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:3975
DefaultShuffle = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:6047
RangeInfoText = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5124
FriendLeaderUpdate = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:7990
CheckIfPlayerIsGhost = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:9566
CheckFaction = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:9492
SetFlagDebuff = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:8448
Frame_SetupPosition = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5180
CreateInterfaceOptions = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:1056
LocalizedFontNameTest = <function> defined @BattlegroundTargets\BattlegroundTargets.lua:5381
CheckPlayerLevel = <fu
0