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    posted a message on Deadly Poison Tick Timer.
    It is desireable for a raiding rogue to Envenom immediately after a deadly poison tick. Doing so every single time you envenom is actually a large increase in dps. This is extremely hard to do while paying attention to an actual encounter. So I'm requesting a mod, i would make it myself yet I don't know how. It's displayed like a swing timer or castbar. (I'm thinking quartz at the moment) It waits for a deadly poison tick and then starts the animation (the bar goes from full to zero in 3 seconds.) That's really all it needs to do and it would provide raiding rogues with a simple UI to help maximize DP damage.
    Posted in: Addon Ideas
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    posted a message on Deadly Poison Stack Timer
    Hrm, thank you for the effort, but the 5 stack timer is really the whole point of the addon concept.
    Posted in: Addon Ideas
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    posted a message on CastYeller - announces to your party/raid important spells you cast.
    Rogue: Kick, please. (maybe only if it hits as well.)
    Posted in: General AddOns
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    posted a message on Party Monitor
    also being a rogue i made this (top left) out of aguf and the roartindon layout.

    Posted in: Addon Ideas
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    posted a message on Violation
    Please remove the global reset only by raidleader or officer restriction. None of our officers raidleaders want to deal with meters, and it has become a large pain with sw stats to get assist in a raid meaning most people switched back to damagemeters.
    Posted in: General AddOns
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    posted a message on Deadly Poison Stack Timer
    well that's a shame, i still think it would be worth it to write a mod that perhaps checks your remaining poison chargers every 1-2 seconds. Not as nice as an event i know but if its the only way, it's definately worth it.
    Posted in: Addon Ideas
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    posted a message on Deadly Poison Stack Timer
    Looking for either some help (candybar/general ace knowledge) or an author to pick up this idea.

    Basically what it would be is one candybar, with a duration of 12 seconds, that refreshes whenever the rogues deadly poison charge changes.

    (As far as i know there is no other way to tell if deadly poison is being applied to a target with deadly poisons already on it.)

    What would be nice is if we could find the Event associated with buff charge changes and whenever that fires, check (scan the tooltip? im not sure how to do it myself) the current charge count against our last known value.

    This addon would be of great value to any raiding rogue who is using windfury on his/her mainhand, it would allow him/her to shiv his poison stack right before it falls off to avoid the loss in dps that accompanies a ticked out poison stack.

    Something of a personal preference but, id like to request this addon be standalone from the current timer bars addons like chronometer or FuBarRogueTimerFu.

    Edit: Thanks to ilifin who found this:
    PLAYER_TARGET_CHANGED is fired when the poison stack changes.

    it passes arg's: (quote)
    arg 1 will be target
    arg 2 will be the name of the poison with rank
    arg 3 will be the number of stacks
    arg 4 is name of icon
    arg 5 is the rank

    So basically with this we can check the type of poison (deadly poison of course) and we can check the number of charges.



    Posted in: Addon Ideas
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    posted a message on UI Screenshots - Show us what you use!
    the font is antique olive included with fontabulous
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!

    OMGZ ITS MOSTLY ACE!!!!!
    with some non aced mods mixed in. Any questions feel free to pm.
    Posted in: General Chat
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    posted a message on Automaton
    toggle option on repeatable rep quests? just turned in a fel armament when im already exalted :(
    Posted in: General AddOns
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    posted a message on Alternate Map Error
    [2007/01/23 20:40:25-1166-x1]: simpleMinimap-20003-2\simpleMinimap.lua:763: attempt to index global 'this' (a nil value)
    Cartographer-r25930\Cartographer.lua:856: in function `OpenAlternateMap'
    <string>:"CARTOGRAPHER_OPENALTERNATEMAP":2: in function <[string "CARTOGRAPHER_OPENALTERNATEMAP"]:1>

    ---
    Posted in: Map/Minimap AddOns
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    posted a message on ArkInventory
    heya. I seem to get large pauses when moving items from bank to bag and vice versa. I realize this is a cost to sorting both bag and bank at once and was hoping we could get an alt (or control etc) modifier, that will halt bank and bag sorting while held down. That way i could just press and and click all the items i want to monve, and release it to have the bags sorted! Thanks in advance.
    Posted in: General AddOns
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    posted a message on AGUF :: Combo Point Love
    i was actually planning on modding nugiecombobar to use those textures and just disabling aguf ones, heh. Upload would be awesome thanks :D
    Posted in: Unit Frames
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    posted a message on AGUF :: Combo Point Love
    could we get another link maybe?
    Posted in: Unit Frames
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    posted a message on Antagonist
    Request:
    Instantly 'fill' the enemy castbar and change the color to green when you interrupt your targets cast.

    This is something that aguf castbars do that i find extremely helpful. Thanks for the great addon btw!


    edit: when a mob whirlwinded me.
    08:29:13 BugSack: [2007/01/19 08:29:13-1112-x1]: Antagonist-25400\Antagonist.lua:558: attempt to perform arithmetic on local 'size' (a nil value)
    08:29:13 BugSack: [2007/01/19 08:29:13-1112-x1]: Antagonist-25400\Antagonist.lua:558: attempt to perform arithmetic on local 'size' (a nil value)
    Posted in: General AddOns
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