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    posted a message on There a way in PitBull to do this?
    thanks!!
    Posted in: Unit Frames
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    posted a message on There a way in PitBull to do this?
    in ag_UnitFrames you could change the scale/width/height with a slider. Is there some variation of this in putbull so i can change the size of each bar independently?

    i ask cause i don't want my pet Or ToT bar as big as my player bar.

    Posted in: Unit Frames
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    posted a message on ag_Unitframs huge layout problem need assistance!
    thanks it worked
    Posted in: Unit Frames
  • 0

    posted a message on ClassTimer - Official thread
    Quote from Ominous »

    well give me a god damn error


    ill post it when i get home
    Posted in: General AddOns
  • 0

    posted a message on ClassTimer - Official thread
    i am seeing these same problems when i set stickies



    Posted in: General AddOns
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    posted a message on ag_Unitframs huge layout problem need assistance!
    i am having a problem with a AG_unitframe Layout that i have made my own.

    When i use widthfactor = 1 in "HealthBar_BG" and "manaBar_BG" it allows me to use the "frame width" slider in the in game GUI. the problem with this is that only a certain part of the unit frame now is able to be click on. refer to pics below.

    i tried using widthp = xxx but that then makes all the frames the same length and removeds the ablity to use the "frame width" slider. but fixes the clicking problem


    Here are 2 screenshots of my layout

    Problem: the yellow area allows me click both left and right and either select my target/pet/self along with the right click menu.

    the blue area though acts as if i am clicking on the ground.

    http://img524.imageshack.us/my.php?image=agunitfx0.jpg

    Full SS:
    http://img156.imageshack.us/img156/2750/wowscrnshot061207174134si8.jpg


    Here is the code that i use:
    aUF.Layouts.ZephUF = {
    	Name = "ZephUF",
    	Tip = "ZephUF Tip",
    	ResizeBars = false,
    	BackgroundBarColor = true,
    	AlphaBar = true,
    	RaidColorName = true,
    	PetClassName = true,
    	ComboGFX = true,
    	HappinessBar = true,
    	Portrait = true,
    	Border = "Hidden",
    
    	Auras = {
    --   all = {
    			Left = {
    				Point = "RIGHT",
    				RelativePoint = "LEFT",
    				x = 0,
    				y = 0,
    				GrowDirection = "left",
    				Scale = 0.80,
    				Alpha = 1,
    			},
    			Right = {
    				Point = "LEFT",
    				RelativePoint = "RIGHT",
    				x = 0,
    				y = 20,
    				GrowDirection = "right",
    				Scale = 0.80,
    				Alpha = 1,
    			},
    			Above = {
    				Point = "BOTTOMLEFT",
    				RelativePoint = "TOPLEFT",
    				x = 3,
    				y = -0,
    				GrowDirection = "right",
    				Scale = "auto",
    				AdjustAuto = 7,
    				Alpha = 1,
    			},
    			Below = {
    				Point = "TOPLEFT",
    				RelativePoint = "BOTTOMLEFT",
    				x = 3,
    				y = 0,
    				GrowDirection = "right",
    				Scale = "auto",
    				AdjustAuto = 7,
    				Alpha = 1,
    			},
    			Inside = {
    				Point = "TOPRIGHT",
    				RelativePoint = "TOPRIGHT",
    				x = -6,
    				y = -6,
    				GrowDirection = "left",
    				Scale = 0.7,
    				Alpha = 0.75,
    			}
    --   }
    	},
      
    	ThemeData = {
    		all = {
    			FrameHeight = 34,
    			FrameWidth = 145,
          
    			HitIndicator = {
    				Point = "CENTER",
    				RelativePoint = "CENTER",
    				x = 1,
    				y = 1,	
    			},
    
    			Combo1 = {
            Point = "BOTTOMRIGHT",
    				RelativePoint = "BOTTOMRIGHT",
    				x = 1,
    				y = -1,	
    
    				HeightAdd = 0,
    				Height = 10,
    				Width = 10,
    			},
    
    			HealthBar_BG = {
            Point = "TOPLEFT",
            RelativeTo = "Portrait",
            RelativePoint = "TOPRIGHT",
            x = 0,
            y = 0,
    
    				Point2 = "TOPLEFT",
    				RelativeTo2 = "frame",
    				RelativePoint2 = "TOPLEFT",
    				x2 = 4,
    				y2 = -4,
    
    				Visibility = {"HealthBar_BG","HealthBar","HealthText","NameLabel"},
    				Height = 16,
    				Width = 137,
            WidthFactor = 1,
    			},
    									
    			ManaBar_BG = {
            Point = "TOPLEFT",
    				RelativeTo = "HealthBar_BG", 
    				RelativePoint = "BOTTOMLEFT", 
    				x = 0, 
    				y = 0,
    
    				Visibility = {"ManaBar_BG","ManaBar","ManaText"},
    				Height = 10,
    				Width = 137,
    				WidthFactor = 1,
    			},
    
    			XPBar_BG = {
    				Point = "TOPLEFT", 
    				RelativeTo = "Portrait", 
    				RelativePoint = "BOTTOMLEFT", 
    				x = 0, 
    				y = -1,
    
    				Point2 = "TOPLEFT", 
            RelativeTo2 = "ManaBar_BG", 
    				RelativePoint2 = "BOTTOMLEFT", 
    				x2 = 0, 
    				y2 = -1,        
    
    				Point3 = "TOPLEFT", 
            RelativeTo3 = "HealthBar_BG", 
    				RelativePoint3 = "BOTTOMLEFT", 
    				x3 = 0, 
    				y3 = -1,
            
            
    				Visibility = {"XPBar_BG","XPBar","XPBar_Rest"},	
    				Height = 4,
    				HeightAdd = 5,
    				Width = 137,
    			},
          
          CastBar_BG = {
            Point = "BOTTOMLEFT",
            RelativeTo = "HealthBar_BG",
            RelativePoint = "TOPLEFT",
            x = 0,
            y = 0, 
                    
            Visibility = {"CastBar_BG","CastBar","CastText", "BarCastText"},
            HeightAdd = 0,
            Height = 10,
            Width = 112,
          },
    								
    			NameLabel = {				
    				Point = "TOPRIGHT",
    				RelativeTo = "XPBar_BG",
    				RelativePoint = "BOTTOMRIGHT",
    				x = 1,
    				y = -8,
    
    				Point2 = "TOPRIGHT",
    				RelativeTo2 = "ManaBar_BG",
    				RelativePoint2 = "BOTTOMRIGHT",
    				x2 = 1,
    				y2 = -8,
    
    				Point3 = "TOPRIGHT",
    				RelativeTo3 = "HealthBar_BG",
    				RelativePoint3 = "BOTTOMRIGHT",
    				x3 = 1,
    				y3 = -8,
    
    				EndPoint = "LEFT",
    				EndRelativeTo = "frame",
    				EndRelativePoint = "LEFT",
    				Endx=-250,
    				Endy=0,
    
          	Type = "string",
    				Font = "Interface\\AddOns\\aUF_Layouts\\Fonts\\barframes.ttf",
    				FontSize = 16,
    				Justify = "RIGHT",
    				Visibility = {"ClassText"},
    				Height = 1,
    			},
    				
    			ClassText = {
            Type = "string",
          	Font = "Interface\\AddOns\\aUF_Layouts\\Fonts\\barframes.ttf",
    				FontSize = 9,
    				Justify = "RIGHT",
    
    				Point = "TOPRIGHT", 
    				RelativeTo = "NameLabel", 
    				RelativePoint = "BOTTOMRIGHT", 
    				x = -2, 
    				y = -10,
    
    				EndPoint = "LEFT", 
    				EndRelativeTo = "frame", 
    				EndRelativePoint = "LEFT", 
    				Endx=-250,
    				Endy=0,
    				Height = 1,
    			},
    					
    			HealthText = {
            Type = "string",
            Font = "Interface\\AddOns\\aUF_Layouts\\Fonts\\barframes.ttf",
    				FontSize = 11,
    				Point = "RIGHT", 
    				RelativeTo = "HealthBar_BG", 
    				RelativePoint = "RIGHT", 
    				x=-2,
    				y=0,
    				Width = 80,
    				Justify = "RIGHT",
    				Height = 1,
    			},
    					
    			ManaText = {
            Type = "string",
            Font = "Interface\\AddOns\\aUF_Layouts\\Fonts\\barframes.ttf",
    				FontSize = 8,
    				Point = "RIGHT", 
    				RelativeTo = "ManaBar_BG", 
    				RelativePoint = "RIGHT", 
    				x=-2,
    				y=0.5,
    				Justify = "RIGHT",
    				Width = 55,
    				Height = 1,
    			},
    			PVPIcon = {
            Point = "TOPRIGHT", 
    				RelativePoint = "TOPRIGHT", 
    				x = 14, 
    				y= 2,
    			},
    
    			InCombatIcon = {
            Point = "TOPLEFT", 
    				RelativePoint = "TOPLEFT", 
    				x = -4, 
    				y= 4,
    			},
    			RaidTargetIcon = {
            Point = "CENTER",
    				RelativePoint = "TOP",
    				x = 0,
    				y = -3,
    				Height = 10,
    				Width = 10,
    			},
    								
    			LeaderIcon = {
            Point = "TOPLEFT", 
    				RelativePoint = "TOPLEFT", 
    				x = 11, 
    				y= -3,
    			},
    								
    			MasterIcon ={
            Point = "TOPLEFT", 
    				RelativePoint = "TOPLEFT", 
    				x = -5, 
    				y= 2,
    			},
    			Portrait = {
            RelativeTo = "frame",
            Point = "TOPLEFT",
    				RelativePoint = "TOPLEFT",
    				x = 4,
    				y = -4,
    				Visibility = {"Portrait","PortraitModel"},
    				Height = 25,
    				Width = 25,
    			},
    		},
    		
    		target = {
    			HealthBar_BG = {
    				Point = "TOPRIGHT",
    				RelativeTo = "Portrait",
    				RelativePoint = "TOPLEFT",
    				x = 0,
    				y = 0,
    				
    				Visibility = {"HealthBar_BG","HealthBar","HealthText","NameLabel"},
    				Height = 16,
    				Width = 137,
    				WidthFactor = 1,
    			},
    			
    			NameLabel = {
    				Type = "string",
    				Font = "Interface\\AddOns\\aUF_Layouts\\Fonts\\barframes.ttf",
    				FontSize = 16,
    				Justify = "LEFT",
    				Visibility = {"ClassText"},
    				
    				Point = "TOPLEFT",
    				RelativeTo = "ManaBar_BG",
    				RelativePoint = "BOTTOMLEFT",
    				x = -1,
    				y = -8,
    				
    				EndPoint = "RIGHT",
    				EndRelativeTo = "frame",
    				EndRelativePoint = "RIGHT",
    				Endx = 250,
    				Endy = 0,
    				Height = 1,
    			},
    			
    			ClassText = {
    				Type = "string",
    				Font = "Interface\\AddOns\\aUF_Layouts\\Fonts\\barframes.ttf",
    				FontSize = 9,
    				Justify = "LEFT",
    				
    				Point = "TOPLEFT",
    				RelativeTo = "NameLabel",
    				RelativePoint = "BOTTOMLEFT",
    				x = 2,
    				y = -10,
    				
    				EndPoint = "RIGHT",
    				EndRelativeTo = "frame",
    				EndRelativePoint = "RIGHT",
    				Endx = 250,
    				Endy = 0,
    				
    				Height = 1,
    				Hidden = false,
    			},
    			
    			Portrait = {
    				Point = "TOPRIGHT",
    				RelativeTo = "frame",
    				RelativePoint = "TOPRIGHT",
    				x = -4,
    				y = -4,
    				
    				Visibility = {"Portrait","PortraitModel"},
    				Height = 25,
    				Width = 25,
    			},
    		},
    	}
    }

    Posted in: Unit Frames
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