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    posted a message on SpellReminder - Official Thread
    Since I last updated SpellReminder it's no longer making an audible alert when my buffs are about to expire (reminder), it's doing it they have expired instead.

    Just read changelogs.
    74556 by oridan on 20 May 2008, 09:51:46 -0700 (42 hours ago) SpellReminder:
    - stop detecting debuffs on self as bars
    - change audio warning to trigger on expire and not reminder. this will be made optional in the future.

    ./SpellReminder.lua 74556 history download (+15 -17) diffs


    How long until it's made optional? please please say soon :D i've been copy/pasting the soundalert code because it's useless for shouts as it is atm.

    I've noticed as well that disable detection isn't working anymore.
    Posted in: General AddOns
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    posted a message on PeriodicTable-3.1
    ["Reputation.Rings.The Violet Eye"]="29276,29277,29278,29279,29280,29281,29282,29283,29284,29285,29286,29287,29288,29289,29290,29291",
    ["Reputation.Rings.The Scale of the Sands"]="29294,29295,29296,29297,29298,29299,29300,29301,29302,29303,29304,29305,29306,29307,29308,29309",

    These are the rings ya get after certain reputation milestones with Karazhan and Hyjal, would these work in the reputation file? I'm not really sure on where to put them etc.. :)
    Posted in: Libraries
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    posted a message on PeriodicTable-3.1
    Wow I was just going through to do this from the Atlas loot data and it appears someone has already done it!!
    Posted in: Libraries
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    posted a message on PeriodicTable-3.1
    Quote from Jerry »

    I think that the problem here is generating the data. Get me a good wowhead filter and I'll add them :-)


    Hehe, I was gonna use the AtlasLoot data - bad idea? :o
    Posted in: Libraries
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    posted a message on PeriodicTable-3.1
    I noticed that trash mob drops aren't in LibPeriodicTable-3.1-InstanceLoot.lua, could they be added simply by doing ["InstanceLoot.Hyjal Summit.Trash Mobs"] for instance?
    Posted in: Libraries
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    posted a message on XRaidStatus
    Would it be possible to implement a feature that hides bars if they are on zero, for instance the AFK bar would just dissapear if no-one was AFK?
    Posted in: Raid AddOns
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    posted a message on [Pitbull] Lag Issue When Raid Member Joins/Leaves
    Was in Hyjal last night, first time using Pitbill in a raid, I had it set up for all my raid frames. Soon as we started to AOE down the waves, my PC would intermiddantly lock for 1-10 seconds. Disabled the raid module in Pitbull and it cleared up a bit, disabling the main tank\mtt\mttt module fixed it completely. So I just ran the entire raid with no raid frames.

    All I have displayed on my raid frames, is health bar/text, mana bar/text and raid target icons, looting icons. No auras, no combat text, it is really quite simple.

    Unlike a lot of the other posters mine was perfectly fine when raid members were joining and leaving or going offline etc.
    Posted in: Unit Frames
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    posted a message on IceHUD
    Quote from Parnic »

    Thanks for the config...I'm able to reproduce the problem with it. Apparently the maximum size of the TargetInfo module is setup to coincide with the Gap of the addon as a whole so that it fits more neatly in between the bars. My Gap is set to the maximum so it makes this problem not appear. I'm going to set a minimum width that allows really long strings like the Shattrath City Peacekeepers to fit, but I can't guarantee it'll still work for everything.

    edit: try r72260. I enforced a minimum width here that is somewhat arbitrary, but should fix the problem for 99% of the long-named NPC's in the world...I hope :(

    You rock, totally :D!!!
    Posted in: Unit Frames
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    posted a message on IceHUD
    Hi, I'm using IceHUD 71943 and I'm still getting the overlapping names bug that I posted about a few days ago. Could it be specific to my configuration?

    Attached my saved vars just incase ya want it. :)
    Posted in: Unit Frames
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    posted a message on SpamSentry - Ace2 release
    First and foremost, thank you for creating such a great addon! I previously was using SpamMeNot but found it was reporting my friends :S. I have a simple question about "ignore by level", if I set it to ignore players under level 5, and I get spam from a char that is level 1, will this char still be added to the SpamSentry database still so that I can report to a GM?
    Posted in: General AddOns
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    posted a message on OptiTaunt - Official Thread
    Quote from BiohazrD »

    I have a cool idea, since you can now link raid icons in chat, use GetRaidTargetIndex(); to get the icon (if any) and put it in the taunt resist message. This will work really well in raids for when there are multiple mobs with the same name.

    That is an elite idea! It could be done with another tag in the message settings like {i} or something.
    Posted in: General AddOns
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    posted a message on IceHUD
    Quote from Parnic »

    What version are you on? I thought I fixed that a while ago.


    I'm using 1.2 (65735), I just tend to load WAU everyday and hit F10. :D
    Posted in: Unit Frames
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    posted a message on IceHUD
    Long names seem to get split up and can overlap other texts on the target info frame. See attached screenshot, I've tried playing around with the settings for target info but can't seem to fix it myself. :( Please have a look. :D
    Posted in: Unit Frames
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