I'm probably missing something obvious, but I'm confused about the quest coloring.
What I want to do is set it so that quest objects at zero are a very pale green and quest objectives at completion are a dark green. And I'd like the text to darken as I complete the objectives. So it gets darker as I get close to finished.
How can I do this in nQL please?
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Oct 1, 2007I just wanted to say, I like the new Rock config screen. I've always found drilling through menus annoying. I use Niagra whenever possible and I'm happy to have the options in Rock use an actual config window.Posted in: FuBar AddOns
If I could make one request, it would be for a different implementation of the color options. The bars that show the HSL & RGB values are too narrow and it's hard to make incremental changes. Could we please either have bigger swatch bars or something like the Enhanced Color Picker mod?
Sep 19, 2007Posted in: FuBar AddOnsQuote from Seerah »
The problem is that FuXPFu calls for Jostle in it's code, but doesn't ask for Jostle as an external. So, when you download FuXPFu, you don't get Jostle with it.
This is true. I had LibJostle-3.0 in my addon folder already. I suppose I should a step 3.5 - Besure to download LibJostle if you don't have it.
Sep 19, 2007Thanks, the bugfixes to Cart seemed to have helped, thanks. I think I was able to make a change in the FuXPFu lua that solved the problem there. I posted that in the FuXPfu thread, which I should have done first, in retrospect.Posted in: FuBar AddOns
Sep 19, 2007There seems to be a fairly simple fix for using FuXPfu with Fubar 3 & rock.Posted in: FuBar AddOns
1a. Check your Addon folder and make sure you have LibJostle-3.0 installed.
1b. Check you Addon folder and make sure Jostle-2.0 has been deleted.
2. Open Fubar_FuXPFu.lua in a text editor.
3. Locate line 3
4. Replace the words
local jostle = AceLibrary("Jostle-2.0")
local jostle = AceLibrary("LibJostle-3.0")
5. Save the changes and go play the game
That seems to be working for me, just fine. Hope this helps! I'm a fan of the mod.
Sep 18, 2007Ever since updating to Fubar 3, I've had 2 issues. I copied this text from Bugsack. All my addons are uptodate. I assume the Mousetip refernce is to the tooltip mod, Cirk's Mousetip.Posted in: FuBar AddOns
2007/09/18 22:05:44-183-x1]: Cartographer_LookNFeel\LookNFeel.lua:1129: attempt to index field 'db' (a nil value)
Mousetip-2.1.0\Mousetip.lua:669: in function <Interface\AddOns\Mousetip\Mousetip.lua:629>
Mousetip-2.1.0\Mousetip.lua:1571: in function <Interface\AddOns\Mousetip\Mousetip.lua:1566>
Mousetip-2.1.0\Mousetip.lua:1809: in function <Interface\AddOns\Mousetip\Mousetip.lua:1699>
Mousetip-2.1.0\Mousetip.lua:1983: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
[2007/09/18 22:05:46-183-x1]: FuBar_FuXPFu\FuBar_FuXPFu.lua:3: Cannot find a library instance of Jostle-2.0.
Ace2\AceLibrary\AceLibrary.lua:512: in function `AceLibrary'
FuBar_FuXPFu\FuBar_FuXPFu.lua:3: in main chunk
<in C code>: ?
<in C code>: in function `pcall'
FuBar-49053\FuBar.lua:811: in function <Interface\AddOns\FuBar\FuBar.lua:806>
FuBar-49053\FuBar.lua:924: in function `LoadPlugin'
FuBar-49053\FuBar.lua:1052: in function <Interface\AddOns\FuBar\FuBar.lua:1044>
<in C code>: ?
LibRockTimer-1.0--51719 (LibRockTimer-1.0):289: in function <...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227>
Sep 6, 2007I'm probably missing something obvious, but I still can't get this mod to work with Gazmik's Hunter's Helper mod. Is there a line of text I should add for it? I have the latest version of both mods and still no luck.Posted in: General AddOns
thanks for your advice! (And thanks CKKnight for your heroic efforts in the modding community!)
Aug 22, 2007Posted in: General AddOnsQuote from bayi »
Merneith: thnx, but it needs a lot time until all planned features are implemented :) but noone else would be happier to see this mod reaching ver1.0 :)
I understand, bayi. One thing at a time!
Aug 20, 2007Hi - I just wanted to say I like where you're going with bEQL. I wanted to add a vote for a collapsible zone headers feature. (Like from the old MonkeyQuest mod, if you've looked at that.) I like being able to browse my whole quest book in the tracker but without collapsible sections, it gets too big. I hope I don't sound pushy, I just thought I'd mention it.Posted in: General AddOns
thanks for a great new mod!
Feb 21, 2007forgive my dimness, but I'm struggling to find two settings among all the Prat options.Posted in: General AddOns
1) Some of the chat messages I want colored in a specific way. (I have bad eyesight and the default chat colors don't always have enough contrast.)
For example, the skill message (you know, "your Defense skill is now 35")I always change to a brighter shade of blue than the default darkish blue. Currently, I have to click on the chat tab and change this for each of the characters.
Can I change a specific message color within Prat and/or can I somehow make a Prat profile that will change it for all my characters?
2) I want to be able to change the color of channels while I'm in the Prat options. Prat remembers the color of the channel once I change it via clicking on the tab and changing it there.
Is there a way to change channel color while I'm PRat itself rather than the default Blizzard way of clicking on the chat window tab?
thanks for your help!
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