I'm taking an unspecified sabbatical from WoW, so I've committed my most recent, functional versions of BagBoy2 and Quartermaster-2.0.
The only incorrect functionality is in the default rules for BagBoy2. Specifically, I have rules that *should* match known and unknown weapons, but the tooltip scanning is, well, bad. It would be nice if someone either patched the defaults up right, or worked out a valueAdd for Quartermaster...
Ratbert_CP
ps: I'll probably lurk around for a while, as attending your own funeral is always an interesting proposition (I just hope *someone* shows for the wake, even for the free booze...)
oUF - Updating to rev 13257
Downloading... done.
Extracting ZIP file... done.
- Error:
System.InvalidCastException: Unable to cast COM object of type 'Shell32.ShellClass' to interface type 'Shell32.IShellDispatch5'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{866738B9-6CF2-4DE8-8767-F794EBE74F4E}' failed due to the following error: No such interface supported (Exception from HRESULT: 0x80004002 (E_NOINTERFACE)).
at Shell32.ShellClass.NameSpace(Object vDir)
at WinAceUpdater.FileSystem.UnzipAll(String zipFilePath, String destinationFolder)
at WinAceUpdater.MainForm.DownloadAndExtract(String addonName, Boolean skipExternals, Boolean skipVersionCheck)
Update complete!
So what? It's not Ace'd. Big, hairy, sweaty deal. You can't determine the quality of an AddOn based on its use of Ace or Ace2. There are bad Ace AddOns and good non-Ace AddOns.
That's correct. At the moment, it's only a tool to manage your current inventory. I don't have any concrete plans to add alt/bank support, since there are other addons that do that, and I have no personal need for it. :)
<--- Does his damnedest to not be a flaming queen, but rather a big butch bear.... sadly lack of mass amounts of body hair are thwarting these efforts....
I don't think actual number if items is the best criteria. In my mind, inventory managers are concerned about stacks, not item counts. If there's another criteria that's important, it might be money.
But that's my opinion.
Of course, if you don't 'defrag' your inventory, and merge all possible partial stacks, you could run into problems. What a mess that could become...
P.S. I just thought of something. What would happen if I had an addon like bagboy set to auto bank my super strong dwarven ale while at the same time FreeRefills was set to bring a full stack from my bank to my bags ? Yea I know it would be pretty stupid but it will happen at some point. Wouldn't want to get caught in an endless loop...
Which is why I want to closely follow the development of this mod. I want to make sure BagBoy doesn't cause problems... I already have it checking ItemRack to avoid divesting you of equipment from an inactive set.
Forgive my ignorance, but if ItemDed is what I think it is, I'm working on a sell-o-matic/trash-o-matic/bank-o-matic addon with Boss support. Right now (if it works for your config), you can only select certain items for auto actions. But I plan on adding rules-based actions soon...
Forgive my ignorance, but if ItemDed is what I think it is, I'm working on a sell-o-matic/trash-o-matic/bank-o-matic addon with Boss support. Right now (if it works for your config), you can only select certain items for auto actions. But I plan on adding rules-based actions soon...
Is there any way to put something like a hunters mark arrow over the top of your sheep. Only seen locally on your computer so that you are able to sheep in a raid group and change targets to attack and resheep the exact same one?
No. The UI can't interact with the 3-D world. You might be able to track your sheep via combat log entries, and keep a displayed list of your targets. But nothing on the 3-D world...
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The only incorrect functionality is in the default rules for BagBoy2. Specifically, I have rules that *should* match known and unknown weapons, but the tooltip scanning is, well, bad. It would be nice if someone either patched the defaults up right, or worked out a valueAdd for Quartermaster...
Ratbert_CP
ps: I'll probably lurk around for a while, as attending your own funeral is always an interesting proposition (I just hope *someone* shows for the wake, even for the free booze...)
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oUF - Updating to rev 13257
Downloading... done.
Extracting ZIP file... done.
- Error:
System.InvalidCastException: Unable to cast COM object of type 'Shell32.ShellClass' to interface type 'Shell32.IShellDispatch5'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{866738B9-6CF2-4DE8-8767-F794EBE74F4E}' failed due to the following error: No such interface supported (Exception from HRESULT: 0x80004002 (E_NOINTERFACE)).
at Shell32.ShellClass.NameSpace(Object vDir)
at WinAceUpdater.FileSystem.UnzipAll(String zipFilePath, String destinationFolder)
at WinAceUpdater.MainForm.DownloadAndExtract(String addonName, Boolean skipExternals, Boolean skipVersionCheck)
Update complete!
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I was thinking of you when I posted that... :)
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Grrr.... Pet peeve time...
So what? It's not Ace'd. Big, hairy, sweaty deal. You can't determine the quality of an AddOn based on its use of Ace or Ace2. There are bad Ace AddOns and good non-Ace AddOns.
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Thanks! Just wait until I get the rules working right... :)
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i.e., I send a whisper: "!!func GetSkillCount function() return GetNumSkillLines() end"
You do:
Then I could do this: Basically extending your addon dynamically.
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Isn't there a Hair Club for Bears?
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But that's my opinion.
Of course, if you don't 'defrag' your inventory, and merge all possible partial stacks, you could run into problems. What a mess that could become...
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Which is why I want to closely follow the development of this mod. I want to make sure BagBoy doesn't cause problems... I already have it checking ItemRack to avoid divesting you of equipment from an inactive set.
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Ah... OK.
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http://www.wowinterface.com/downloads/fileinfo.php?id=4652
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No. The UI can't interact with the 3-D world. You might be able to track your sheep via combat log entries, and keep a displayed list of your targets. But nothing on the 3-D world...