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    posted a message on UI Screenshots - Show us what you use!

    In this first screen, can you tell me what the * and + are for?


    And in this one ... what is the addon that make the screen flash red like that? o?, please :D
    (as you are full life, i think this can be an "agro notifier", can it also alert you when near to die?)
    Posted in: General Chat
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    posted a message on Baggins - Official Thread
    Quote from nwoolls »

    Since updating my Ace addons a couple of days ago, I've stopped seeing the cooldowns displayed on items in my Baggins bags. For instance, when doing bombing dailies, I used to see an animation indicating the cooldown on the bombs. This is no longer visible. Any ideas? Thanks for any help, and the great addon.

    What cooldown addon do you use?
    See this CD addon author is best because Baggins does nothing with the items cooldowns ^^

    I use omniCC and still see the CD on inventory items :)
    CooldownCount is, i think, no longer developed so if you use it, change it ;)
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    I agree 1280x960 is the "next" 4/3 resolution after 1024x768 :)
    But the strange ting is, after trying to set it on multiple computers, most of the screens and/or video cards really dont like this setting; things use to appear choppy and broken.

    I finally found on an unknown website that 1280x960 is a "custom" resolution totally non supported by 4/3 screens. After 1024x768 you got 1600x1200; 1280 has been added by video cards.
    I couldn't find any way to confirm that on serious websites, but this can be true, finally :p
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Nice layout Hira :)
    But, do you think the game resolution is adapted to your screen?
    I noticed all the squared things are not square ...
    As if you use a wide resolution on a 4/3 screen.
    Posted in: General Chat
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    posted a message on eePanels2 - Official Thread
    I think you can add :GetParent() to /print GetMouseFocus():GetName()
    To finally obtain
    /print GetMouseFocus():GetParent():GetName()
    Posted in: General AddOns
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    posted a message on Mapster: Official Thread
    Quote from Lewzephyr »

    : HandyNotes_Stables\Locales\koKR.lua:10: unfinished string near '"???? ???? ?????.'

    This is a localization problem, find line 10 in kokr.lua.
    I think a " could be missing eol.
    Posted in: Map/Minimap AddOns
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    posted a message on Baggins - Official Thread
    Ok, i use french client, so i will try to translate options in menu to english :p

    Find "Layout"
    then > Layout anchor to choose where is the anchor point
    + "Set Layout Bounds".
    See the blue frame? move it to the left of the screen, open baggins ... they are on the left? they should ^^
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Please stop posting directly high-res images ... use thumbnails
    Or reduce them to 800x600 min, even if 640x480should be better.

    And,
    Nice layout Froidre ^^
    *Me dreams of a big wide screen too*
    Posted in: General Chat
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    posted a message on Pitbull help please
    Seeing your screen, you'll have to manually change player frame size to tot frame sizes.
    When copying/importing i think pitbull dont copy/import some variables as size, fonts ... (and maybe dogtags, not sure)
    Posted in: AddOn HELP!
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    posted a message on How to get rid of who popup?
    isnt it like census addon?
    Posted in: AddOn HELP!
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    posted a message on Baggins - Official Thread
    Quote from made »

    Two questions. Is there a way to anchor the bank bags differently from the normal bags? I would like to have bank items aligned to the left while the normal inventory is aligned to the right.

    Yes, check the anchor options in fubar menu ... you choose "custom" and can set anchor point on the left.

    Quote from made »

    And secondly, a quick (hotkey) way to open the entire bank from anywhere in the world? Currently using the AnywhereBags plugin, but it's not quite the same functionality as, say, Bagnon has.

    No :)
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from Roemer »

    Quartz and FuBar_ToFu doesn't work either :/

    Sorry, but they do work together (at least for me ...)
    Quartz (flight) reads known ToFU flightpaths.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    @Duke: Thanks for the Shadow UI dowload link, didnt see it before :D

    @Savantido: Really beautiful (as always? ^^); keep the portraits it "really" looks better the way you have them ;)
    Posted in: General Chat
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    posted a message on Baggins AnywhereBags
    Mecdemort please,
    Could you think of adding some GuildBank support to your addon?

    I tried to find some alternatives, but i may say baggins + anywhere bags is the best combo i could find :)
    Posted in: General AddOns
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    posted a message on [Pitbull] Several rookie questions...
    You should not bother about the libs you have to download,
    Just use embeds without questioning yourself :)
    So download all your ace addons with externals, not without.
    Posted in: Unit Frames
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