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    posted a message on Visor/VisorGUI
    Hi, i just tried to switch over to visor, it seems it is still ACE1. Are there plans for ace2? Does this mod even need to be Ace2'd? The reason im really wondering is i tried to get rid of my few remaining Ace1 mods when KLHPerformanceMeter (now using tekSupport :P) showed "AceEventblahblahblah" to be using a huge amount of CPU time.
    Posted in: Addon Ideas
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    posted a message on agUF - RFC on Auras
    Im gonna make some suggestions:

    1.Ability to split up debuffs/buffs
    2.Option to show ALL debuffs, but show the debuffs you can remove first. Same with buffs (castable buffs first).
    Posted in: Unit Frames
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    posted a message on Automaton
    autorez? autorelease? autoaccept raid invites? autoaccepttrade? autoacceptBGque? just some ides if they haven't been said already.
    Posted in: General AddOns
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    posted a message on Ace Combat Log Filter
    hey, id just like to let you know that SCL, has a "watches" option, that will print to a combatlog and text including what you "watch". Meaning you could input The main tanks name and recieve only message pertaining to that character.
    Posted in: Addon Ideas
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    posted a message on oSkin
    Hi, ive been using oskin for a while but just started using to bottombar. Ive run into a problem.

    Option "BF Move Origin Offscreen": Seems to reset to 'true' after reloadui ui. (Shows unchecked always (Deuce Commander options). Needs to be checked an then unchecked in order for the left border to show up onscreen.
    Posted in: General AddOns
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    posted a message on agUF - RFC on Auras
    I photoshopped up that screenshot:


    Above is what id like to see, and below is what would probably happen the the others idea, which i think would be kinda ugly.

    Anyways, im not sure how many different aura styles you want to include in your mod but i hope there is a high level of customization just like all the other parts of your frames.
    Posted in: Unit Frames
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    posted a message on IceHUD
    please add a horizontal movement option, those of us with dual screen setups can't actually use this hud.
    Posted in: Unit Frames
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    posted a message on agUF - RFC on Auras
    as a warlock the only thing that has kept me from using agUF is the buff debuff system.

    What would be wonderful is 2 blocks of 2x8 one for buffs one for debuffs, each independantly movable to ANY side of the frams (even left and right) and that when put on the same side they would of course dock to eachother.
    Posted in: Unit Frames
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    posted a message on Enchanting Mod, For everyone but enchanters.
    I was looking for a mod that has a "fake" enchanting window so i can see what materials enchants need without asking in guild or looking on thottbot. idealy it should be oSkinable. Does such a mod exist? And is it aced? (would acing a mod of this kind really matter?)
    Posted in: Addon Ideas
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    posted a message on Chatwindow size.
    thanks
    Posted in: Addon Ideas
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    posted a message on Chatwindow size.
    The problem im having is that i want to reduce the width of my chatframes (there is a minimum wow will let you) and mods like DFM arent doing it well. Is there any mod that removes the restrictions on chatframe sizes?
    Posted in: Addon Ideas
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    posted a message on Grid
    I definately think that the four sides should be usable with "bar modules" that can stack.
    Like a mouseover bar, a sticky target bar(s), a number of curable raid person bar, a casting bar, 5second rule/manabar (as shown earlier).
    Posted in: Grid & Grid2
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    posted a message on Grid
    oops, you may have, and in that case, credit goes to you.
    Posted in: Grid & Grid2
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    posted a message on Grid
    an idea that i had, that may be well suited for a module, is a small bar above the grid display to show more detailed info about the grid unit that your mouse is currently over.

    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    is there a [raidgroupnumber] format tag? i couldn't see one in the lua, can we get one please?
    Posted in: Unit Frames
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