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    posted a message on AutoBar by Toadkiller (official thread)
    I just updated to the new version of Autobar,
    Using french client
    And noticed no bug, works very well.
    More simple to move buttons around the bars now.

    Thank you for all :)
    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    Quote from Ackis »
    If you aren't a hunter why load the hunter information, if you aren't an alchemist, why load the alchemist info, etc)

    That is so true too ...
    I hope you'll succeed in coding that :)

    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    Hello Ackis :)

    I use both ARL and Skillet, they work pretty well together but i was asking myself if it could be possible for ARL to be Loadable on Demand, and loaded by the Skillet button when hit?

    Just to save those tiny ko in memory usage, as ARl is not used frequently, and enabling/reload/disabling is more painfull than LOD :D

    Thanks btw for this nice job, nothing more to say, it's good :)
    Posted in: General AddOns
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    posted a message on Baggins AnywhereBags
    Thanks for the GuildBank support :)
    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    You could tag the actual skillet version and merge from your branch.
    So when nogudnik come back you can revert to original skillet with no problem if he disagrees with what you did ^^
    You could also create a new trunk entry, with a new name (why not LSkillet?) and work with that ... we can test your changes without totally braking possibility to use a working ts addon (the original skillet) and people will have the so-easy-way of updating it :)

    Thank you for your great work, i'll have many things to check when i come back to wow ;)
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    @skateordie: Get rid of Aloft and Prat first ...
    Then, Pitbull loves eating lots of memory with all its modules, use oUF with your prefered layout, or another unitframes addon.
    Depending on what you like in carto, keep or replace.

    Btw, why do you want to limit your UI size, as it uses only around 30megs??
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Avazza please, how do you have pitbull text above the target 3D model?
    Whatever was the options i used for pitbull/DaPortrait, the texts are under the model, or the model will be under pitbull :D
    Posted in: General Chat
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    posted a message on OnScreenHealth - official thread
    Thanks for the answers :)
    Druidmana is not critical, i totally agree ... i just asked myself what i *could* want to see.
    I really prefer onScreenHealth to stay simple and easy to use and display.
    So, as it is for the combo points ... even if seeing 1 to 5 *dots* under my target health got my preference but a number (just estectic prefs, as it's faster to read a 5 than count a number of *blips*

    And i totally agree with the filter/fading options you want to add.
    Just think i dont have anything more to say :)
    Good luck for the rewrite :D
    Posted in: General AddOns
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    posted a message on Sanity Bags
    Virtual bags: Baggins, ArkInventory
    One Frame: Baggins, ArkInv, Bagnon, OneBag,

    Certainly lots of others ...
    What feature do you really want to save while moving to a new addon?
    Posted in: AddOn HELP!
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    posted a message on Best Addon for DPS?
    You could give a try to violation :)
    Posted in: General Chat
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    posted a message on OnScreenHealth - official thread
    Good to hear :)

    In the optional things i could want to see in a new version lets find! :
    * Druid mana if this can be easily done (and without adding too many code)
    * More combo points styles (could we see dots/squares for that? i think this can be done with . or ◘/○ or some textures arts?
    Posted in: General AddOns
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    posted a message on Handynotes
    Not a problem Xin,
    Take your time.
    Posted in: AddOn HELP!
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    posted a message on Basic Chat Mods??
    I confirm there is a problem with chatframes butons ...
    I use 4 frames, with 3 docked.

    At login, only 1st frame buttons are hidden.
    If i tab through docked frames and come back to frame 1, button remain (or maybe they re-appear)
    Posted in: General AddOns
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    posted a message on Handynotes
    I never had WUU update branches addons, if you say it works i will have to give this a new try :)
    Posted in: AddOn HELP!
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    posted a message on ClosetGnome_Switcher: problems with 2 tree druids in same group
    Downloaded, will give it a try even if not sure i will play the next days :)
    Posted in: General AddOns
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