It is desireable for a raiding rogue to Envenom immediately after a deadly poison tick. Doing so every single time you envenom is actually a large increase in dps. This is extremely hard to do while paying attention to an actual encounter. So I'm requesting a mod, i would make it myself yet I don't know how. It's displayed like a swing timer or castbar. (I'm thinking quartz at the moment) It waits for a deadly poison tick and then starts the animation (the bar goes from full to zero in 3 seconds.) That's really all it needs to do and it would provide raiding rogues with a simple UI to help maximize DP damage.
Please remove the global reset only by raidleader or officer restriction. None of our officers raidleaders want to deal with meters, and it has become a large pain with sw stats to get assist in a raid meaning most people switched back to damagemeters.
well that's a shame, i still think it would be worth it to write a mod that perhaps checks your remaining poison chargers every 1-2 seconds. Not as nice as an event i know but if its the only way, it's definately worth it.
Looking for either some help (candybar/general ace knowledge) or an author to pick up this idea.
Basically what it would be is one candybar, with a duration of 12 seconds, that refreshes whenever the rogues deadly poison charge changes.
(As far as i know there is no other way to tell if deadly poison is being applied to a target with deadly poisons already on it.)
What would be nice is if we could find the Event associated with buff charge changes and whenever that fires, check (scan the tooltip? im not sure how to do it myself) the current charge count against our last known value.
This addon would be of great value to any raiding rogue who is using windfury on his/her mainhand, it would allow him/her to shiv his poison stack right before it falls off to avoid the loss in dps that accompanies a ticked out poison stack.
Something of a personal preference but, id like to request this addon be standalone from the current timer bars addons like chronometer or FuBarRogueTimerFu.
Edit: Thanks to ilifin who found this:
PLAYER_TARGET_CHANGED is fired when the poison stack changes.
it passes arg's: (quote)
arg 1 will be target
arg 2 will be the name of the poison with rank
arg 3 will be the number of stacks
arg 4 is name of icon
arg 5 is the rank
So basically with this we can check the type of poison (deadly poison of course) and we can check the number of charges.
[2007/01/23 20:40:25-1166-x1]: simpleMinimap-20003-2\simpleMinimap.lua:763: attempt to index global 'this' (a nil value)
Cartographer-r25930\Cartographer.lua:856: in function `OpenAlternateMap'
<string>:"CARTOGRAPHER_OPENALTERNATEMAP":2: in function <[string "CARTOGRAPHER_OPENALTERNATEMAP"]:1>
heya. I seem to get large pauses when moving items from bank to bag and vice versa. I realize this is a cost to sorting both bag and bank at once and was hoping we could get an alt (or control etc) modifier, that will halt bank and bag sorting while held down. That way i could just press and and click all the items i want to monve, and release it to have the bags sorted! Thanks in advance.
Request:
Instantly 'fill' the enemy castbar and change the color to green when you interrupt your targets cast.
This is something that aguf castbars do that i find extremely helpful. Thanks for the great addon btw!
edit: when a mob whirlwinded me.
08:29:13 BugSack: [2007/01/19 08:29:13-1112-x1]: Antagonist-25400\Antagonist.lua:558: attempt to perform arithmetic on local 'size' (a nil value)
08:29:13 BugSack: [2007/01/19 08:29:13-1112-x1]: Antagonist-25400\Antagonist.lua:558: attempt to perform arithmetic on local 'size' (a nil value)
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Basically what it would be is one candybar, with a duration of 12 seconds, that refreshes whenever the rogues deadly poison charge changes.
(As far as i know there is no other way to tell if deadly poison is being applied to a target with deadly poisons already on it.)
What would be nice is if we could find the Event associated with buff charge changes and whenever that fires, check (scan the tooltip? im not sure how to do it myself) the current charge count against our last known value.
This addon would be of great value to any raiding rogue who is using windfury on his/her mainhand, it would allow him/her to shiv his poison stack right before it falls off to avoid the loss in dps that accompanies a ticked out poison stack.
Something of a personal preference but, id like to request this addon be standalone from the current timer bars addons like chronometer or FuBarRogueTimerFu.
Edit: Thanks to ilifin who found this:
PLAYER_TARGET_CHANGED is fired when the poison stack changes.
it passes arg's: (quote)
arg 1 will be target
arg 2 will be the name of the poison with rank
arg 3 will be the number of stacks
arg 4 is name of icon
arg 5 is the rank
So basically with this we can check the type of poison (deadly poison of course) and we can check the number of charges.
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OMGZ ITS MOSTLY ACE!!!!!
with some non aced mods mixed in. Any questions feel free to pm.
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Cartographer-r25930\Cartographer.lua:856: in function `OpenAlternateMap'
<string>:"CARTOGRAPHER_OPENALTERNATEMAP":2: in function <[string "CARTOGRAPHER_OPENALTERNATEMAP"]:1>
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Instantly 'fill' the enemy castbar and change the color to green when you interrupt your targets cast.
This is something that aguf castbars do that i find extremely helpful. Thanks for the great addon btw!
edit: when a mob whirlwinded me.