CurseForge and Overwolf are joining forces!
Awesome More Information
  • 0

    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    I have a very small feature request. A slash command to just show how many items ColaLight has in its database. So for example, /cl dbtotal would return the number of entries in the database.

    Thanks.
    Posted in: General AddOns
  • 0

    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    No problem. :)
    Posted in: General AddOns
  • 0

    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Thanks elkano. Your fix resolved my issue. :)
    Posted in: General AddOns
  • 0

    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    I thought I would report a small issue I'm having with your latest changes. ColaMachine - r25311 and ColaLight - r25209.

    ["message"] = "ColaMachine-1.1.$Revision$\\Core.lua:362: attempt to index global 'author' (a nil value)\n\n ---",
    ["type"] = "error",
    ["time"] = "2007/01/15 13:56:02",


    I have tried deleting my SV file and now that doesnt pre-populate with your default database but does get created again with everything but the DB entries. Restore the old one still produces the error. Do you think this might be an add-on conflict? I thought I would post now then I'm going to start troubleshooting.

    Thanks. I really like this add-on btw.
    Posted in: General AddOns
  • 0

    posted a message on Cartographer
    Ok, I thought I had the latest version r23004. Thanks for the response and the work on this. :)

    Edit:
    Sorry just saw the change you made, which should fix the issue. I will try it out. Thanks again.

    Edit:

    Just to follow up. Works great! Thanks.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer
    It was this change here:

    http://cia.navi.cx/stats/project/Ace/.message/96198d

    Diff'ing the changes, a line is commented and one is changed to use ImportNote instead. This errors as I finally noticed, reverting back to use SetNote works. I realize I shouldn't be but I was troubleshooting. :)

    and the error was:

    Cartographer_Import-1.0\Import.lua:250: attempt to index global 'Cartographer_Treasure' (a nil value)
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer
    Not sure what opening is, but I got my gatherer items imported. Seems the last change to the import code is why it was failing. I reverted back one version and it worked.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer
    Interesting. I'm going to have to dig a little more on this. Gather errors out so much that it never loads, so Cart has nothing to import. It could be a conflicting add-on I have that's causing this, thanks for confirming these are the steps.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer
    This is a guess on why the import module is not working for gatherer, just a guess I could be wrong.

    Gather creates a table called GatherItem and the import module reads that and imports. Gatherer will not load unless you use the latest alpha version, which GatherItem is a different format, so I think its not importing anything because the format has changed with the latest version of gatherer.

    Like I said, I could be wrong but I have tried everything to get a convert both old and new formats of the SV files and it just will not import.

    I'm extremelly happy with Cartographer however, so I'm not going 'back' to anything. :)
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on FuBar - QuestsFu
    I second the tooltip request. If that were added and the Quest log window was by default a bit longer, I wouldnt have a need for the entensive Extended Quest Log which I really want to get rid of. :)

    I absolutely love QuestsFu.
    Posted in: FuBar AddOns
  • 0

    posted a message on XLoot
    This has been discussed hundreds of time in this thread. R.E.A.D.


    Actually. Maybe you should do the same. I have read this thread and understand the issue and you would have known that had you even read my response. I asked a simple question about the noise because it only started happening with your last change is all. I have backed up a few versions and everything is working fine for me. I thought I would ask and/or comment, I'm not actually asking for anything more. Sorry for even saying anything.
    Posted in: General AddOns
  • 0

    posted a message on Haste addons
    Haste is also very clear in the comments of his code on what not to do. I guess some people feel like things do not apply to them.

    Its a shame really..
    Posted in: General AddOns
  • 0

    posted a message on XLoot
    Using the latest version of XLoot I notice that if I have only one item to loot, after clicking the item the loot window closes and makes a sound similier to the sound generated when you hit the esc key to bring up options. Is this a offshoot of the current blizzard loot frame issues? Is this is setting I missed somewhere? I looked and noticed that nobody has reported this problem. I hope I'm explaing this well enough. If I back up a few versions, I don't experience this issue.

    Thanks. Love the add on.
    Posted in: General AddOns
  • 0

    posted a message on Cartographer
    Ack. Thanks, I should have searched first.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer
    I would love to be able to convert my gatherer database over. Did you just author a script to convert yours? I'm not sure if it would be appropriate or not to produce the node information. I really hope it would be. :)
    Posted in: Map/Minimap AddOns
  • To post a comment, please or register a new account.