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    posted a message on PitBull: Frame's Health Not Updating?
    I updated my PitBull yesterday and noticed today in Hyjal that my unit frames were not updating at all. The only way I could get them to reset was with a /reload UI. It would temporarily fix itself, but then go back to broken shorty after.
    Posted in: Unit Frames
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    posted a message on PitBull: Cooldown Text Size Adjustable?
    Is there an option that I have somehow missed, to change the size of the text for the cooldown text (on each individual spell)? Or would I need a dogtag to alter the size of this text?
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Razoon, you are my hero. Thanks for figuring that one out for me.
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Quote from Hypatia »

    Doesn't RangeCheck rely on player abilities to produce the range estimate? If the user is playing a class that has no abilities of the appropriate range, it's not going to work. I believe the default distance is the interact distance for inspecting, since everybody can do that.


    Can be possible. My main is a hunter, and default range is 35 yards. 42 when PvP specced.
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Not sure what exactly you changed. I updated all of my Ace mods (through the AceUpdater), including both PitBull and RangeCheck-1.0. I then tried;
    [MinRange >= 30?Red][Name]
    as well as;
    [MinRange > 29 ? Red][Name]
    neither of which worked. As of now, I think I am going to give up and try a new mod. I've been reading good things about Grid, so I think I will try that out for my raid frames.

    Thanks for everything you have done, I just don't think PitBull's raid frames can do what I am looking for.

    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Checked everything, and double checked. Nothing seems to fix it. Is there any way you can test out the code and see if it works for you, or maybe it is just on my end?
    Posted in: Unit Frames
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    posted a message on PitBull: Cooldown Spiral Aura is buggy
    The problem I have been having with the cooldown spiral is that the part that shows the time that has already passed, ends up flashing like a disco ball. It seems the more that the target is attacking / being hit, the more the greyed out part of the spiral flashes.

    Has anyone else had this problem? Maybe someone knows how I can fix it?
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Now... I have a question about it being installed properly.

    First I placed it in the Interface folder, that didn't work. Then I placed it in the PitBull folder and that didn't seem to work either.
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Nope, still does not seem to work.

    Maybe there is something wrong with my RangeCheck-1.0 library?
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    Thank you for the Dogtag. Although even with the library installed, I cannot seem to get it to work.
    Posted in: Unit Frames
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    posted a message on PitBull - Range Checker & Dogtag Help
    I am trying to make it so that instead of the default 15 max range, to instead make it 30 yards.

    Also, I have been trying to write a dogtag so that instead of changing the bar's opacity when someone is out of range, it would make their name text red.

    If anyone can help me with these two things, I would greatly appreciate it.
    Posted in: Unit Frames
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    posted a message on Omen - Bug Reports and Suggestions
    I think found a bug the other day with Omen's threat bars.

    I tried to open up two seperate bars for each of our main tanks. Lets call one Sorr vs A and the 2nd Sorr vs B.

    Initially I would open up the Sorr vs A bar, then Sorr vs B second. Both bars would turn into Sorr vs A, instead of each bar remaining seperate.
    Posted in: Raid AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    I really like the option where I can see my threat in comparison to one single target (the tank). Only problem I have with this is that you need to be in combat to set this up. Is there any way you could add some sort of feature that would allow you to set these bar's up with your tanks prior to actually pulling?

    I think an ideal fix would be to set up the tank bar's in their desired position and then use some sort of drop down menu to set up Main Tank 1, Main Tank 2, ect...

    Im sure there are other way's of setting up a feature like this, it was just that this was the best idea that I could come up with.
    Posted in: Raid AddOns
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